Good re-write, in my opinion. I don't see anything wrong... except for staff massing. Valikorlia is 90 percent massing, 10 percent everything else, and staff mass through RC all the time.
Certain things, such as staff positions (like Inverness mentioned) should be on a server-by-server basis. Some servers have a unique set-up, like Valikorlia for instance.
Also, upload teams are almost a necessity for Valikorlia, with the amount of graphics submitted each day. We'd rather have our GAT team making graphics than being bugged on AIM all day.
Quote:
Originally Posted by Skyld
The RC functionality is more than sufficient;... Servers should be prevented from reinventing these things wherever possible, not encouraged.
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I don't think staff weapons are that bad. I understand if they interfere with built-in commands (warpto, etc). But, for instance, Valikorlia has commands like /editplayer, /warpother, /summon, /setguild, etc. What's so bad about things like this, as long as everything is logged (as it is on Valikorlia)?