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  #16  
Old 10-07-2006, 10:20 AM
Devil Devil is offline
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That's not my problem, nor is it a companies problem that need to feed themselves, and pay rent for their house and other things.

This is a business, and bills need to be paid, and mouths need to be fed. Come back when you are a bit older and understand the concept of this if you don't already.
  #17  
Old 10-07-2006, 10:21 AM
Magadal Magadal is offline
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Originally Posted by unixmad View Post
So Cyberjoueurs have to find solutions to attract more players (and I am working on it very actively) but also find solution to not loose endlessly money with long time customers.
What about...updates?
  #18  
Old 10-07-2006, 10:22 AM
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Quote:
Originally Posted by Magadal View Post
What about...updates?
Not enough people to do major updates on gold playerworlds

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That's not my problem, nor is it a companies problem that need to feed themselves, and pay rent for their house and other things.

This is a business, and bills need to be paid, and mouths need to be fed. Come back when you are a bit older and understand the concept of this if you don't already.
I know about that
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  #19  
Old 10-07-2006, 10:22 AM
Andy0687 Andy0687 is offline
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There are actually tons and tons of solutions to these problems. However everything is rooted at one main flaw, the game while ran by players, is led by buisnessmen who have never been the players.

Its hard for a buisnessman who does not "play" the game, to come up with things that all the players would enjoy. There are still MANY avenues to which graal could make extensive money if they wanted to go those routes.

They are simply minor changes and nothing more, and ive heard chatter about people willing to pay for them.

Its just about going outside that "Trusted Circle" of people once in awhile to find a guy or two who actually knows what they are talking about. Yes a buisness who hires only people who they know and trust will almost never come under attack, but they also may not find those people who know just the right formula to make them money!

Staffing more "Global" staff members whos primary job it is to help existing and struggling playerworlds and stuff like that.

Some things to think about while i rest.
  #20  
Old 10-07-2006, 10:23 AM
Skrobo2 Skrobo2 is offline
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If I had to start paying monthly to play Graal, I'd quit. I have bills to pay and payments on a truck to make. And honestly, Graal just isn't worth a montly fee as it stands.

Quote:
Originally Posted by Elk View Post
Player: if i have to start paying monthly you'll never see me on this game again
Player: id rather pay to play something like matrix online
Haha, that was me.
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  #21  
Old 10-07-2006, 10:26 AM
Devil Devil is offline
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That's exactly right Andy..

Extending on that topic, finding players around the world who actually know what they're talking about and are in professional jobs themselves could help out in ways of being able to advertise, or give opinions on what would be the best way in other countries. Considering the fact that what works for one country, will most likely not work in another one, in alot of ways.
  #22  
Old 10-07-2006, 10:28 AM
Elk Elk is offline
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  #23  
Old 10-07-2006, 10:29 AM
jami_jamie jami_jamie is offline
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The only way I would pay 2$ a month would be if I could do it by mobile phone. Since my dad and mum are always busy they can't be asked to upgrade my account. If it was by mobile I could do that easy.

More payment options could be something worth considering... Unless you can already pay by mobile >_>
  #24  
Old 10-07-2006, 10:31 AM
Devil Devil is offline
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I heard there was an option to pay by mobile via SMS?
  #25  
Old 10-07-2006, 10:32 AM
jami_jamie jami_jamie is offline
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Is there? xD I haven't seen that Devil...

But yeah... That's what I meant. SMS would be a better way.
  #26  
Old 10-07-2006, 10:35 AM
Elk Elk is offline
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THere was something about buying Gold for 1 week via phone...
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  #27  
Old 10-07-2006, 10:38 AM
jami_jamie jami_jamie is offline
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Yeah but if it goes P2P costs then that's the only way I'd do it.
  #28  
Old 10-07-2006, 10:42 AM
Sam Sam is offline
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Quote:
Originally Posted by Skrobo2 View Post
If I had to start paying monthly to play Graal, I'd quit. I have bills to pay and payments on a truck to make. And honestly, Graal just isn't worth a montly fee as it stands.
A good reason for the company to charge 2$ a month, to get rid of people that playing a game at the expense of others.
Unixmad and his company don't have to pay bills? They have to offer you a free service, because you have to make payments for a truck? Think about what you are tellin'...
Linux cyberjoueurs isn't the social welfare office!
  #29  
Old 10-07-2006, 10:48 AM
Demisis_P2P Demisis_P2P is offline
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Originally Posted by Sam View Post
A good reason for the company to charge 2$ a month, to get rid of people that playing a game at the expense of others.
Unixmad and his company don't have to pay bills? They have to offer you a free service, because you have to make payments for a truck? Think about what you are tellin'...
Linux cyberjoueurs isn't the social welfare office!
He's already payed for his account
It's not his fault if there's not enough incentive for him to keep upgrading.
  #30  
Old 10-07-2006, 10:55 AM
WanDaMan WanDaMan is offline
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In general? Listen to the players.

On a side note, I've noticed that you've implemented updates to the engine and not on the official website - if new customers see the website and read the update date as being 05 they'll turn away straight away. I'd suggest you get your staff to play Graal and ask for suggestions on what the players want - these suggestions could be about Graal's playerworlds, Graal's future or anything for that matter; whilst creating VS:CONFLICT I'd log on everyday and get someone new to give me suggestions on what I should do next or have planned for the future. I'd also ask for their input on what I was doing and if they had anything else to contribute to make it more enjoyable + exciting. People will contribute if you ask.
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