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  #31  
Old 03-23-2010, 12:03 AM
Dnegel Dnegel is offline
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  #32  
Old 03-23-2010, 12:12 AM
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Quote:
Originally Posted by Stephen View Post
Looks very nice to me. The character is sprite-generated?
such simple tiling
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  #33  
Old 03-23-2010, 12:21 AM
Luda Luda is offline
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Pokemon DS so hot
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  #34  
Old 03-23-2010, 12:55 AM
trifle trifle is offline
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Quote:
Originally Posted by Stephen View Post
Fun. The biggest problem is making an acceptable 3D classic-style character, and after that, presenting the 3D world in a acceptable classic camera-angle.

I think the only way you could present the 3D world, as far as camera angle goes, is some sort of close-crop light fish-eye effect. I've never seen any of it done though.
I will try and make a character soon. It will be challenging, but not impossible (I hope).
The biggest problem with graal characters is that they are taller then 32 pixels, but the doors are not, lol, but we don't care because of the perspective. But in 3d it would be strange to have a door the half of someones hight.
Will probably have to make the doors be like twise as tall and 50% wider.

About the camera view, It would be possible to have a fixed default camera. But why not take advantage of the 3rd dimention when it's there? It should be possible to have a first persion look around view (like when you aim in Zelda 64 sort of).

My oppinion anyway.
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  #35  
Old 03-23-2010, 01:01 AM
Nisube Nisube is offline
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Very nice, I like the spinning effect
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  #36  
Old 03-23-2010, 01:17 AM
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This stuff is very awesome.

This is what graal-3d should look like.
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  #37  
Old 03-23-2010, 01:17 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by trifle View Post
I will try and make a character soon. It will be challenging, but not impossible (I hope).
The biggest problem with graal characters is that they are taller then 32 pixels, but the doors are not, lol, but we don't care because of the perspective. But in 3d it would be strange to have a door the half of someones hight.
Will probably have to make the doors be like twise as tall and 50% wider.

About the camera view, It would be possible to have a fixed default camera. But why not take advantage of the 3rd dimention when it's there? It should be possible to have a first persion look around view (like when you aim in Zelda 64 sort of).

My oppinion anyway.
Because Graal's dimensions/proportions/style are not really suited for a 3D environment, I think.
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  #38  
Old 03-23-2010, 01:20 AM
trifle trifle is offline
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Quote:
Originally Posted by DustyPorViva View Post
Because Graal's dimensions/proportions/style are not really suited for a 3D environment, I think.
hehe, right you are Dusty, but I still want to make it work

Here is a little test to show the possibilities. And this is with only the few models I have made so far.
Attached Thumbnails
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Name:	graal3drender.jpg
Views:	396
Size:	213.1 KB
ID:	50713  
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  #39  
Old 03-23-2010, 05:39 AM
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Looks well suited for a DS or PSP game.
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  #40  
Old 03-23-2010, 06:22 AM
Fulg0reSama Fulg0reSama is offline
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Graal DS

Make it happen.
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  #41  
Old 03-23-2010, 08:48 AM
coreys coreys is offline
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Quote:
Originally Posted by Fulg0reSama View Post
Graal DS

Make it happen.
Eh, well, unfortunately the DS's wifi hardware wouldn't be able to handle it.
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  #42  
Old 03-23-2010, 09:28 AM
Luda Luda is offline
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Could just make it for PC, I would definitely pay for a 3D Graal like this.
Oh and Per, the vases seem opposite. On Graal the vase gets slim towards the top, yours get thicker at the top. Just saying, either way it looks nice.
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  #43  
Old 03-23-2010, 05:10 PM
Dnegel Dnegel is offline
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Quote:
Originally Posted by trifle View Post
hehe, right you are Dusty, but I still want to make it work

Here is a little test to show the possibilities. And this is with only the few models I have made so far.
The only thing that is missing are the noobs.

Good stuff man.
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  #44  
Old 03-23-2010, 06:01 PM
trifle trifle is offline
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Thanks guys

I WILL force myself to make a noob soon :P

Quote:
Originally Posted by Luda View Post
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Hehe, yeah, I spent quite some time to get the wase look a bit correct at all. The vase on the pics.png is not very well made. It looks good from one side, but it's not made so it would fit into 3d. So I had to make a new one.
I don't think I want to tweak on it, sorry :P

And yes, this was meant as a PC game. Though it would have owned to get it on DS aswell.

I should be doing the bush, and maybe the trees soon. Anything else that I should make as a priority?

A little update, made a stone and the flat top pilars.
Attached Thumbnails
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  #45  
Old 03-23-2010, 07:02 PM
Elk Elk is offline
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chars should look like those from project wiki
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