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  #16  
Old 08-11-2006, 08:05 PM
killerogue killerogue is offline
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To make sure it's getting some sort of developement. Get it checked and not passed. IT gets shut down and they rebuy it. More money for Unix and Stefan. Plus it will cause more playerworlds with good developement and ideas to come therefore more players therefore more money for Unix and Stefan. It's a slow process tho.
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  #17  
Old 08-11-2006, 08:08 PM
MysticX2X MysticX2X is offline
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So if PWAS dont like it after a month of development, it gets shutdown and their money is tooken? Sorry but thats ****ed up. Just let these people develop their worlds, its their money not yours.
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  #18  
Old 08-11-2006, 08:47 PM
Sum41Freeeeek Sum41Freeeeek is offline
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They make money when you pay 50/100 dollars for a playerworld.
I don't think they care if you're doing or not doing something.
If I pay my 100 dollars I want my ****ing year with my playerworld, not get it
shut down.
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  #19  
Old 08-11-2006, 09:09 PM
bgumeny bgumeny is offline
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I agree that if someone pays 100 dollars for the server, then it is theres for a year. Whether or not they choose to develop it is their business. I also agree that PWA should tighten up their requirements for active servers.

I also agree with everyone saying that we need a new server on the list. There are many promising servers under development, but they are all very extensive projects with release dates of 1+ years. Perhaps what we need is the release of a classic server that utilizes the current tileset (or perhaps even the old classic one) and focuses more on gameplay such as quests and jobs. While its nice to see lots of new ideas, tilesets, and graphics, a simpler classic server could hold players' attention until these more advanced servers are finally ready to be released.

If all of the developers who say they are concerned that Graal is dying simply pitched in a little time here and there to donate say, a quest or town, or some sort of scripted system or NPC or weapon graphic or gani, and then a few people were dedicated to making sure the content was organized and administered, a Classic server could probably be released fairly quickly.

As a side-note about the lack of developing skills among the newer players these days, I feel that perhaps forums completely dedicated to developing (separate from the GCC forums) might help with this. The more experienced older developers could come together to create tutorials and Q&As with newer players who are interested in breaking into the world of developing. It could be somewhat like the Wiki, only with more interactivity and hands-on learning, which I feel is the most effective way to learn something.
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  #20  
Old 08-11-2006, 09:27 PM
Matt Matt is offline
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Quote:
Originally Posted by Sum41Freeeeek
They make money when you pay 50/100 dollars for a playerworld.
I don't think they care if you're doing or not doing something.
If I pay my 100 dollars I want my ****ing year with my playerworld, not get it
shut down.
When you Register/Buy a playerworld, it is yours, but you still need to follow the Rules, Manager or not. Im sure GraalOnline as a company would hope alot of Development is getting done on Playerworlds, seeing as how it if it makes it to be a Classic or Gold Server, people are more likely to upgrade due to that server itself.
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  #21  
Old 08-11-2006, 09:33 PM
MysticX2X MysticX2X is offline
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We know that but i dont want my playerworld shut down and unixmad and stefan running away with my money. If we dont do anything, that is our problem. It still makes money for unixmad and stefan. Graalonline would be a scam if they did that ****.
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  #22  
Old 08-11-2006, 09:34 PM
Rapidwolve Rapidwolve is offline
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Many people pay alot of money for a server that is going to fail, and unix keeps the money. This is one of his best scams :]
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  #23  
Old 08-11-2006, 09:35 PM
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Originally Posted by MysticX2X
We know that but i dont want my playerworld shut down and unixmad and stefan running away with my money.
All players have to do are follow a simple set of rules.

Woah, i didnt read killerogues post, on him suggesting having PWA inspect to see if an inactive playerworld gets shutdown or not. That idea is just...dumb.
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  #24  
Old 08-11-2006, 09:36 PM
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I'm saying set down some limits. Like after a month they should have at least 20 lvls or so. But if they're making a tileset lower this limit. Like they should set down limits and tests PWs must pass after a month. I'm saying this out of everyone's regard. Because Stone Henge would most likely be shut down after a month because we don't yet have 25 lvls. BUT, we've been developing a tileset so the limit would be lowered for us. Understand? :P
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Graal admins don't die. They go to hell and regroup.
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Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
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  #25  
Old 08-11-2006, 09:37 PM
MysticX2X MysticX2X is offline
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Originally Posted by Matt
All players have to do are follow a simple set of rules.

Woah, i didnt read killerogues post, on him suggesting having PWA inspect to see if an inactive playerworld gets shutdown or not. That idea is just...dumb.
Yeah that was what i was talking about. Maybe stans logic could apply to applying to buy a pw but never if the pw is bought. thats a scam.
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  #26  
Old 08-11-2006, 09:39 PM
Matt Matt is offline
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Originally Posted by Rapidwolve
Many people pay alot of money for a server that is going to fail, and unix keeps the money. This is one of his best scams :]
My head hurts while wondering how the hell you think that's a scam. Im sure the one of the original ideas while allowing Players to Develop Playerworlds was so that his Global Staff members wouldnt have to concentrate on doing so, and of course to get profits. There's nothing wrong with wanting money, especially when running GraalOnline isnt free. If GraalOnline was shutdown next week because Unixmad couldnt pay, i bet 75% of Graals active players wouldnt know what to do with theirselves. No offense .

Note: Allowing people to buy something, while also setting rules that must be followed, AND a User Agreement, which lets the people know of the rules and consequences (In this case, your playerworld being shutdown permanantly or temporarily), if a rule(s) is broken, is NOT a scam. If im wrong, please prove me wrong.

Quote:
Originally Posted by killerogue
I'm saying set down some limits. Like after a month they should have at least 20 lvls or so. But if they're making a tileset lower this limit. Like they should set down limits and tests PWs must pass after a month. I'm saying this out of everyone's regard. Because Stone Henge would most likely be shut down after a month because we don't yet have 25 lvls. BUT, we've been developing a tileset so the limit would be lowered for us. Understand? :P
Limits are pointless, as said before, alot of players purchase playerworlds just for the Level4 RC and leadership. For those players who are really skilled and have hopes of actually making their Playerworld to the Classic or Gold Tab, they may not have money to be wasting while getting their world shutdown over a pointless inspection.

Also, i HIGHLY doubt the PWAs would do this, it takes time for 1-2 Playerworld inspections as it is. (No disrespect to the current PWAs) Not all of their lives/time revolve around GraalOnline. Everyone has other things other than Graal going on in their lives.

Last edited by Matt; 08-11-2006 at 09:59 PM..
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  #27  
Old 08-11-2006, 09:58 PM
killerogue killerogue is offline
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This is my point. To stop people from buying PWs for the level 4 and leadership. If you really want to do something with a PW you'd have something considerabley nice done over the course of a month. Hey if it floats your boat expection time could be for every 6 months allowing players to get something really good up. And if they pass limits they don't get shutdown and if it's and inactive piece of crap it get's shut down. And there are so many PWs not being used it's not funny. I've read the RC server list and logged onto about 20 PWs not being used. These should be taken off the list really. Also Mystic stop threatening me over PMs with bats and metal rods or I will have to ban you from my server for 1 month for harassment and put you on ignore. Matt my main point in this article was the state of the Playerworld community currently on Graal.

Edit: Also Zenkou could go classic if they wanted but they have to finish the battle system as everything revolves around it.
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Graal admins don't die. They go to hell and regroup.
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Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
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  #28  
Old 08-11-2006, 10:08 PM
Matt Matt is offline
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Quote:
Originally Posted by killerogue
This is my point. To stop people from buying PWs for the level 4 and leadership.
My question to you is, why?

Quote:
Originally Posted by killerogue
Initial Post
I've seen playerworld owners who know nothing about playerworlds much at all. They bought it just to have one. That's such a waste and it's really a shame.
Why does this matter?

These Owners who know nothing about playerworlds, own playerworlds on a private list. What's wrong with that?It let's playerworld owners have fun, learn new things, test ect. It's not like the playerworld is on the Classic Tab .
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  #29  
Old 08-11-2006, 10:14 PM
killerogue killerogue is offline
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I know. It's just like such a waste to me when so long ago I remember most UC PWs actaually doing something. And in response to the first question like I said it seems like a waste to me. O_O When people buy PWs just to be a dictator and not actually DO anything with it. Then complain about the lack of new PWs for Graal.
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Without scripters, your graphics and levels wouldn't do anything but sit there and look pretty.
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  #30  
Old 08-11-2006, 10:22 PM
bgumeny bgumeny is offline
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Often people purchase playerworlds just to test things out, not ever having the intention of going classic or gold. As Matt said it is a private tab, and as long as Stefan and Unix have sufficient space to host the servers, it doesn't particularly matter how many inactive servers there are. The only people who see them are the people who are logging onto RC, and then only briefly.

I think the primary concern should be the inactive playerworlds on the CLASSIC tab. There is absolutely no excuse for that. The Classic tab should be full of active servers with consantly evolving content. If GraalOnline were to set standards for the Classic tab and enforce them, then I think we would see an increase in active players.

It is also very difficult for a new player on most of the playerworlds these days, and I think this may also be hurting the playercount. When a new player logs on to most servers, the first thing they hear is "noob" or people making fun of them, especially when they are a trial. If I was on a trial to get a glimpse at what the game was like, and I was treated like garbage, I probably wouldn't pay money for the game either. I think if we want new players to come we, the Graal community, have to reach out and accept them.
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