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  #31  
Old 02-14-2003, 05:40 PM
AlexH AlexH is offline
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Quote:
Originally posted by Zurkiba

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So you suggest that RPing on Graal Bomy Moon is far superior to RPing on Graal Kingdoms yet all the RPers still play Graal Kingdoms.
I'm sure it wouldn't be too hard for them all to go back to Graal Bomy Moon and have more fun RPing.
I struggle to see why they don't.
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  #32  
Old 02-14-2003, 07:43 PM
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Quote:
Originally posted by AlexH


So you suggest that RPing on Graal Bomy Moon is far superior to RPing on Graal Kingdoms yet all the RPers still play Graal Kingdoms.
I'm sure it wouldn't be too hard for them all to go back to Graal Bomy Moon and have more fun RPing.
I struggle to see why they don't.
It's ironic, but I'll try to explain:

On Graal 2001, before Graal kingdoms came out, you'd see that the majority of people were role-playing. Evenm though we all complained that there needed to be more role-playing tools and role-playing elements, we still role-played there by making things up and improvising.

Then all of a sudden Graal kingdoms comes out, and people start going there, however, I know for a fact, and I'm sure many others do that this server is much more different then what we were anticipating. The kind of environment from Graal 2001 to Graal Kingdoms is so different that people struggle to find an easy way to role-play, and people don't even role-play, all they are focused on is gaining levels and becoming super strong by fighting baddies, buying spells and making potions to create armor and such.

I don't know, maybe we're just a little bit traditionalist, but it seems that for the kind of people that play Graal Kingdoms (determined to be the best, no matter what, very machiavellian and will do anything it takes) that role-playing isn't suited for that kind of server. At least back on Graal 2001 it wasn't all based on how strong you were, it was also based on loyalty, friendship, and yes, some skill (you had to be good at sparring). How many people have you seen actually role-play on graal kingdoms, as in, a true role-playing event, where two kingdoms got together and did something special or unique? I can count those times on one hand.
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  #33  
Old 02-14-2003, 09:38 PM
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I agree with Aftershock.

I'd like to ask, what do you consider fun RP events to be?

I would like to see a tighter relationship in Kingdoms between game elements and the characters we play.

For instance, within the Kindoms, (at least Dustari) things are very much 'every man for himself' when it comes to all activities except for war and when a King or Prince asks for some help with something. Higher ranks do not help organize lower ranks.

Teamwork has been limited to:

1) Koui (Awren) and a bunch of us made ships for the shipyard.
2) Raziel help me in a Dungeon once (and quite kindly helped me with my stats when I discovered I unexpectedly was in battle mode)
3) Lady Auron helped Karsh in the dungeons (then we died from lag and left swearing a blue streak)
4) I heard we helped Zormite agianst the Samurai (wasn't able to be there )
5) General acts of kindness are actually quite common (helping with food, finding spells etc)
6) Brad when he was the General would take people into the arena so we could see what a war would be like (not fighting potatoes anymore). It's tough hitting players compared to any baddies.

Some people have had the 'lets make a new town' bug in theier bonnet, but they soon get bored of it.


All I am saying is that if you are a General, you should be in charge of knowing who the soldiers are, and organizing an effective army. You should need to to get a promotion.

A Weapon's Master should know where you can make weapons and armor and what they take to make them, what to recommend to the newer recruits, etc.

Cardinals should help build churches and temples, say, with the help of monks who will use those places, promote piety and the Holy Orders.

If we are better organized, we can afford to RP more and won't feel like if we don't keep lvling up every minute, we're meat.

I'd like to hear what you think can be improved just by our actions, and what can be improved with small additions, and also what large things you'd change to make RPing better in Kingdoms.
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  #34  
Old 02-15-2003, 12:35 AM
Zurkiba Zurkiba is offline
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Quote:
Originally posted by AlexH


So you suggest that RPing on Graal Bomy Moon is far superior to RPing on Graal Kingdoms yet all the RPers still play Graal Kingdoms.
I'm sure it wouldn't be too hard for them all to go back to Graal Bomy Moon and have more fun RPing.
I struggle to see why they don't.
No, there are two reasons we dont go back to Bomy Moon.

1) Jeff doesn't seem to want us
2) There hasn't been a progressive movement to move the kingdoms yet.

Why should one kingdom start playing 2k1 if they're going to be the only one? Instead take three or more kingdoms with you, put the population higher, and then everyone moves back to Bomy Moon.

I've allready agreed to move Forest to Bomy Moon if two or more kingdoms make the move with us.
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  #35  
Old 02-15-2003, 12:50 AM
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2001, the future.
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