I agree with Aftershock.
I'd like to ask, what do you consider fun RP events to be?
I would like to see a tighter relationship in Kingdoms between game elements and the characters we play.
For instance, within the Kindoms, (at least Dustari) things are very much 'every man for himself' when it comes to all activities except for war and when a King or Prince asks for some help with something. Higher ranks do not help organize lower ranks.
Teamwork has been limited to:
1) Koui (Awren) and a bunch of us made ships for the shipyard.
2) Raziel help me in a Dungeon once (and quite kindly helped me with my stats when I discovered I unexpectedly was in battle mode)
3) Lady Auron helped Karsh in the dungeons (then we died from lag and left swearing a blue streak)
4) I heard we helped Zormite agianst the Samurai (wasn't able to be there

)
5) General acts of kindness are actually quite common (helping with food, finding spells etc)
6) Brad when he was the General would take people into the arena so we could see what a war would be like (not fighting potatoes anymore). It's tough hitting players compared to any baddies.
Some people have had the 'lets make a new town' bug in theier bonnet, but they soon get bored of it.
All I am saying is that if you are a General, you should be in charge of knowing who the soldiers are, and organizing an effective army. You should need to to get a promotion.
A Weapon's Master should know where you can make weapons and armor and what they take to make them, what to recommend to the newer recruits, etc.
Cardinals should help build churches and temples, say, with the help of monks who will use those places, promote piety and the Holy Orders.
If we are better organized, we can afford to RP more and won't feel like if we don't keep lvling up every minute, we're meat.
I'd like to hear what you think can be improved just by our actions, and what can be improved with small additions, and also what large things you'd change to make RPing better in Kingdoms.