Quote:
Originally Posted by Loriel
Because a lot of the developers were dragged over to GK, everything was retooled around GK, help was hired to make GK not suck, and everybody was lead to believe that GK would turn out to be the next big thing.
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And for a while it
was the next big thing.
There should be a limit on rented server slots to ~5 or less. The fewer places there are for developers to distribute across the more there will be on any given server. All of these nonsensical "under construction" servers just burn out interested workers before they become talented or more capable of pursuing their imagination. They're separated from the community and have less contact with more experienced users. Our important developers are tied up trying to manage their own servers or create fantastic new content.
If there was a solution... a server which can reward developers - effectively maintaining their interest and building a community of talent - while balancing the playing field for regular players. Paying and rewarding developers for their excellence is the most effective way, but the least realistic in the long term. I'm not sure how it could be done, but if someone could figure out a way, I think the results would be fantastic.
If developers earned a percentage of the profit earned from their content being sold in a cash shop it would definitely have the desired effect. Incentive for developers to not only create content, but more importantly, create competitive content.