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  #1  
Old 09-23-2014, 05:33 PM
Tim_Rocks Tim_Rocks is offline
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Originally Posted by xAndrewx View Post
What makes you think it will have an impact?
It will affect every developer. I wouldn't trust an internal RC over fear of losing progress due to a disconnection (and it's not my connection, it's Graal). Say the server crashes, can the external RC even get online to start the NPC-Server?
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  #2  
Old 09-23-2014, 05:24 PM
Meph Meph is offline
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I personally prefer the external RC as well.

For some reason, the Client-RC causes me to lag whenever a message or echo flies through on RC.

Whenever I accidentally hit the F6 button on iEra, I have to reconnect, because it severely effects my FPS.

Also, I dislike how Client-RC displays everything.
Chat, Trades, Reports, etc. It all populates in the same box, and there's no way to isolate it.
I prefer the tabs on the external RC.

This may be something that could be adjusted on our server; but it's another huge turn-off with Client-RC as of right now.
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Old 09-23-2014, 05:58 PM
DustyPorViva DustyPorViva is offline
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Also, multi-tasking with scripted RC is near impossible. I usually have 8+ scripts open at any given time... has anyone tried to do that with scripted RC? Because of the way they're made you can't exactly pull the graal window over them... it's just a huge hassle.

Most of the problems come back to how poorly the GUI's are implemented in Graal, and all the scripting in the world isn't going to fix that.

Quote:
Originally Posted by Tim_Rocks View Post
It will affect every developer. I wouldn't trust an internal RC over fear of losing progress due to a disconnection (and it's not my connection, it's Graal). Say the server crashes, can the external RC even get online to start the NPC-Server?
This is a very good point. I experience disconnections all the time... if I lost my progress every time this happened I would never get anything done.

Last edited by DustyPorViva; 09-23-2014 at 06:20 PM..
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  #4  
Old 09-23-2014, 07:57 PM
MysticalDragon MysticalDragon is offline
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This just killed my motivation. I'll probably be finishing up my projects, and going my separate way. I been around this community since i was 15 years old (I'm 29 now), and it took graal nearly 9 years to update RC2. Since the start of IOS Development, Graal has been promising these new great developer tools to ease this development stress with removing these makeshift tools that hardly get the job done. In your post you list a bunch of features that in all honestly don't help with anything and I personally would never use the. I was waiting for the "ooo, ahhs" and all i heard come out my mouth was "what the **** is this"?

I know it probably took a lot of effort creating this system, but Why? Thats my main concern, you explain its better? We disagree? Fill us in tell us why? We're still waiting on the first set of development tools that we was promised 6 years ago? Should we watch you destroy the last thing we actually use and wait another 11 years for something solid to replace it? I just don't get it, and just want to know why we're heading this way.
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  #5  
Old 09-23-2014, 09:16 PM
shrimps shrimps is offline
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Can't update comments either with ClientRC. I get this after I hit save.

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  #6  
Old 09-23-2014, 10:22 PM
MysticalDragon MysticalDragon is offline
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Originally Posted by shrimps View Post
Can't update comments either with ClientRC. I get this after I hit save.

Updating to the new client fix's it.

[8:06:42 PM] PiX: http://graalonline.com/playerworlds/...GraalSetup.exe
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  #7  
Old 09-23-2014, 09:32 PM
unixmad unixmad is offline
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I am trying to find solutions to keep the external RC and still get compatibility with our new server code. For now we have some technical problems that don't allow this.

I will do my best to keep the external RC available and if possible release the code to some of you to improve it. The GUI could need a full rewrite because it is using GTK++ and is hard to recompile.

Contact me by Email if you have the skills to work on it and if you are not afraid to sign some confidentiality paper work.
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  #8  
Old 09-23-2014, 09:49 PM
MysticalDragon MysticalDragon is offline
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Quote:
Originally Posted by unixmad View Post
I am trying to find solutions to keep the external RC and still get compatibility with our new server code. For now we have some technical problems that don't allow this.

I will do my best to keep the external RC available and if possible release the code to some of you to improve it. The GUI could need a full rewrite because it is using GTK++ and is hard to recompile.

Contact me by Email if you have the skills to work on it and if you are not afraid to sign some confidentiality paper work.
Awesome that's a great Idea, gives the community the option to become apart of the project if they want it to remain.
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  #9  
Old 09-23-2014, 11:12 PM
scriptless scriptless is offline
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Quote:
Originally Posted by unixmad View Post
I am trying to find solutions to keep the external RC and still get compatibility with our new server code. For now we have some technical problems that don't allow this.

I will do my best to keep the external RC available and if possible release the code to some of you to improve it. The GUI could need a full rewrite because it is using GTK++ and is hard to recompile.

Contact me by Email if you have the skills to work on it and if you are not afraid to sign some confidentiality paper work.
Skills working with gtk++ specifically or any general programming language? Gtk isn't to hard to work with, but I've never heard of gtk++. Only gtkmm, gtk+, gtk+2.x and 3.x.
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  #10  
Old 09-24-2014, 06:38 PM
Matt Matt is offline
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Quote:
Originally Posted by unixmad View Post
I am trying to find solutions to keep the external RC and still get compatibility with our new server code. For now we have some technical problems that don't allow this.

I will do my best to keep the external RC available and if possible release the code to some of you to improve it. The GUI could need a full rewrite because it is using GTK++ and is hard to recompile.

Contact me by Email if you have the skills to work on it and if you are not afraid to sign some confidentiality paper work.
Great idea, glad your going the community involvement route.
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  #11  
Old 09-24-2014, 07:26 PM
alskdjfhg alskdjfhg is offline
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Originally Posted by Matt View Post
Great idea, glad your going the community involvement route.
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  #12  
Old 09-24-2014, 06:49 PM
Elk Elk is offline
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Quote:
Originally Posted by unixmad View Post
I am trying to find solutions to keep the external RC and still get compatibility with our new server code. For now we have some technical problems that don't allow this.

I will do my best to keep the external RC available and if possible release the code to some of you to improve it. The GUI could need a full rewrite because it is using GTK++ and is hard to recompile.

Contact me by Email if you have the skills to work on it and if you are not afraid to sign some confidentiality paper work.
Quote:
You must spread some Reputation around before giving it to unixmad again.
Sry bro
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  #13  
Old 09-23-2014, 09:33 PM
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This is a really bad idea.

Also, love that the only "tags" for this topic is "worst thing ever".

Quote:
Originally Posted by unixmad View Post
I am trying to find solutions to keep the external RC and still get compatibility with our new server code. For now we have some technical problems that don't allow this.

I will do my best to keep the external RC available and if possible release the code to some of you to improve it. The GUI could need a full rewrite because it is using GTK++ and is hard to recompile.

Contact me by Email if you have the skills to work on it and if you are not afraid to sign some confidentiality paper work.

FINALLY Unixmad is acknowledging us as players/developers.
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  #14  
Old 09-23-2014, 09:39 PM
Jakov_the_Jakovasaur Jakov_the_Jakovasaur is offline
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what happens when you script something which either accidentally or due to a bug crashes the client?

how are you then supposed to log back on remote control and remove the problem which crashes your client?
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  #15  
Old 09-27-2014, 04:52 AM
Jakov_the_Jakovasaur Jakov_the_Jakovasaur is offline
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Quote:
Originally Posted by Jakov_the_Jakovasaur View Post
what happens when you script something which either accidentally or due to a bug crashes the client?

how are you then supposed to log back on remote control and remove the problem which crashes your client?
am i the only person who sees this problem?

if it involves a system weapon then it wont be as if you can contact a pwa to come over and remove the problem on your behalf, as they will become crashed too!
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