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  #31  
Old 07-19-2002, 11:47 PM
_0AfTeRsHoCk0_ _0AfTeRsHoCk0_ is offline
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Quote:
Originally posted by freddyfox
Anyone is able to use magic in the system. I haven't figured out a way to counterbalance it, possibly less HP the better your magic becomes?
How about the stronger your magic is, the more damage you take from the sword? Considering magic deals primarily with balistics, you should be able to lay quite a punch before they get to you with a sword (especially hat Antiquah magic) so that's a good counter-balance
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  #32  
Old 07-19-2002, 11:54 PM
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kEEP TEH GOODA NPEESEES!!!

gah... I think I'm not feeling good...
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  #33  
Old 07-20-2002, 12:01 AM
Kaimetsu Kaimetsu is offline
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The primary problem with magic is that you can't see far enough, and people run too fast. Or both. Whichever. There'd need to be lots of holding and healing and escape spells and things to make sure mages don't get their faces beat in, but then there'd also need to be mechanisms to stop the mages from just turning tail and happily running away when the going gets tough.

And the NPC bad guys are too slow.
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  #34  
Old 07-21-2002, 06:40 AM
koopa1128 koopa1128 is offline
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Gah see i told you yesterday they were having that stupid RP with Zorgs and humans and a staff was using that silver blast thingy after i told him he shouldnt then Jagen took it away from everyone cept him and ghosty cause peeps were abusing it
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  #35  
Old 07-21-2002, 06:44 AM
Python523 Python523 is offline
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Quote:
Originally posted by koopa1128
Gah see i told you yesterday they were having that stupid RP with Zorgs and humans and a staff was using that silver blast thingy after i told him he shouldnt then Jagen took it away from everyone cept him and ghosty cause peeps were abusing it
nah, i deleted the npc temporarely
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  #36  
Old 07-21-2002, 06:46 AM
koopa1128 koopa1128 is offline
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See Jagen is Smart
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