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  #16  
Old 05-28-2009, 02:40 PM
Crono Crono is offline
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Originally Posted by Tigairius View Post
Actually, I plan to rescript the playerlist with Rage from UN to make it more friendly for people to use and more welcoming with the new client.
As long as you can make it look and feel like the current playerlist I'm cool with it.
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  #17  
Old 05-28-2009, 02:42 PM
Codein Codein is offline
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Quote:
Originally Posted by Crono View Post
As long as you can make it look and feel like the current playerlist I'm cool with it.
Agreed.
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  #18  
Old 05-28-2009, 11:16 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Crono View Post
As long as you can make it look and feel like the current playerlist I'm cool with it.
That would be ideal, actually, because it would be easier to provide updates.

The problem with their argument for scripted tools is that, while they may be easier to update, and work on all platforms, they come nowhere near to the quality of the external tools. There's nothing wrong with stuff being scripted into GS2 as long as no quality is lost.
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  #19  
Old 05-28-2009, 11:23 PM
Skyld Skyld is offline
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Quote:
Originally Posted by Tigairius View Post
Things I would like to add in the new playerlist (please note that none of this has been approved by Stefan, and these are just my ideas):
  • Ability to embed YouTube videos in PMs (will be able to be disabled with an option).
    ...
  • Smoother UI including buttons for easy hyperlinking and adding smilies for PMs, etc.

Feel free to make a new thread outlining improvements you'd like to see in the new playerlist if you have some ideas.

All in all, once it's been rescripted, it should actually be nicer than the current external playerlist in the current version.
Please do not over-complicate it though, the thing that's worst about the custom playerlist on UN is the pure amount of buttons it has that makes it ugly and confusing.
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  #20  
Old 05-28-2009, 11:28 PM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Skyld View Post
Please do not over-complicate it though, the thing that's worst about the custom playerlist on UN is the pure amount of buttons it has that makes it ugly and confusing.
I agree with that, but I think that's just bad implementation. There is nothing wrong with adding features, but they could be better organized, rather then placed in a clutter (see Microsoft's latest "Ribbon" interface for an example of how NOT to do it).
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  #21  
Old 05-29-2009, 01:31 AM
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The new windows version has new rendering (DirectX9), input, particle engine, playerlist+options+profiles replaced by scripted windows, new Flash support. That means a lot of testing, and we are currently focusing on mobile platforms which is slowing down the development of the windows version right now. It's making good progress though. The old playerlist was actually not that powerful, but easy to use. The new scripted playerlist will definitely be better, and thanks to the scripting it is easier to modify and extend so you will not need to wait 2 years for an update again. The same can be said about the scripted RC, staff can expand the functionality.
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  #22  
Old 05-29-2009, 01:42 AM
Frankie Frankie is offline
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Quote:
Originally Posted by Stefan View Post
playerlist+options+profiles replaced by scripted windows
please don't.
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  #23  
Old 05-29-2009, 01:49 AM
Skyld Skyld is offline
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Quote:
Originally Posted by Frankie View Post
please don't.
Too late. The beta clients have been doing this for a long time now. Options window and profiles are just as functional though, and the scripted playerlist will be receiving an overhaul.
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  #24  
Old 05-29-2009, 01:53 AM
Tigairius Tigairius is offline
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Quote:
Originally Posted by Skyld View Post
Please do not over-complicate it though, the thing that's worst about the custom playerlist on UN is the pure amount of buttons it has that makes it ugly and confusing.
Oh, I agree completely. Like I said, I don't even have Stefan's permission to do any of this yet either.
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  #25  
Old 05-29-2009, 02:18 AM
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Quote:
Originally Posted by Frankie View Post
please don't.
The current linux client has scripted playerlist, options and profiles and so does the windows client to an extent if you enable the scripted playerlist.
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  #26  
Old 05-29-2009, 02:25 AM
Frankie Frankie is offline
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Quote:
Originally Posted by cyan3 View Post
The current linux client has scripted playerlist, options and profiles and so does the windows client to an extent if you enable the scripted playerlist.
yes I know that.

but it seems like Stefan isn't even giving us a choice now with the scripted player list. I can't stand that one.
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  #27  
Old 05-29-2009, 02:35 AM
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If scripted GUI's were more fine-tuned(in the code), I'd be more accepting of the scripted... accessories? But right now they seem sluggish and way more inaccurate than their OS counterparts.
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  #28  
Old 05-29-2009, 03:39 AM
Tigairius Tigairius is offline
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Quote:
Originally Posted by Frankie View Post
yes I know that.

but it seems like Stefan isn't even giving us a choice now with the scripted player list. I can't stand that one.
That's because of how it's scripted, not because it was scripted. It'll get fixed, I agree with you, trust me.
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  #29  
Old 05-29-2009, 03:43 AM
cbk1994 cbk1994 is offline
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I hope the scripted playerlist retains the ability to dock, I've grown quite fond of it.
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  #30  
Old 05-29-2009, 04:08 AM
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Quote:
Originally Posted by Stefan View Post
The new windows version has new rendering (DirectX9), input, particle engine, playerlist+options+profiles replaced by scripted windows, new Flash support. That means a lot of testing, and we are currently focusing on mobile platforms which is slowing down the development of the windows version right now. It's making good progress though. The old playerlist was actually not that powerful, but easy to use. The new scripted playerlist will definitely be better, and thanks to the scripting it is easier to modify and extend so you will not need to wait 2 years for an update again. The same can be said about the scripted RC, staff can expand the functionality.
Any plans for the Android OS, I want to be able to play on a G1 :[
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