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  #16  
Old 04-26-2006, 06:09 AM
Waltz5 Waltz5 is offline
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Quote:
Originally Posted by konidias
I have failed several times?
You didn't reach your end goal... so yes, I consider that a failure. Never said anything had to be released to be a failure.

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Originally Posted by konidias
I think Lance might be one of the worst managers 2k1 has ever had. He managed to not only release the server with half of the old things not working,
It was a forced release.

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Originally Posted by konidias
but he also changed several working things and made them worse.
Your opinion.


There's no need to bash Lance... 2k1 is gone, it was gone very soon after Kingdoms came out. Let it go. I highly highly doubt anyone could have revived it to 1/2 of what it was.
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  #17  
Old 04-26-2006, 07:41 AM
konidias konidias is offline
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Quote:
Originally Posted by Waltz5
You didn't reach your end goal... so yes, I consider that a failure. Never said anything had to be released to be a failure.
Yes it does have to be released to fail. You cannot be 100% sure I won't reach my end goal. But you can be 100% sure that Lance's 2k1 release failed. Because... well look at the player count.

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It was a forced release.
Did you ever stop to think why that is? Stefan was growing impatient with the project taking so long. Lance had over a year and a half and there were months without any activity whatsoever, when Lance said things were moving along and progress was being made. He essentially lied right to our faces.
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  #18  
Old 04-26-2006, 01:58 PM
GryffonDurime GryffonDurime is offline
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Quote:
Originally Posted by konidias


Did you ever stop to think why that is? Stefan was growing impatient with the project taking so long. Lance had over a year and a half and there were months without any activity whatsoever, when Lance said things were moving along and progress was being made. He essentially lied right to our faces.
No he didn't. He never posted/said anything during the downswing. Whenever he posted that it was progressing, work was actually being done. While I may not have agreed with Lance's high standards forcing this stringent downtime, I didn't think we were in any rush to put out crap.

Apparently, I was wrong.
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  #19  
Old 04-26-2006, 05:06 PM
konidias konidias is offline
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Are you sure about that? Because he was posting that progress was being made and I have various resources that tell me there was nothing getting done at the very time he was saying that there was.

He complained several times about staff not being active enough or not having enough staff to get things done. This is why weeks would go by with absolutely no progress. This is why Stefan set a release date. He wanted Lance to get his team working and get the server finished...

I wouldn't even be posting any of this if Lance and his team were actually working daily on development of the server... and it was just taking a lot of time. But like I said... weeks would go by with nobody doing anything and Lance did nothing to change it either. That, in my opinion, is bad management.
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  #20  
Old 04-26-2006, 10:20 PM
protagonist protagonist is offline
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Quote:
Originally Posted by konidias
Are you sure about that? Because he was posting that progress was being made and I have various resources that tell me there was nothing getting done at the very time he was saying that there was.

He complained several times about staff not being active enough or not having enough staff to get things done. This is why weeks would go by with absolutely no progress. This is why Stefan set a release date. He wanted Lance to get his team working and get the server finished...

I wouldn't even be posting any of this if Lance and his team were actually working daily on development of the server... and it was just taking a lot of time. But like I said... weeks would go by with nobody doing anything and Lance did nothing to change it either. That, in my opinion, is bad management.
You were given an opportunity and you didn't fulfill it. To claim that you are a more accomplished manager than Lance is false.
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  #21  
Old 04-26-2006, 11:11 PM
camelback camelback is offline
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Quote:
Originally Posted by GryffonDurime
First and foremost, let me preface this by saying that I spent FOUR YEARS as a Dustarian.
I was in Dustari as long as you gryffon I've been playing this game almost as long as you by a 2 month difference. Don't try and tell me about what I dont know about this server bro. I was a ET on this server and I accually do care about this server unlike yourself. I want this server to get its population up and I want to see it totally finished. But I also want to see the old bodies and everyone to have a sword at the start. I believe that what you guys have done has confused the newer players and so they arent getting the full aspects of the server.

Gryffon just look for some more things to quote off me thanks ; )
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  #22  
Old 04-27-2006, 12:03 AM
Brad Brad is offline
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dude theres less than 10 ppl around from the original 2k1 players

lance didnt even start playing 2k1 for a probably a year after it was released

same with almost the entire new staff who worked on it. Im tired of coming on here seeing people claim they've been around forever when buddy...you haven't. 2k1 was so simple when it was first released but it had Stefan working on it and he always had something new to release. Zormite and Dustari were the original kingdoms and people still had fun. Then addition after addition was added and it always added more fun to the game. Personally I think the reason it failed is that when 2k1 was shut down initially it was "complete". Stefan was no longer managing it, the new staff working on it slacked and didn't release things which appealed to players.
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  #23  
Old 04-27-2006, 01:44 AM
CidNight1142 CidNight1142 is offline
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Well, I had a reasonable amount of hours on 2k1 back in the day. (I dunno, 200 maybe?) But I wasn't a hardcore player because I only had p2p for one stint and it wasn't until maybe 6 months - 1 year after 2k1 was released. (I was an avid opponent to the release of p2p in general, free servers 4 lyfe!) So this is coming from a player who was interested in seeing the server opened but wasn't super hardcore.

The new 2k1 was too Hard! I spent about 3 hours collecting gralat and ended up with a net of like....12. First of all, the people who knew everything about the server had sprinted from the opening and got swords and would pk incessantly. So in my wandering attempts to remember where things were, I would inevitably be sucked dry of whatever precious gralat I had collected. A server I was looking forward to opening and had been jockying and contemplating kingdoms and RP for for months lost my interest within about 5 hours of gameplay.

That was the fault of this rerelease. In my opinion at least.
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  #24  
Old 04-27-2006, 01:53 AM
Damix2 Damix2 is offline
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Quote:
Originally Posted by CidNight1142
Well, I had a reasonable amount of hours on 2k1 back in the day. (I dunno, 200 maybe?) But I wasn't a hardcore player because I only had p2p for one stint and it wasn't until maybe 6 months - 1 year after 2k1 was released. (I was an avid opponent to the release of p2p in general, free servers 4 lyfe!) So this is coming from a player who was interested in seeing the server opened but wasn't super hardcore.

The new 2k1 was too Hard! I spent about 3 hours collecting gralat and ended up with a net of like....12. First of all, the people who knew everything about the server had sprinted from the opening and got swords and would pk incessantly. So in my wandering attempts to remember where things were, I would inevitably be sucked dry of whatever precious gralat I had collected. A server I was looking forward to opening and had been jockying and contemplating kingdoms and RP for for months lost my interest within about 5 hours of gameplay.

That was the fault of this rerelease. In my opinion at least.

This was a whole crap load easier to get gralats then the original 2k1.
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  #25  
Old 04-27-2006, 02:16 AM
Butz Butz is offline
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Quote:
Originally Posted by Damix2
This was a whole crap load easier to get gralats then the original 2k1.
Seriously. In the beginning, there weren't even jobs for gralats, the few on the server were placed there by Events Team members for "Gralat Tag" type events, similar to the very beginning of the 2K2 Alpha. And when jobs finally arrived there weren't nearly as many simple jobs as there are now. Before Pie baking, Gralats were REALLY hard to get.
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  #26  
Old 04-27-2006, 02:25 AM
CidNight1142 CidNight1142 is offline
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Well, I was more speaking to the constant threat of PKing, etc as the cause of the challenge. Without any sort of way to defend yourself from login, you are doomed to loose gralats again and again to the kids who logged on 1 hour before you and got a sword. Either give some sort of weapon from the beginning or implement some sort of P-Mode.
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  #27  
Old 04-27-2006, 02:29 AM
Butz Butz is offline
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Quote:
Originally Posted by CidNight1142
Well, I was more speaking to the constant threat of PKing, etc as the cause of the challenge. Without any sort of way to defend yourself from login, you are doomed to loose gralats again and again to the kids who logged on 1 hour before you and got a sword. Either give some sort of weapon from the beginning or implement some sort of P-Mode.
Pausing is an effective way of not getting killed.
Problems existed in the very beginning of the rerelease, because NoPK zones were not working correctly at the time.
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  #28  
Old 04-27-2006, 05:58 AM
konidias konidias is offline
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Quote:
Originally Posted by protagonist
You were given an opportunity and you didn't fulfill it. To claim that you are a more accomplished manager than Lance is false.
I never claimed I was a more accomplished manager. I was simply stating that Lance is a poor one. Then it was brought up that I "failed" so I was also a bad manager. But I wasn't claiming I was great in the first place.

Oh and Brad, I agree with everything you said. The original 2k1 was fun because new stuff was added all the time. Even if it was just new hats or a new instrument or two. It was still completely new content. Plus there were lots of active levelers... even though I think 2k1 started going downhill when birdbird arrived. Since he wanted to birdbirdize every level by filling them full of lights and npcs and making the tiling all messy and weird.
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  #29  
Old 04-27-2006, 06:09 AM
CidNight1142 CidNight1142 is offline
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Hey, Birdbird was the ****. He just needed to relax a bit.
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  #30  
Old 04-27-2006, 07:48 AM
konidias konidias is offline
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He was a great guy, and yes you're right, he was a little wired/weird.

He only wanted to help 2k1 I know that, but his slum areas were just making 2k1 uglier and laggier. Underground Lake is nice I think, because his level style works there... but he started the revolution of people putting lights on stuff that wouldn't illuminate EVER, and I cringe every time I see those levels. Putting a green light on every bush/tree in your level does not add ambience. It makes it look retarded and it lags people who don't have supercomputers. Please, stop the torture.
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