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Originally posted by prozac424242
math is a major part of coding?
Is someone paying you more than $20,000 a year
to make graal 3D engine npcs?
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Dude. That's a small salary. And besides, you're a web guy. That's not exactly taxing programming. If you wanna do anything complicated, you need to know what 1+1 equals.
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btw try to avoid too much multiplication.
The microchip circut nand-based gateways
for multiplying use the most processing time.
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Oh, god, stop. It might work on the little kids, but anyone who's ever programmed seriously knows that multiplication is more expensive than addition. Trying to explain it in long words isn't going to impress anybody older than twelve. I've designed a processor from scratch, I don't need you throwing jargon at me.
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I remember seeing your 3d engine,
very nicely done.
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This is a new one, as it happens.
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Just that you do not have to be good at math
to be a good programmer.
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Well, it really depends on how you look at it. You could be great at coding simple things like sorts and searches, but if you can't code complicated models then you're not a good programmer. As soon as you start placing boundaries on what you can do, you diminish your worth as a coder.