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  #16  
Old 02-12-2004, 02:05 AM
axman36 axman36 is offline
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what in the world is wrong with earth to dust, IT TAKES WAY TOO LONG TO CUT A FORT DOWN, THIS IS WHAT ITS FOR
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  #17  
Old 02-12-2004, 06:11 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by axman36
what in the world is wrong with earth to dust, IT TAKES WAY TOO LONG TO CUT A FORT DOWN, THIS IS WHAT ITS FOR
Tell you what, axman.

You go along to the stone mines and spend several hours mining out enough stone to make FIFTY stone fortifications. Then you hop along near your house, and spend half an hour carefully laying them down to make a little port for your Roleplaying.
Then you get some samurai ***** (by the name of SmallLars, in my case) to come along, cast earth to dust on it, and destroy five hours worth of work, as well as any hope of some fun RP.

Then come back to me and say that earth to dust is fine.
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  #18  
Old 02-12-2004, 08:10 PM
GoZelda GoZelda is offline
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Quote:
Originally posted by Monkeyboy_McGee


Tell you what, axman.

You go along to the stone mines and spend several hours mining out enough stone to make FIFTY stone fortifications. Then you hop along near your house, and spend half an hour carefully laying them down to make a little port for your Roleplaying.
Then you get some samurai ***** (by the name of SmallLars, in my case) to come along, cast earth to dust on it, and destroy five hours worth of work, as well as any hope of some fun RP.

Then come back to me and say that earth to dust is fine.
Haha you owned him XD.
Earth to Dust should destroy maximum 3 fortifications at once.
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  #19  
Old 02-13-2004, 01:00 AM
Satrek2000 Satrek2000 is offline
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I think nothing that deserves the title of fortification should be destroyed in less than 3-5 minutes, save for some group effort to take it down...
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Originally said by Stefan
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  #20  
Old 02-13-2004, 02:36 AM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by Satrek2000
I think nothing that deserves the title of fortification should be destroyed in less than 3-5 minutes, save for some group effort to take it down...
I think fortifications should be unaffected by preparation and such, as well. with an unprepped nag of bile +2 it takes me far longer to beat down a fortification than with a 7 IWD'd nag of gov+7.

There should be SPECIAL preparation scrolls or something, so that you can bless a sword for demolition purposes, which do slightly more damage than normal weapons.

OR AN EVEN BETTER IDEA, OMG CREAMPIEINMYUNDERPANTS....you can only hurt fortifications with special items, like, a "sledgehammer". these WOULDNT BE WEAPONS, they would be craftable tools like the pickaxes. Weapons wouldn't affect fortifications, only these hammers would.

Because think about it, ho wmany people do you see attacking walls with a naginata or a pirate hook irl? o_O
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  #21  
Old 02-13-2004, 02:48 AM
Ziro_Vitrudestec Ziro_Vitrudestec is offline
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(reffering to the earth to dust inbalance issue)

For every attack, there should be a counter-attack...

That is to say in this case....if people can continue building up their power (no,not the stat...just power in general) with no limits (technically, there is a limit, or so I've seen in debug...regarding levels at least...but that has not been reached, so we play as if there's nolimit), we should be able to keep building up defense against that power with no limits. Or the limits of defense and power should be fairly equal to one another...or balanced
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  #22  
Old 02-13-2004, 02:58 AM
axman36 axman36 is offline
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Quote:
Originally posted by Monkeyboy_McGee


Tell you what, axman.

You go along to the stone mines and spend several hours mining out enough stone to make FIFTY stone fortifications. Then you hop along near your house, and spend half an hour carefully laying them down to make a little port for your Roleplaying.
Then you get some samurai ***** (by the name of SmallLars, in my case) to come along, cast earth to dust on it, and destroy five hours worth of work, as well as any hope of some fun RP.

Then come back to me and say that earth to dust is fine.
hey, whoever said life was fair?
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  #23  
Old 02-13-2004, 06:40 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by axman36
hey, whoever said life was fair?
This is a game, not life, you dork.
Games are made to escape the unfairness of life and reality, to lose yourself in a fantasy where you can enjoy yourself. If the game is unbalanced, then you can't enjoy yourself and you don't get to play the game well, so what's the point in playing the game?
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  #24  
Old 02-14-2004, 01:31 AM
Satrek2000 Satrek2000 is offline
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I like the idea of special siege-weapons. Catapults would work for that, with an area effect, transportable at a weight of 1500 kg or more, or maybe splitable in 4 parts of 1000 kg each, to be re-assembled on the battlefield and pushed into position. Also, pick- and lumberaxe would work fine against fortifications in close combat... I believe it would do, if the earth to dust issue was resolved...
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Quote:
Originally said by Stefan
*Stefan: is it ok when i leave?
*Stefan: i guess unixmad will not hack the cisco config tonight anymore
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  #25  
Old 02-14-2004, 03:10 AM
Damix2 Damix2 is offline
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Quote:
Originally posted by Monkeyboy_McGee



Because think about it, ho wmany people do you see attacking walls with a naginata or a pirate hook irl?

Quote:
Originally posted by Monkeyboy_McGee


This is a game, not life, you dork.
Games are made to escape the unfairness of life and reality, to lose yourself in a fantasy where you can enjoy yourself. If the game is unbalanced, then you can't enjoy yourself and you don't get to play the game well, so what's the point in playing the game?

Kind of contradicted yourself there
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  #26  
Old 02-14-2004, 05:58 AM
gravator gravator is offline
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I don't see monkeyboy contradicting himself....
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  #27  
Old 02-14-2004, 03:00 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by Damix2






Kind of contradicted yourself there
Not necessarily. I mean, games are an escape from reality but they aren't always completely different. Especially not this one. The aim of this one is to be quite life-like, except without the hardships of bullying, thievery, suffering and extreme unfairness (all of which CAN be found in GK...great game, huh -_-). So, you wouldn't find people attacking a solid stone wall with a naginata in the game since it is just too unrealistic, but you would expect to find balance and fairness in the game.
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  #28  
Old 02-14-2004, 08:45 PM
Damix2 Damix2 is offline
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Quote:
Originally posted by Monkeyboy_McGee


Not necessarily. I mean, games are an escape from reality but they aren't always completely different. Especially not this one. The aim of this one is to be quite life-like, except without the hardships of bullying, thievery, suffering and extreme unfairness (all of which CAN be found in GK...great game, huh -_-). So, you wouldn't find people attacking a solid stone wall with a naginata in the game since it is just too unrealistic, but you would expect to find balance and fairness in the game.
But maybe this is game to relay the bad aspects of life, I'm not argueing with you I'm just saying, in this game you can knck down a fortification with a hook, its not like life but neither is a lot of this game.
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  #29  
Old 02-15-2004, 09:26 AM
axman36 axman36 is offline
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Quote:
Originally posted by Monkeyboy_McGee


This is a game, not life, you dork.
Games are made to escape the unfairness of life and reality, to lose yourself in a fantasy where you can enjoy yourself. If the game is unbalanced, then you can't enjoy yourself and you don't get to play the game well, so what's the point in playing the game?
well then how in the world am I supposed to get in to my house in war when a crazy soldier put forts in my door?
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  #30  
Old 02-16-2004, 02:56 PM
Monkeyboy_McGee Monkeyboy_McGee is offline
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Quote:
Originally posted by axman36
well then how in the world am I supposed to get in to my house in war when a crazy soldier put forts in my door?
You hack it down, dork. And then you get the leader of that soldier's kingdom to smack him about a bit for doing something so *****ic.
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