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  #16  
Old 07-18-2009, 09:39 PM
Rufus Rufus is offline
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They should come down hard on laggers; don't allow them in the spar, don't allow them in events, don't allow them to enter tournaments. I can guarantee if something like that was enforced, 90 percent of the people who lag on the server would suddenly walk around lag free, with the remaining 10 percent actually attempting to fix whatever is lagging them.
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  #17  
Old 07-18-2009, 10:11 PM
MysticX2X MysticX2X is offline
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I have no clue if intentional lag can really be traced down. For example, I am on a wireless connection and my connection won't always ping great for whatever reason from someone else downloading on the same network to frequency changes in the wireless box itself.

But then again, if the unintentional lag is extreme such as someone like BlobZ's, that sort of connection shouldn't be tolerated at all.
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  #18  
Old 07-18-2009, 10:14 PM
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you can still beat those international laggers who intentionally lag themselves, it's just hard. it doesn't make them invincible, just harder to hit since they might have a literal 6 second delay. honestly a lag-cap limit should be implemented, so if you reach over a certain amount of perceivable lag, then you are disconnected until it gets under. this way laggers could still play, you know the ones who actually have lag since they are over seas, and the intentional laggers would get disconnected. obviously there will be some controversy in how much to limit and such, but it is discouraging to those sparrers who can't beat laggers if people can lag and win

honestly i don't have a problem sparring people like blobz since i still win a lot of the time
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  #19  
Old 07-18-2009, 10:46 PM
Rufus Rufus is offline
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this way laggers could still play, you know the ones who actually have lag since they are over seas, and the intentional laggers would get disconnected. obviously there will be some controversy in how much to limit and such, but it is discouraging to those sparrers who can't beat laggers if people can lag and win
I am overseas and my ping on UN averages at around 100. I doubt that any form of comedown for laggers (with the type of pings that are being suggested) would ever effect people who are just overseas.
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  #20  
Old 07-18-2009, 11:15 PM
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Originally Posted by Hiro View Post
you can still beat those international laggers who intentionally lag themselves, it's just hard. it doesn't make them invincible, just harder to hit since they might have a literal 6 second delay. honestly a lag-cap limit should be implemented, so if you reach over a certain amount of perceivable lag, then you are disconnected until it gets under. this way laggers could still play, you know the ones who actually have lag since they are over seas, and the intentional laggers would get disconnected. obviously there will be some controversy in how much to limit and such, but it is discouraging to those sparrers who can't beat laggers if people can lag and win

honestly i don't have a problem sparring people like blobz since i still win a lot of the time
Hiro, that's you. What about all the other players? A player like you, with years and years of sparring experience understands how to defeat a lagger but what about the others? BlobZ, when he boosts himself up to 2.1k rate by obtaining streaks in spar. That's a wide load of people he beat, over and over again.
Then you have players who consistently frog-warp, these are the most annoying. They tend to move faster, and when just you hit them, think again. They warp around you and hit you as if it was nothing.
I know what it's like having a horrible internet connection, in fact I won UTC on UN with dial-up lag and boy, was it ever easy.
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  #21  
Old 07-19-2009, 12:20 AM
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Originally Posted by Rufus View Post
They should come down hard on laggers; don't allow them in the spar, don't allow them in events, don't allow them to enter tournaments. I can guarantee if something like that was enforced, 90 percent of the people who lag on the server would suddenly walk around lag free, with the remaining 10 percent actually attempting to fix whatever is lagging them.
This is really the only solution..

Lag caps where it's needed as well, there's functionality to implement it now.
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  #22  
Old 07-19-2009, 01:06 AM
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If they do implement such a system, they should add a spar for people with [0-50[ MS than another spar for [50-100[ and so on.
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  #23  
Old 07-19-2009, 02:13 AM
Hiro Hiro is offline
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Quote:
Originally Posted by WaDaFack View Post
Hiro, that's you. What about all the other players? A player like you, with years and years of sparring experience understands how to defeat a lagger but what about the others? BlobZ, when he boosts himself up to 2.1k rate by obtaining streaks in spar. That's a wide load of people he beat, over and over again.
Then you have players who consistently frog-warp, these are the most annoying. They tend to move faster, and when just you hit them, think again. They warp around you and hit you as if it was nothing.
I know what it's like having a horrible internet connection, in fact I won UTC on UN with dial-up lag and boy, was it ever easy.
oh, i agree that people lagging themselves is a problem for new or less experienced sparrers. there just needs to be a way to limit their ability to do so

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Originally Posted by Rufus View Post
I am overseas and my ping on UN averages at around 100. I doubt that any form of comedown for laggers (with the type of pings that are being suggested) would ever effect people who are just overseas.
well that's positive then. the only way i could see a lag-limit being burdensome is against people who just naturally have lag, but if that isn't a problem (the limit only needs to disconnect those with outrageous amounts of lag) then i don't see why UN wouldn't try to implement some sort of limit on lag

...then again it seems like UN hasn't cared about it's sparring community since about, two-three managers ago? the idling and newbie community might not need it the limit, so they might not implement it
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  #24  
Old 07-19-2009, 06:33 AM
WaDaFack WaDaFack is offline
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All UN's management/developers care about now are events, and bigger events.
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  #25  
Old 07-19-2009, 04:17 PM
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Originally Posted by WaDaFack View Post
All UN's management/developers care about now are events, and bigger events.
which is why i tried suggesting some SPAR EVENTS but they never went for it; i'm sure the thread is easy enough to find for the leagues. apparently they are "completely focused" on that new town wikkid built but never finished, and now they are going to finish it except unless it's going to replace or add something that isn't already in TC then it probably won't be used much after it's release.

spar mods could be given a bit more responsibility in running leagues in the abandoned upper spar of TC spar, UN staff just has to make it happen, but they don't seem to be going for it

on a more related note, i don't think the lag problem can explain staff's lack of support in sparring. it's not that people lag is the problem, it's that people can make themselves lag so easily whenever they want and get away with it, like it's another sparring technique
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  #26  
Old 07-20-2009, 12:25 AM
MysticX2X MysticX2X is offline
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That's still an event hiro. (I'm not saying it's a bad idea. I don't see why they would have to do anything for it when players in the past have organized spar leagues) They should focus on things such as decently made quests and properly removing some of their lamer NPC's.
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  #27  
Old 07-20-2009, 04:22 AM
Hiro Hiro is offline
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Originally Posted by MysticX2X View Post
That's still an event hiro. (I'm not saying it's a bad idea. I don't see why they would have to do anything for it when players in the past have organized spar leagues) They should focus on things such as decently made quests and properly removing some of their lamer NPC's.
i'm not talking about any other problems UN has, just generally that since they have sparring there and active, they should use utilize it. how long do you think it would take their staff to change upper TC into a league-able level, add in a lag-control NPC (however they decided to do it), and start making a better use of what graal has to do instead of...whatever the hell there is to do on UN?
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  #28  
Old 07-20-2009, 05:44 AM
WaDaFack WaDaFack is offline
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I agree with Hiro.
What I find dumb tho is that lagging yourself can't get you kicked from an event, lol!

I still stick with my idea of having a separate sparring arena for different pings ^_^.
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  #29  
Old 07-20-2009, 11:49 PM
OasaTor_PK OasaTor_PK is offline
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Start a torrent, win a spar. Its a hell of a tactic.
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  #30  
Old 07-21-2009, 02:48 AM
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