Quote:
Originally Posted by Ravenblade1979
Me and Imperialistic are working on a updated version of Iricia
What I am doing/done:
1) Put turrets (3) at each of the spawn bases (Sweet Fleet and Storm Raiders). These I am hoping are only going to be allowed to be used by their respective teams. Otherwise we could make them auto turrets to help reduce the spawn base laming.
2)took out all the boxes on main iricia. I have the bunkers left to do
3) extended Storms bunker a bit...
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If you guys take away the boxes i'll
box you to the ground. It wouldn't solve anything, personally boxing isn't even as bad as hardcore door laming, if you have 5 guys, 1 with goopistoles, 3-4 with photons and 1-2 with prox/pipes/gas grenades, no ones going in there anytime soon. The point is, boxes should stay, they add a little strategy to the game and are fun to play around with.
As for the storm bunker expansion, it just seems smaller because it is in a L like shape, but is around the same size. Storm loses soo much because it is farther from bases than sweep is, sweep is 2 second away from b4, and b5 is basically always its too, but storm is horrible to try and run to get a base.
Quote:
Originally Posted by Imperialistic
Its basically going to be the same.. Where this "Super Bunker" is. Is where that place right above storm riders base. Between Base 2 and Storm Riders base. I'm planning not to make too many drastic changes. But so far...
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I'm not seeing a part where this makes iricia more fun/balenced. A SUPER base near ONE TEAMS hq seems like again a huge disadvantage to Sweep. If you want a super base, replace it with base1, or re-do iricia completely and place it in the middle.
Overall you guys should rethink this whole "iricia 2.0", just redo the entire map, changing aroung the current one won't do much.