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View Poll Results: What do you think of Ghost mode?
I like it! 29 69.05%
It sucks! 13 30.95%
Voters: 42. You may not vote on this poll

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  #31  
Old 11-14-2001, 11:26 AM
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Quote:
Originally posted by SkooL
I am very confused.
What is ghost mode?
How does one activite this mode?
Ghost mode is a guest on a p2p server. Basically anyone with a Graal account can go onto a p2p server and just watch what's going on. They can't talk or they can't participate. Whenever someone who is a ghost gets near us (those people who have upgraded accounts) then we get a small ghost next to our AP bar that tells us they are around
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  #32  
Old 11-14-2001, 11:27 AM
psihunter psihunter is offline
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Quote:
Originally posted by SkooL
I am very confused.
What is ghost mode?
How does one activite this mode?
Its a spector mode
You have to have a non-p2p account and goto a p2p server
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  #33  
Old 11-14-2001, 11:35 AM
FatherDante FatherDante is offline
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Quote:
Originally posted by Providence_Admin2
Does he go in and out of comas on a regular basis or something?
I'd laugh but... yeah, I think so.
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  #34  
Old 11-14-2001, 11:35 AM
Zulithe Zulithe is offline
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I LOVE the Ghost mode, but only time will tell if it does help draw new account subscribers or not.

I hope we will see this feature in New World
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  #35  
Old 11-14-2001, 11:58 AM
konidias konidias is offline
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But in ghost mode it just grabs what is currently on the level like a snapshot.. you don't see people moving around on it.. so it's kind of hard to see someone talking unless you go in and out of the level 1000 times.

I seriously hope stefan NEVER makes ghosts visible for us because there could be 500 nonp2p people on the server and we would see every one of them.. THEN there would be lag.

The more people the better, as long as areas get bigger, not the whole map, just the populated areas.. just like in the real world, when and area gets crowded, you expand it. Same concept here.. market will get even more crowded then it already is when 200 more people are on.. imagine the hat shops with a new releasing of hats with 400 people on the server, 250 of them in the shop. @_@;

If graal2001 gets over 300 people on at the same time I suggest areas get bigger.. if it gets 400-500 people on at the same time, I suggest getting faster servers..
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  #36  
Old 11-14-2001, 01:04 PM
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I'm just about done downloading the new version. Mabye I can see lighting effects now?


The ghost mode sounds cool.
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  #37  
Old 11-14-2001, 01:36 PM
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Quote:
Originally posted by Stefan
The ghosts shouldn't lag you. May be the network is
a little bit slower because a lot of people
are downloading the new version.
I also have Cable and the past week i have been laging alot am not exacly sure why though
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  #38  
Old 11-14-2001, 01:38 PM
Domini Domini is offline
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I am on my LordAzeroth account, which ran out in September.
And all of my NPCs work, and I can talk to people, and I am on the playerlist.
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  #39  
Old 11-14-2001, 01:39 PM
Qwert616 Qwert616 is offline
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Alright, I can now see lighting effects as opposed to the giant black floating things


I like the ghost mode idea, and I hope it brings in more subscribers.
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  #40  
Old 11-14-2001, 02:17 PM
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Quote:
Originally posted by WindStar
how greedy of you!
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  #41  
Old 11-14-2001, 02:20 PM
nyghtGT nyghtGT is offline
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Quote:
Originally posted by konidias
But in ghost mode it just grabs what is currently on the level like a snapshot.. you don't see people moving around on it.. so it's kind of hard to see someone talking unless you go in and out of the level 1000 times.

I seriously hope stefan NEVER makes ghosts visible for us because there could be 500 nonp2p people on the server and we would see every one of them.. THEN there would be lag.

The more people the better, as long as areas get bigger, not the whole map, just the populated areas.. just like in the real world, when and area gets crowded, you expand it. Same concept here.. market will get even more crowded then it already is when 200 more people are on.. imagine the hat shops with a new releasing of hats with 400 people on the server, 250 of them in the shop. @_@;

If graal2001 gets over 300 people on at the same time I suggest areas get bigger.. if it gets 400-500 people on at the same time, I suggest getting faster servers..
when Classic would get in the hundreds and 200s sometimes i couldn't even log on lag was so bad ...
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  #42  
Old 11-14-2001, 06:47 PM
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Quote:
Originally posted by konidias
But in ghost mode it just grabs what is currently on the level like a snapshot.. you don't see people moving around on it.. so it's kind of hard to see someone talking unless you go in and out of the level 1000 times.

I seriously hope stefan NEVER makes ghosts visible for us because there could be 500 nonp2p people on the server and we would see every one of them.. THEN there would be lag.

The more people the better, as long as areas get bigger, not the whole map, just the populated areas.. just like in the real world, when and area gets crowded, you expand it. Same concept here.. market will get even more crowded then it already is when 200 more people are on.. imagine the hat shops with a new releasing of hats with 400 people on the server, 250 of them in the shop. @_@;

If graal2001 gets over 300 people on at the same time I suggest areas get bigger.. if it gets 400-500 people on at the same time, I suggest getting faster servers..
The market should be remade using in-game laptop eGraal-Bay if we ever get 200+. It would lag too much if you put 150 people in a few levels.
And Stefan would have to send out NPC clones to fake people away from following him when he is online so we don't have 60% of the server following him.
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  #43  
Old 11-14-2001, 07:31 PM
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Yes there are plans to make things decentral
Currently the Graal2001 server is not taking
a lot of CPU time, we can support more players
without slowing things down. I have seen that the
computer with unholy nation is a little bit slow
because of the playerworld npcservers, we will
use more of our computers to run gservers.

Paying is good because we can buy new hardware
and better bandwidth and we can spend more
time on the game itself than on getting money
elsewhere. Sometimes the question is
'what will people do when they need to pay to play',
but on the other hand we can also ask
'what will people do when Graal is closed'
and what would they prefer. There will be a player
limit on free servers, where you login as ghost when
the player limit has reached, and you need to wait
some time till you are activated. It's probably
not the nicest thing, but somehow it must be
clear that the players must pay if they like the game and
cannot say 'classic is enough i don't need graal2001
so i don't pay' Alternatives would be to limit the
stuff like limit swordpower to 1, only allow heads 1-30 or
so etc. Bringing the player limit & ghost mode to free
servers might also make it possible to allow some
p2p features on those servers. Actually we spend a
lot of time and work on the free servers, making them
faster and protecting them better. If you compare the
speed of classic from July or so with the speed now then
you should see a big speed up.
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  #44  
Old 11-14-2001, 07:43 PM
CoolAnge CoolAnge is offline
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Free servers still hold way more of Graal's players.
If you limited them and didn't fix them up then you would lose lots of players who may 1 day pay. Plus you wouldn't get new players looking for a fun new game to play.
Some limits like 200 player limits and waiting lines(if you login as a ghost because the server is full you are added into the waiting line to login as a player) on free servers would be a good thing.
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  #45  
Old 11-14-2001, 07:49 PM
Admins Admins is offline
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Yes We are only doing the ghost mode thing,
so in case there is some event you can still watch it
but must wait some minutes till you can play
(it is showing how many ghosts are before you in the
queue)
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