Graal Forums  

Go Back   Graal Forums > Graal V6 forums > Questions about V6
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Rate Thread Display Modes
  #31  
Old 07-16-2008, 06:23 PM
Ter13 Ter13 is offline
Almost useful
Ter13's Avatar
Join Date: Feb 2008
Location: South Korea
Posts: 29
Ter13 is on a distinguished road
Quote:
Originally Posted by Programmer View Post
Also, Don't think that I'm a novice programmer just because I'm 15. If you can't handle that, then oh damn well.
Lol!
Reply With Quote
  #32  
Old 07-17-2008, 02:20 AM
Rufus Rufus is offline
Registered User
Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
Rufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud ofRufus has much to be proud of
Quote:
Originally Posted by James View Post
What an epic return post!
Illusion.
__________________
Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
Reply With Quote
  #33  
Old 07-17-2008, 02:34 AM
Umat Umat is offline
Banned
Join Date: Jul 2008
Location: Sweden
Posts: 412
Umat will become famous soon enough
Nice, I would like to see a working copy of this soon! And maybe this will push Stefan to recode the editor.
Reply With Quote
  #34  
Old 07-17-2008, 06:06 AM
Inverness Inverness is offline
Incubator
Inverness's Avatar
Join Date: Aug 2004
Location: Houston, Texas
Posts: 3,613
Inverness is a jewel in the roughInverness is a jewel in the rough
If Stefan can finish the external scripted windows we'll have a scripted editor that's not limited to the in-game window.
__________________
Reply With Quote
  #35  
Old 07-17-2008, 06:08 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
I really wish some sort of way to edit layers would come about... I've had tons of great ideas that use layers but it's such a pain that it's just not even worth trying.
Reply With Quote
  #36  
Old 07-17-2008, 07:06 AM
zokemon zokemon is offline
That one guy...
zokemon's Avatar
Join Date: Mar 2001
Location: Sonoma County, California
Posts: 2,925
zokemon is a jewel in the roughzokemon is a jewel in the rough
Send a message via ICQ to zokemon Send a message via AIM to zokemon Send a message via MSN to zokemon Send a message via Yahoo to zokemon
Quote:
Originally Posted by Inverness View Post
If Stefan can finish the external scripted windows we'll have a scripted editor that's not limited to the in-game window.


Every time I ask he is to busy.
__________________
Do it with a DON!
Reply With Quote
  #37  
Old 07-17-2008, 08:25 PM
Inverness Inverness is offline
Incubator
Inverness's Avatar
Join Date: Aug 2004
Location: Houston, Texas
Posts: 3,613
Inverness is a jewel in the roughInverness is a jewel in the rough
I had the idea to use layers to have shadows that move according to time of day.
__________________
Reply With Quote
  #38  
Old 07-17-2008, 08:34 PM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
All my ideas revolve around layers being extra data storage for tiles. Seeing as layers can be transparent, this allows you to store almost infinite data over tiles.
Mainly -- height
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 03:03 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.