Quote:
Originally Posted by zell12
Mhmm... state some facts why GK cannot have an economy (no matter what, there always will be one), PVP, and RP. Come on smart man.
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Look at the game for your answers. Just because their is an economy doesn't mean it is an economy based game. They tried to add elements of the economy by adding the coin shop in, what has that been? A huge failure, barely used because the prices for items are just not worth it. Again we lack the developmental staff to be on top of it to keep changing the prices/items to keep up to date. The current system of PVP is just attrocious, by trying to set up the economy they wanted a balance of leveling and getting good items. If you spent all you time doing one, you would be evenly matched against someone that spent all their time doing the other. and likewise if you time was split evenly. We know this isn't true, anyone with good items is a match for a player no matter the level. Leveling has also become completely screwed up because of the huge gap between bug abusers and legit levelers. The only way you can match someone with great items is to abuse a bug to get your phys high enough to hit them. Roleplaying is also a joke, again they tried to tie in PVP with it in wars, but one player can run through in an entire army, thats not roleplaying, their shouldn't be any god players.
You can roleplay a little on the side, fine
You can level no higer then realistically 50 (without bugs), fine
You can sit in trade all day and barter for items, fine
But the game has tried to tie all these pieces together and its obvious it is not working.