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  #1  
Old 05-11-2010, 11:23 PM
Stephen Stephen is offline
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What Next?

I've been waiting for instructions from on high; Stefan. Not anymore.

What do you guys want? We'll use this thread to throw out suggestions and for general discussion. After that I'll boil the best down and have a vote.

Keep it simple, I'm not interested in making Zone 2.0 from this thread. A good example is sticky grenades. A single new game mechanism to improve on existing game mechanics... freshen things up a bit. Remember, keep it simple or gtfo.
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  #2  
Old 05-11-2010, 11:30 PM
Googi Googi is offline
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  #3  
Old 05-11-2010, 11:31 PM
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The Golden Gun
Sounds fun!!
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Old 05-11-2010, 11:37 PM
Nataxo Nataxo is offline
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Thumbs up

I've suggested this plenty of times before... here it goes.

Basically, more achievements on Zone.

(medals for example) I spent a lot of time playing just to get them all, also another good example is the light saber. when I was a noob my only aim would be to be soldier so I could use the awesome lightsaber!

Achievements that cross my mind right now...

Class required to have the ability to purchase certian guns; like you can't use redrifle unntil you're marshall, greenrifle until you're general etc etc,.

I'll post more when I find the post I made time ago...

Add another spar room, then /setsparroom 3,muramasa,lightsaber,combatknife etc etc

Make a 2 vs 2 spar room.

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I've been waiting for instructions from on high; Stefan. Not anymore.
so this is why there haven't been updates recently?! O_O.

Last edited by Nataxo; 05-12-2010 at 12:04 AM..
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  #5  
Old 05-11-2010, 11:54 PM
BigBear3 BigBear3 is offline
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I want a melee only planet.
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Old 05-15-2010, 04:08 AM
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I want a melee only planet.
I agree
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Old 05-12-2010, 12:00 AM
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Oh dear, where to begin.

Crawling with a weapon and jumping
http://forums.graalonline.com/forums...ad.php?t=58093
Don't really care for jumping, it was just an idea. But using weapons while crawling I would still love to see, even if it was only applied to light weapons.

Two man bikes
http://forums.graalonline.com/forums...ad.php?t=57988
This was actually somewhat implemented, but instead of two people on one bike it turned into two bikes chaining together which was kind of..."meh".

Reset mines in new round
http://forums.graalonline.com/forums...ad.php?t=80386
Don't know if this was ever fixed.

Arctic minimap
http://forums.graalonline.com/forums...ad.php?t=82749

Disabling mouse doesn't fully disable it, trial system, and another minimap qq
http://forums.graalonline.com/forums...hp?t=134257748
Zone used to have a happy trial community. Then their HP got lowered to 80 and they were no longer able to take part in guilds. Once this happened the guild community on Zone died. Trials were then having their stats and everything saved but still crippled, further chasing away Zone's trial community. It's no surprise that no one plays the server anymore.
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Old 05-12-2010, 12:12 AM
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Quote:
Originally Posted by Crono View Post
Oh dear, where to begin.

Crawling with a weapon and jumping
http://forums.graalonline.com/forums...ad.php?t=58093
Don't really care for jumping, it was just an idea. But using weapons while crawling I would still love to see, even if it was only applied to light weapons.

Two man bikes
http://forums.graalonline.com/forums...ad.php?t=57988
This was actually somewhat implemented, but instead of two people on one bike it turned into two bikes chaining together which was kind of..."meh".

Reset mines in new round
http://forums.graalonline.com/forums...ad.php?t=80386
Don't know if this was ever fixed.

Arctic minimap
http://forums.graalonline.com/forums...ad.php?t=82749

Disabling mouse doesn't fully disable it, trial system, and another minimap qq
http://forums.graalonline.com/forums...hp?t=134257748
Zone used to have a happy trial community. Then their HP got lowered to 80 and they were no longer able to take part in guilds. Once this happened the guild community on Zone died. Trials were then having their stats and everything saved but still crippled, further chasing away Zone's trial community. It's no surprise that no one plays the server anymore.
May we add this thread to the list?Spar Focus
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  #9  
Old 05-12-2010, 12:48 AM
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May we add this thread to the list?Spar Focus
Well I just compiled some old threads I made into one so he wouldn't have to go searching. You can make your own list! =D
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  #10  
Old 05-12-2010, 12:20 AM
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Quote:
Originally Posted by Crono View Post
Oh dear, where to begin.

Crawling with a weapon and jumping
http://forums.graalonline.com/forums...ad.php?t=58093
Don't really care for jumping, it was just an idea. But using weapons while crawling I would still love to see, even if it was only applied to light weapons.

Two man bikes
http://forums.graalonline.com/forums...ad.php?t=57988
This was actually somewhat implemented, but instead of two people on one bike it turned into two bikes chaining together which was kind of..."meh".

Reset mines in new round
http://forums.graalonline.com/forums...ad.php?t=80386
Don't know if this was ever fixed.

Arctic minimap
http://forums.graalonline.com/forums...ad.php?t=82749

Disabling mouse doesn't fully disable it, trial system, and another minimap qq
http://forums.graalonline.com/forums...hp?t=134257748
Zone used to have a happy trial community. Then their HP got lowered to 80 and they were no longer able to take part in guilds. Once this happened the guild community on Zone died. Trials were then having their stats and everything saved but still crippled, further chasing away Zone's trial community. It's no surprise that no one plays the server anymore.
Bitchin'
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  #11  
Old 05-14-2010, 09:37 PM
Sam Sam is offline
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Bitchin'
Crono hits the nail on the head. Time to work, my little friend.
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  #12  
Old 05-14-2010, 10:27 PM
seanthien seanthien is offline
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Crono hits the nail on the head. Time to work, my little friend.


How can you say that, without actually playing the server for years on end?
I'm not understanding how those things Crono mentioned would fix anything.
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Old 05-14-2010, 10:50 PM
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Quote:
Originally Posted by seanthien View Post


How can you say that, without actually playing the server for years on end?
I'm not understanding how those things Crono mentioned would fix anything.
Finally someone sharing the way I think.

And once again in that thread you just libked, my idea was supported and cpnsidered with no flaws. Besides that, all of jesse's ideas are good
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Old 05-16-2010, 04:41 PM
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Originally Posted by Crono View Post
Reset mines in new round
http://forums.graalonline.com/forums...ad.php?t=80386
Don't know if this was ever fixed.
This isn't fixed no, But the mines don't do any damage when they explode in a new round? ;o
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  #15  
Old 05-12-2010, 12:24 AM
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Put jetpack in trader shop!
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  #16  
Old 05-12-2010, 01:26 AM
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Put jetpack in trader shop!
I worked forever to get the money, then the day before I had just enough, the jetpack was removed from the shop. I've been scarred since.
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Old 05-12-2010, 01:30 AM
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I worked forever to get the money, then the day before I had just enough, the jetpack was removed from the shop. I've been scarred since.
LOL. exact same thing happened to me with Photon.... xD
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  #18  
Old 05-12-2010, 02:40 AM
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Make RPS, BPS, and Reapers perm again and have them rarely hosted. (Once a month, once every two months)
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Old 05-12-2010, 03:08 AM
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make rps, bps, and reapers perm again and have them rarely hosted. (once a month, once every two months)
i'm voting on this idea!
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  #20  
Old 05-12-2010, 07:27 PM
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Quote:
Originally Posted by Shadow5596321 View Post
Make RPS, BPS, and Reapers perm again and have them rarely hosted. (Once a month, once every two months)
tbh, i'd love to be able to have an option of monthly weapon prizes, and perm prizes, of course perm would be very seldom as you said.


Quote:
Originally Posted by Donark View Post
I still like the "Win Points" idea that Tsu, (I think) came up with. I couldn't find the link but it's pretty much this -
The more games you win on any planet, the more win points you recieve. There's prizes that can only be bought from win points. Hopefully that'll keep people focused on the actual gameplay rather than laming for kills.
make the win points give perm weapons, we could do like doubleshot as a high win-point prize, photons, ect. of course we keep the rare rare, like reapers, rps/bps, twinblades, but we could use some of the semi-rares.

just makes me wonder how hard it'd be to implement this without asking too much of Stefan.
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Old 05-12-2010, 04:31 AM
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My game point weapon shop idea:

After an iricia or whatever planet round, winning team will be awarded some points they can spend to rent some guns players cant get anywhere else.
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  #22  
Old 05-12-2010, 06:00 PM
Imperialistic Imperialistic is offline
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Why start ANOTHER thread?!

Use the damn search function, there is hundreds of suggestions laying around these forums.

Edit:

Make some incentives for Stefan to take the Observer mode off Zone (this will be the rebirth of Zone)

I know it's a Gold server and all, but just higher the limitations.

Such as:
-Not able to use
Certain Classes (more)
The Shop
Certain Worlds
ect
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  #23  
Old 05-15-2010, 04:12 AM
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Quote:
Originally Posted by Imperialistic View Post
Why start ANOTHER thread?!

Use the damn search function, there is hundreds of suggestions laying around these forums.

Edit:

Make some incentives for Stefan to take the Observer mode off Zone (this will be the rebirth of Zone)

I know it's a Gold server and all, but just higher the limitations.

Such as:
-Not able to use
Certain Classes (more)
The Shop
Certain Worlds
ect
Observer Mode is long gone from zone. Its been gone for quite some time now
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  #24  
Old 05-15-2010, 05:51 AM
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Quote:
Originally Posted by seanthien View Post
How can you say that, without actually playing the server for years on end?
I'm not understanding how those things Crono mentioned would fix anything.
Quote:
Originally Posted by MagikMasterMind View Post
Finally someone sharing the way I think.
Those ideas aren't to fix the playercount, it's to actually fix some of Zone's problems and suggest some subtle additions that should be easy to do. Being realistic helps. I wanna see Zone as it was in 2004 like any of you but there's really no going back.

Stephen wanted simple and doable ideas, that's what we should be giving him. It's our chance to suggest something and actually be listened to for once.
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Old 05-15-2010, 07:20 AM
seanthien seanthien is offline
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Quote:
Those ideas aren't to fix the playercount,
Than what is the point..?

Petty little things to make the game look nicer while attracting no players, and granting no income for Graal itself (Not like that's really a big one..).

Quote:
it's to actually fix some of Zone's problems
Zone's problem?
The game is too repetitive.
Trials aren't lacking much to anything anymore besides the classes..and of course there's the gelat system.

Quote:
It's our chance to suggest something and actually be listened to for once.
Wouldn't really be our fault if that doesn't occur much..

Why work on some tiny update every day that'll do close to nothing for the server and you won't receive credit for?
Do you want to become similar to SN's time as manager? I'm sure he did a lot of work, but all of it made no progress to Zone's playercount.

I'd rather you spend that tiny bit of time every day on a bigger release that'll effect the game, but maybe I'm being unrealistic like you said.
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  #26  
Old 05-15-2010, 08:04 AM
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Than what is the point..?

Petty little things to make the game look nicer while attracting no players, and granting no income for Graal itself (Not like that's really a big one..).
Because a positive change is just that. It's a step in the right direction. You start small then go big. Stephen has been thinking up of plans to use gelats and although I personally despise the system he has money in mind.

Quote:
Originally Posted by seanthien
Zone's problem?
The game is too repetitive.
Trials aren't lacking much to anything anymore besides the classes..and of course there's the gelat system.
I disagree, repetition is not a problem. There are many games with repetitive gameplay yet they are kept alive because of the changing metagame and the players themselves. It's like any other PvP based game like CS or Dota. Gameplay wise it's the same thing over and over yet it's the metagame that changes. That and updates to add nice spices.

Trials? Lol, I don't even consider logging onto Zone because trials/classics can't be a commando (since arctic is the only map I would want to play). 80 hp and guild restrictions? No thanks. I'd rather not have my data saved and start with 100 hp, take part in guilds, and get access to the fastest class on arctic than sit there crippled.

Gelat system I hate as well but, if you remember, Zone died before it was even thought of.

Quote:
Originally Posted by seanthien
Why work on some tiny update every day that'll do close to nothing for the server and you won't receive credit for?
Do you want to become similar to SN's time as manager? I'm sure he did a lot of work, but all of it made no progress to Zone's playercount.

I'd rather you spend that tiny bit of time every day on a bigger release that'll effect the game, but maybe I'm being unrealistic like you said.
Credit? Do you know how Graal works? The majority of the content is uncredited, look at any of the top 3 servers and then try asking your average Graalian who made what and they won't know. I don't know what SN did but when I logged onto Zone I didn't really see anything different.

I'd rather spend time getting the easy and simple things out of the way first and then move onto the hard stuff. It's like that with anyone you do, you should start with the simple things first then work your way up. This thread is for the simple things, even if they go unnoticed.
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Old 05-12-2010, 06:20 PM
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I still like the "Win Points" idea that Tsu, (I think) came up with. I couldn't find the link but it's pretty much this -
The more games you win on any planet, the more win points you recieve. There's prizes that can only be bought from win points. Hopefully that'll keep people focused on the actual gameplay rather than laming for kills.
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  #28  
Old 05-12-2010, 09:48 PM
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i got more ideas and stuff to say but i stuck with some basic ones for now, will post more if anything is actually done u_u
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Old 05-13-2010, 01:49 AM
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Make all looks and all classes available to trial accounts. I guarantee this will spike the player count. Nobody is going to buy gold simply for new looks and different classes.
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Old 05-13-2010, 02:03 AM
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So far it seems like Crono's suggestions are the best, do you guys agree or do you feel I'm ignoring some other important ideas?

Quote:
Originally Posted by Imperialistic View Post
Why start ANOTHER thread?!
Use the damn search function, there is hundreds of suggestions laying around these forums.
Quote:
Originally Posted by Stephen View Post
What do you guys want? We'll use this thread to throw out suggestions and for general discussion. After that I'll boil the best down and have a vote.
Please stay on topic.
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Originally Posted by Crono View Post
i got more ideas and stuff to say but i stuck with some basic ones for now, will post more if anything is actually done u_u
I would like to discuss any ideas you have so that when development is started we're working on the best thing first.
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Old 05-13-2010, 02:14 AM
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I would like to discuss any ideas you have so that when development is started we're working on the best thing first.
Well apart from those the next major gripes I have will be difficult to fix as it's related to the way the shops work now (monthly items) and the cash shop.
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Old 05-13-2010, 02:51 AM
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Well apart from those the next major gripes I have will be difficult to fix as it's related to the way the shops work now (monthly items) and the cash shop.
I personally have no problem with the cash shop, although there's certainly room for improvement. However, monthly purchases seem perfectly acceptable to me. What sort of improvements did you have in mind?
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Old 05-13-2010, 03:18 AM
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Originally Posted by Stephen View Post
I personally have no problem with the cash shop, although there's certainly room for improvement. However, monthly purchases seem perfectly acceptable to me. What sort of improvements did you have in mind?
Correct me if I'm wrong but don't weapons and jetpacks only last one month? If so, I don't like that. I liked it when I finally got enough money to buy the blue rifle. It was then mine. I didn't have to re-buy it every month. (of course I still don't, hehe)

The cash shop contains unbalanced weapons. There was a pistol that pretty much had an edge over every other. I wouldn't know the details, as I quit right before this was released.
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Old 05-13-2010, 04:07 AM
Stephen Stephen is offline
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Originally Posted by Crono View Post
Correct me if I'm wrong but don't weapons and jetpacks only last one month? If so, I don't like that. I liked it when I finally got enough money to buy the blue rifle. It was then mine. I didn't have to re-buy it every month. (of course I still don't, hehe)

The cash shop contains unbalanced weapons. There was a pistol that pretty much had an edge over every other. I wouldn't know the details, as I quit right before this was released.
You should play for a few days and share any new insight you find. I'm confident I can put your suggestions to good use. Contact me through forum PM if you have any in-game requests.
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Old 05-14-2010, 05:39 AM
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Originally Posted by Stephen View Post
So far it seems like Crono's suggestions are the best, do you guys agree or do you feel I'm ignoring some other important ideas?
Do you really believe such simple updates would bring back a horrid server like Zone?

http://forums.graalonline.com/forums...ad.php?t=86813

Seems the best.

The first 4 ideas would only be like releasing a new planet, a sudden small burst in players. Once the problems in the thread I linked come into play, and the concept gets old, Zone just drops dead once again.


Quote:
Disabling mouse doesn't fully disable it, trial system, and another minimap qq
http://forums.graalonline.com/forums...hp?t=134257748
Zone used to have a happy trial community. Then their HP got lowered to 80 and they were no longer able to take part in guilds. Once this happened the guild community on Zone died. Trials were then having their stats and everything saved but still crippled, further chasing away Zone's trial community. It's no surprise that no one plays the server anymore.
This might be the only "okay" idea.

Although trials aren't really limited much anymore besides classes (Ohwhoo).

Can't figure out what you're trying to change with the system here.

To wrap it all up, there's no minor change that I can see being made to bring back the full potential of Zone. The game play is too repetitive and dull, not to mention not very newb friendly; Meaning you kill off any new players that thought about playing.
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  #36  
Old 05-18-2010, 02:15 AM
BigBear3 BigBear3 is offline
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Originally Posted by seanthien View Post
Do you really believe such simple updates would bring back a horrid server like Zone?
What? Zone isn't horrid.
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  #37  
Old 05-13-2010, 11:34 AM
Imperialistic Imperialistic is offline
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Just realized that this isnt Stephen?!

Last edited by Darlene159; 05-14-2010 at 03:41 AM.. Reason: infraction
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  #38  
Old 05-13-2010, 01:56 PM
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Zone needs a roleback or whatever they call that, Make zone how it was 6 months ago. Then start developing again, think about the updates you make.
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Old 05-13-2010, 03:57 PM
Deas_Voice Deas_Voice is offline
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Originally Posted by MrName View Post
Zone needs a roleback or whatever they call that, Make zone how it was 6 months ago. Then start developing again, think about the updates you make.
Roleplay

Make Zone more GK'ish where it takes time to level up.

...ohwait, that would create a Zone V2, lets take these ideas for WarZone instead
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Old 05-13-2010, 04:03 PM
MrName MrName is offline
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Originally Posted by Deas_Voice View Post
Roleplay

Make Zone more GK'ish where it takes time to level up.

...ohwait, that would create a Zone V2, lets take these ideas for WarZone instead
Good idea :O Smart boy
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