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  #16  
Old 04-23-2009, 10:32 PM
MontyPython MontyPython is offline
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Originally Posted by Frankie View Post
as much as I hate Wil and would find it funny if he lost his business, I think it's stupid to make it public. are you going to make PPA public too? if anyone can complete bounties anyone can offer protection, right? or what about food businesses? why have owners and workers when everyone should just be able to walk in the back and stock themselves?

it's a retarded concept.
No, it's not every business.

Here's the thing: BHer has always been a good idea, but never executed properly.

Back in the day it was $25 a kill was probably the best.

I'm simply saying, either fix the current business, or let everyone have fun with it.

To me, I'd see it being much more fun if everyone was going for/fighting for bounty kills. There'd be no rest for a person with a high bounty. I don't know, it just includes the server more. There's too many select services that new players have very little chance of ever enjoying. BHer is only fun for the members themselves.

And as for PPA, it seriously needs to be redone or entirely removed. The idea someone had of businesses needing to ship their supplies and having PPA protect the supplies from gangs and stuff would be brilliant. Right now, who really pays for protection that actually NEEDS it?

Both businesses right now are just a way for certain people to get extra guns. Which goes way back to a question I brought up a long time ago, who thought it was a good idea to un-taglock those guns? Because raiding in a gang with PPA/BHer weapons definitely fits under the business guidelines. Please don't try to tell me all those guns have been "balanced".
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  #17  
Old 04-23-2009, 11:16 PM
BlueMelon BlueMelon is offline
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And as for PPA, it seriously needs to be redone or entirely removed. The idea someone had of businesses needing to ship their supplies and having PPA protect the supplies from gangs and stuff would be brilliant. Right now, who really pays for protection that actually NEEDS it?
It was just redone..
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  #18  
Old 04-24-2009, 12:12 AM
MontyPython MontyPython is offline
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It was just redone..
No? The only thing they did was add the new hiring system.

The actual concept behind PPA hasn't changed in years.

Now instead of getting a PPA protected tag you just get auto guilded with them and can hire them with a slash command.

That's it.

Nothing new.
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  #19  
Old 04-24-2009, 04:17 AM
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Becoming public would be the best thing that's happened to BHer in a long time.
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  #20  
Old 04-24-2009, 09:08 PM
Pelikano Pelikano is offline
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Just a sidenote, you can go and stock your own food at Speedy Pizza
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  #21  
Old 04-24-2009, 09:10 PM
BlueMelon BlueMelon is offline
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Just a sidenote, you can go and stock your own food at Speedy Pizza
Fun Fun... -_-
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  #22  
Old 04-29-2009, 09:49 PM
BlueMelon BlueMelon is offline
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I'm surprised that pleasing me is such a high-priority for you all, but I'm not selfish... I'm logical, there's a difference. Bounty Hunter does without any doubt in my mind make more money than any other business currently, (250-)$ a pop? 75percent to us? Thats profit. Amount of bounties placed has been on a rapid decline seeing as the all wisdomous Deophite along with his trusty sidekick Squirt decided. Economy has too much money, lets just delete as much as possible. I don't think I need to touch on how idiotic and "bare" that scheme is.

Publicizing the business would render the same effect as removing it. Like you say, "No one is going to pay to kill someone if they can do it themselves.", OR unless they know WHO will do it, and in what style it'll be done in. Hence why our largest "promo" is notoriety. Face it, you would not put 250$ on someone's head without being assured of the imminence of their death. As toward's Gareth's idea, thats the practically the same as me hiring all of Era and being able to set the percentages. Which might work, but would be unfairly beneficial to me, logically.

Bounty Hunter is an -at need- business, meaning we're active when era's actively (prosperous). As of now, we all know there is a large shortage of money on era, the item - money ratio is far apart. I guarantee there isn't enough money on era to even afford the items in my inventory, lol. Which slows down business.

Luckily, PPA's System gave me an idea, instead of just "Kill-Bounties" (Place bounty, on list... kill them). I notice that people get more of a "kick" out of the "thrill" of the hunt. Why not "timed or assaut-bounties"? In which, a Hunter is paid to attack / chase a player for a certain time period. In this time, if he/she fails to kill the player. 15percent of their money is refunded. If he/she kills the player, they still must keep on attacking the player until the time-period is up. (Thats just the concept of it).

In sense, Bounties would be cheaper, and add more of an entertainment bonus to Era. I won't lie, its entertaining for someone to try to kill you. If it weren't, a majority of us wouldn't be on Era for this long.

- BlasterX (Bounty Hunter)
He told me to post this
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  #23  
Old 04-29-2009, 09:52 PM
cbk1994 cbk1994 is offline
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Originally Posted by Wil
a Hunter is paid to attack / chase a player for a certain time period.
You'd have to be careful, or this would fall under the category of harassment very fast.
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  #24  
Old 04-29-2009, 09:57 PM
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Oddly, it wasn't posting for me. As a response to MontyPython, and Sales. You two in my opinion know little knowing about the "historic facts" behind the two businesses. As of now, Bounty Hunter and PPA are at their peak or have been at their peak. The original business were NOT obligated to even make money, they were there to generally "look good", or raid at will. As of now, we've upheld the notoriety as well as used our notoriety as a product to obtain money. An overlooked part of Old Era was their "care-free" manner, some things back then didn't require purpose. Being a Gang or Business Leader was NOT as demanding and time consuming as is now. Which in sense has its pros and cons. Back to my point of, shut th **** up unless you're fully informed of what you're talking about. <3.

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  #25  
Old 04-29-2009, 10:05 PM
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Originally Posted by Thanatoses View Post
Oddly, it wasn't posting for me. As a response to MontyPython, and Sales. You two in my opinion know little knowing about the "historic facts" behind the two businesses. As of now, Bounty Hunter and PPA are at their peak or have been at their peak. The original business were NOT obligated to even make money, they were there to generally "look good", or raid at will. As of now, we've upheld the notoriety as well as used our notoriety as a product to obtain money. An overlooked part of Old Era was their "care-free" manner, some things back then didn't require purpose. Being a Gang or Business Leader was NOT as demanding and time consuming as is now. Which in sense has its pros and cons. Back to my point of, shut th **** up unless you're fully informed of what you're talking about. <3.

IC2DF
History means nothing in this case. The business would be better off being public. There would still be all of the pros that you stated in your above post (making money, "thrill" of being hunted, etc), but it would no longer be under the control of one player.
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  #26  
Old 04-29-2009, 10:26 PM
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You have to know where you've been to know where you're going. Which is my main point here, you don't have a clue of where going public would lead. Bounty Hunter is more than just a "business", which you new-age players don't seem to realize. Bounty Hunter is an insignia of accomplishment/progress (which is how PPA is SUPPOSED to also be).

Players that have obtained the right to enter businesses of this class are supposed to instantly realize that they are "accomplished" and recognized in the game. Bounty Hunter does just that, anyone that enters Bounty Hunter is recognized and idolized in a way. Short of being staff, being in Bounty Hunter is the next best thing, I don't think its too boastful to say that just being a "Member" is better than leading a gang. Notoriety is key.

All this, and a powerful business-aspect to go along with it, in the hood we'd say, "Its all dat a wit a bean and buscuit." or "Its all dat and a bag of chips". Realistically, take these businesses away, what more do people have to look for to accomplish in Era? Not like you people provide a flood of activities to do, even your current alternatives you remain critical of ex. (Gangs). lol. You won't expand sparring, and pking otherwise is empty.
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  #27  
Old 04-29-2009, 10:32 PM
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Quote:
Originally Posted by Thanatoses View Post
You have to know where you've been to know where you're going. Which is my main point here, you don't have a clue of where going public would lead. Bounty Hunter is more than just a "business", which you new-age players don't seem to realize. Bounty Hunter is an insignia of accomplishment/progress (which is how PPA is SUPPOSED to also be).

Players that have obtained the right to enter businesses of this class are supposed to instantly realize that they are "accomplished" and recognized in the game. Bounty Hunter does just that, anyone that enters Bounty Hunter is recognized and idolized in a way. Short of being staff, being in Bounty Hunter is the next best thing, I don't think its too boastful to say that just being a "Member" is better than leading a gang. Notoriety is key.

All this, and a powerful business-aspect to go along with it, in the hood we'd say, "Its all dat a wit a bean and buscuit." or "Its all dat and a bag of chips". Realistically, take these businesses away, what more do people have to look for to accomplish in Era? Not like you people provide a flood of activities to do, even your current alternatives you remain critical of ex. (Gangs). lol. You won't expand sparring, and pking otherwise is empty.
Right now it's just a way for your clique to have overpowered weapons and feel like you're somehow special. It only benefits a small group of people, but if it were public, everyone could enjoy completing bounties. I'm just throwing ideas out there, but we could even go as far as adding a "Bounty rating" to show who the best bounty hunter is. Everyone would be able to participate and try to be the best bounty hunter.

EDIT: I am pushing for a ranking/leaderboard system for the spar complex. (It will be a little more complex than that, but yea)
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  #28  
Old 04-29-2009, 10:47 PM
MontyPython MontyPython is offline
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Originally Posted by Thanatoses View Post
Players that have obtained the right to enter businesses of this class are supposed to instantly realize that they are "accomplished" and recognized in the game. Bounty Hunter does just that, anyone that enters Bounty Hunter is recognized and idolized in a way. Short of being staff, being in Bounty Hunter is the next best thing, I don't think its too boastful to say that just being a "Member" is better than leading a gang. Notoriety is key.

All this, and a powerful business-aspect to go along with it, in the hood we'd say, "Its all dat a wit a bean and buscuit." or "Its all dat and a bag of chips". Realistically, take these businesses away, what more do people have to look for to accomplish in Era? Not like you people provide a flood of activities to do, even your current alternatives you remain critical of ex. (Gangs). lol. You won't expand sparring, and pking otherwise is empty.
I agree with you there to a certain degree. Yes, it's nice to have businesses that have standards. It's fun to have goals for players "I want to join <x> business someday." I agree that businesses that are player-run are more entertaining than automated. But that's a double-edge sword, because of the clique thing that's bound to pretty much happen with any of them.

However, your last paragraph there brings up a great point. Maybe that's why the entire gang system (points that actually mean something???) and core game-play needs to be reworked, so Era's not a popularity contest regarding who can join each useless business. Don't get me wrong, both PPA and Bounty Hunter have potential to be good businesses, but right now it's being executed wrong. And yeah, it's sad that two businesses that aren't being utilized properly are the pinnacle players strive for.

Sales idea about Bounty Hunter going public and Bounty Ratings is golden. Perhaps we could also have a Most Wanted/Hunted rating too. Like Sales said, BHer is more of a clique with overpowered weapons. Exactly like PPA. I wonder how many would care to join BHer/PPA if they offered absolutely no weaponry or prestige, but just the option to hunt people down? Certainly some, but a majority of players just want in for the guns. It's been that way for a long time. With a public system, everyone could try to be a Bounty Hunter that wanted to be. Some would fail, some would be good. The good ones would have the ranks to prove they're something. They wouldn't need overpowered weaponry to get the job done, they'd have to improvise.

EDIT: Random side-note: Why would the best PKers need an arsenal of over-powered guns not-available to the public to do their jobs? Irony?

Last edited by MontyPython; 04-29-2009 at 10:58 PM..
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  #29  
Old 04-29-2009, 11:10 PM
BlueMelon BlueMelon is offline
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Well, If it goes public and "Everyone can be a Bounty Hunter" who will place the bounty's?? And the "Most Wanted" idea.. Can i idle at unstick and be top on the list and stay there forever?
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  #30  
Old 04-29-2009, 11:15 PM
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Well, If it goes public and "Everyone can be a Bounty Hunter" who will place the bounty's?? And the "Most Wanted" idea.. Can i idle at unstick and be top on the list and stay there forever?
Anyone could place a bounty, and anyone could accept/complete it. The only potential problem I could see is players setting up and completing bounties with their friends...but then again, it's not really a problem because they are still spending their money. It would only really have an affect on ratings, but we could place restrictions to help prevent it from becoming too much of an issue.
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