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  #16  
Old 08-08-2001, 02:50 AM
psihunter psihunter is offline
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hey Gonmon if you can make models (like quakeiii models) think you can make meh graal charater into a Quakeiii model?
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  #17  
Old 08-08-2001, 03:29 AM
TrueHeaT TrueHeaT is offline
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hey, that's cool!
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If anyone has any of my tilesets and graphics, please PM me as I would really love to have them.
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  #18  
Old 08-08-2001, 03:44 AM
revalation revalation is offline
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Those are cool looking Make one that looks like Nira 0.
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  #19  
Old 08-08-2001, 05:32 AM
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Those are great.
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  #20  
Old 08-08-2001, 07:21 AM
G_yoshi G_yoshi is offline
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Those are awesome! Maybe we will see some more?
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  #21  
Old 08-08-2001, 07:37 AM
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yes, I would like to know too with what program he made those.
please tell us Gonmon
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  #22  
Old 08-08-2001, 09:22 AM
evilive evilive is offline
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Ok ok! I'll tell ya all what I used. I used the program "Micrografx Simply 3D #3".

Since it was on my grandparent's computer I just felt like making some cool stuff. I'll plan to make some more cool things in the next 3 weeks while I'm here. On another note, would one of you guys be as so kind to teach me how to make lighting effects. My grandparent's have a nicer graphics card than me, so I can now view the effects. Sooooo.....
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  #23  
Old 08-08-2001, 09:35 AM
TrueHeaT TrueHeaT is offline
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heh your grandparents are HARDCORE GAMERS
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  #24  
Old 08-08-2001, 09:43 AM
Lycia Lycia is offline
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Those are sweet, Gonmon. I really like the shell.
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  #25  
Old 08-08-2001, 10:28 AM
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Quote:
Originally posted by evilive
On another note, would one of you guys be as so kind to teach me how to make lighting effects. My grandparent's have a nicer graphics card than me, so I can now view the effects. Sooooo.....


Quote:
//this color will be white you can make more by combining at setcoloreffect for example: setcoloreffect 1,0,1,.99; etc....
//use as img light2.png
if (playerenters) {
setcoloreffect 1,1,1,.99;
setzoomeffect 2;
dontblock;
drawaslight;
}
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  #26  
Old 08-08-2001, 04:54 PM
toad1413 toad1413 is offline
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In other words,

setcoloreffect r,g,b,a;

is how it works. for example:
NPC Code:
setcoloreffect 1,1,0,0.5;



Would make a yellow light. r is the amount of read in the light, g is for the green and b is for the blue. a is the alpha blending (sp?) in it. People say that all of them have to be a number between 0 and 1, but only the alpha does. for the r, g & b, you can use values from 0 to 255 as well as 0 - 1.
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  #27  
Old 08-08-2001, 06:55 PM
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Originally posted by evilive
Ok ok! I'll tell ya all what I used. I used the program "Micrografx Simply 3D #3".
You use a demo?..becauze I can only find demo's..not the whole program
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  #28  
Old 08-08-2001, 10:18 PM
habek habek is offline
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make an alma pliz. i bet that's a real challenge
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  #29  
Old 08-08-2001, 10:21 PM
Archeon Archeon is offline
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even though i didnt look at the 3d bomy

is anyone considering an Indiana Jones like scene with a huge bomy rolling after you?
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  #30  
Old 08-08-2001, 10:24 PM
SaiyanSaviour SaiyanSaviour is offline
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Quote:
Originally posted by Archeon
even though i didnt look at the 3d bomy

is anyone considering an Indiana Jones like scene with a huge bomy rolling after you?
I would consider that!
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