Quote:
Originally posted by Rekad
well you have to let the bad guy get his fun in the game, then when he does something really bad, then you kill him, if you can!
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Fine, as long as the bad guy doesn't survive what should be a fatal encounter or stuff like that. Look, I'll give you an example.
When you arrived and interrupted FXChip and Kaimetsu fighting, I decided that Kaimetsu would help fight back. When he did so, I didn't mention him actually fighting you, I just said that he leapt at you to attack. Thus, you were in control of the damage your character took. This is how it should work. No "dude1 kicked dude2 in the head" stuff. If you want to kick him in the head then you need to take some blows too. It has to be even - equal rights. You see what I'm saying?