Quote:
Originally posted by Loriel
... ?
[/B]
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I didn't test actionserver side with the weapons
Quote:
Originally posted by Loriel
Obviously not - you cannot just read strings from another player, that has never been possible clientside.
You will need to put the things you are interested in into the #P(i) attributes. [/B]
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I figured I would have to, but can you explain how I would do that considering Im using a gani attached to the player inside of a gani? ( or is it supposed to read it the same? ) It might not be working the way im trying it ill go try again and post status