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  #16  
Old 07-04-2004, 04:52 PM
Crono Crono is offline
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The walls are good but some parts aren't attractive because there's too much top.
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  #17  
Old 07-05-2004, 02:39 PM
nullify nullify is offline
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Quote:
Originally Posted by DarkShadows_Legend
Not bad for a first attempt in a while so I'll be a little lenient.

- The walls don't seem right, and it looks even more awkward with the doorways.
- The castle pillar I don't like being right there in front of a doorway. Those can get bothersome when walking into a level for the first time and getting trapped, or not realizing you're walking into a blocked path.
- On the bottom left and right corners they seem to be missing something. Probably would look nice with some statues or other objects up on them.

The walls are really what bug me the most though. Something about them.

Rate: 4/10
Ditto, and use light4.png
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  #18  
Old 07-06-2004, 09:31 AM
LordMatt LordMatt is offline
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I editted the old castle tileobjects. What I did was arrange the the order of things and gave them names like OldCastle Door North etc. for organization.
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File Type: txt objectsOld Castle.txt (1.4 KB, 97 views)
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  #19  
Old 07-06-2004, 06:39 PM
LittleBiiru LittleBiiru is offline
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Quote:
Originally Posted by LordMatt
I editted the old castle tileobjects. What I did was arrange the the order of things and gave them names like OldCastle Door North etc. for organization.
Oh cool. Thanks, i'm always too lazy to do that. I used to, but I now just go.. "1" "2" "3" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4" "4"

Lol. But I did order it how I like it, so I wont be downloading that. But i'm sure others appreciate it.
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Last edited by LittleBiiru; 07-06-2004 at 07:06 PM..
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  #20  
Old 07-08-2004, 03:01 PM
Matman58 Matman58 is offline
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Once again I see that as being better than something I could throw out....I mean if I actually would all out attempt making levels I could maybe make something similar. But hey.

6/10
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