Quote:
Originally Posted by MajinDragon
I think Idle hotspots are a great thing, you won't always catch the people you want to communicate with online, and people certainly don't use the forums as they're supposed to, by Idling you make yourself available when you normally wouldn't, or you find someone available when they normally wouldn't. And while it's not a conversation pro, leaving a message is.
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Glad to see someone else has the same opinion as me. If only the forums were more used. However, trials can't use the forums so being on so people can leave you a message seems to be more trust-able as a resource to get in touch with people whom are on at different times then you. IE, diff timezones.
Quote:
Originally Posted by MajinDragon
I would however like to move Idling away from trade houses which are supposed to be filled with active players using the house for it's intended purposes, one could argue that idling inside the trade house allows for better placement for advertising, but setting your nickname to a brief message does a good enough job and to everyone on the server.
While I support the MMT as a social hub, I don't like the Idea of a business being given such a boost, atleast in terms of person's visiting. Allow Idling only on the main gmap, that's my vote.
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I completely disagree about main gmap being a better alternative. Leave it to No-Pk zones, or not at all.
Quote:
Originally Posted by papajchris
Every server has those characteristics, and many of GK's players play multiple servers. If I were them, I'd want to do those tasks on a more populated server.
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Wait just 1 second. So your telling me if there 20 people online, 18 idling. The server is no fun. But if there is 20 people online and 18 people active, but doing completely random activities that it will impact your experience, lets say mining? Only if those other people are participating too. It's not how many people are active at that point, its how many people are actively doing what your doing.