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  #1  
Old 08-04-2011, 08:22 PM
Clockwork Clockwork is offline
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Inb4 Atrius 2
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Old 08-04-2011, 11:48 PM
ffcmike ffcmike is offline
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It does amaze me how so often server projects get to this 80 - 90% mark, just can't manage that final few percent, I wonder why...
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Old 08-05-2011, 05:53 AM
ArushenP2P ArushenP2P is offline
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Quote:
Originally Posted by ffcmike View Post
It does amaze me how so often server projects get to this 80 - 90% mark, just can't manage that final few percent, I wonder why...
Those few percentage left are minor & major tweaks or revisions, whatever you would like to call it, to their systems in order to meet qualifications to enter the Classic tab.

In all honesty, those percentages are almost usually rough estimates. Even if a server makes it to classic tab, it still wouldn't be considered 100% developed.
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Old 08-05-2011, 06:38 AM
ffcmike ffcmike is offline
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Quote:
Originally Posted by ArushenP2P View Post
Those few percentage left are minor & major tweaks or revisions, whatever you would like to call it, to their systems in order to meet qualifications to enter the Classic tab.

In all honesty, those percentages are almost usually rough estimates. Even if a server makes it to classic tab, it still wouldn't be considered 100% developed.
I wasn't really being entirely serious, my point is more on the lines that more often than not giving these rough percentages doesn't really mean anything.

I personally think it's much better to just be black and white about it and keep it as simple as what is absolutely done, and what there is left to do.
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Old 08-05-2011, 06:08 PM
ArushenP2P ArushenP2P is offline
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Originally Posted by ffcmike View Post
I wasn't really being entirely serious, my point is more on the lines that more often than not giving these rough percentages doesn't really mean anything.

I personally think it's much better to just be black and white about it and keep it as simple as what is absolutely done, and what there is left to do.
I can agree with you on that. Definitely shouldn't be giving estimates with percentages rather just with opinions. "Almost done", "Not yet", of course back those up with some previews
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Old 08-05-2011, 05:39 AM
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good luck man. prove em wrong
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Old 08-05-2011, 06:45 AM
Mark Sir Link Mark Sir Link is offline
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next giant game on Facebook

has anyone called those phone numbers yet?

made up home phone? made up name?
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Old 08-06-2011, 03:35 AM
Rave_J Rave_J is offline
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hmm i say 0 percent of the scripts are done
james is stupid he wants to talk his crap but honestly
he said hes making atrius on facebook
i repeat again they havent release the dev part of making flash games
so idk how in the hell is he going to do that. umm
i know graal been on facebook before he even seen it just like i test it out with a account but didnt like it. just stating facts kind of stupid he says he wants to dev for facebook and have 80 percent with the public havent even got the tools at least scripting wise to make flash games..

Also last time i saw atrius they were using gs1 mix with gs2
and skyld already stated that if u got 15 people mining it would lag so bad where u cant mine
so its poorly scripted and low content they have nothing for them. Another Question
What makes Atrius different then Era ?? dont say umm just bodies like gameplay wise
atrius u shoot make money own gangs run business
just like Era at least Aeon is very very different then era and can tell one from another
if you really think they will put a facebook server just a knock off of Era your wrong they want something new to add to the game not a repeat
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Old 08-06-2011, 04:59 AM
ff7chocoboknight ff7chocoboknight is offline
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Sounds like a huge waste of time.
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Old 08-06-2011, 05:12 AM
fowlplay4 fowlplay4 is offline
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Developing for Facebook or iPhone is no different than developing for PC. The tools used on PC are the same ones used on Facebook or iPhone. The only difference is dealing with the constraints of the platform you want to deploy on.

A few examples...

iPhone: Can't handle too many timeouts compared to the PC, requires Touch Driven Interfaces.

Facebook: Limited screen resolution, not as fast compared to native client.

Deployment of the App/Flash client is handled entirely by Stefan.
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Old 08-06-2011, 06:21 AM
Rave_J Rave_J is offline
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see someone told me with iphone u have to set everything up with a mouse
the movement ect
so like u have to have the guis and the arrows ect
u just use the mouse instead the touch for it
so when stefan ready he just adds the apple system in and convert mouse over to touch


i know facebook is slower then pc on memory storage
like example Atrius already lags on pc verison bad
wehn theres players on it
now if u convert everything over to facebook it would go even slower
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Old 08-04-2011, 08:08 PM
TheJames TheJames is offline
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Quote:
Originally Posted by Rave_J View Post
hmm how u planing on developing a java flash game
when they havent release the devs tools to do so ???

also u wouldnt get paid if it goes facebook ect
stefan and unximad said there thinking of a plan to pay
but in grelats not like real cash

example if this was true why isnt Foul not getting paid now
or Alf not getting paid they run and have servers on classic tab

think before u throw something together that are lies
You sir, are a complete idiot. I'd rather not waste my time explaining things to you, but I might aswell considering other idiot people reading your post will think it makes sense?


http://apps.facebook.com/graalclassic/?ref=ts

1.) They've already developed Graal for Facebook. Sorry you were unaware of this
2.) They arn't getting paid because they run a server on client that generates abseloutly no income. It pays for itself (Graal Client) no profit there
3.) Stefan and Unixmad are taking a giant leap venturing onto Facebook. I want to be the first server to take over Facebook gaming, this is something way beyond Graal and never would of been thought of back when Graal started.
4.) You are right one small point, all of this is not true yet. I am still awaiting response from Stefan and Unixmad in regards of how to develop a server for Facebook and at the same time, get paid for my dues.
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