Quote:
Originally posted by zell12
When you are in kingdom mode, your level is changed and you should get special kingdom-only battle weapons and items. Each kingdom has its different restances and weaknesses, and specials.
Now, there are special armours for the king, then there can be 2 more places for royals, 5 for commanders, 10 for soldiers.
The system can be somewhat like that, right? So that in order to have a war, just about everyone must be on, both kings must agree, and a RP Admin or someone must be on.
|
Blend this into what Khallos said right on the first post of this thread, and i believe we have ourselves the perfect War system...and if any of you try to deny it, i'll fill you so full of jam! *Holds up slingshot*
Sereously though, having kingdom specific armours and weapons eliminates the -40 odd AC that a few players have and the odd 60-70+ damage they have on their weapons, and makes everyone equal'n'stuff. The levels just provide more balance, giving those higher in rank a little more strength because, yeah, as stated somewhere else on these bottomless forums, you wouldn't have say a weakling as the guy leading all the rest of the soldiers...
Quote:
Originally posted by Gozelda
Well, there should be a great difference in levels. Maybe in war, there will be a temporary level cap. But it is true; Tec is rich and strong. This is, because he eats enough and can afford good equipment. Farmer Jack on the other hand, who has been called to war, is skinny and poor, and his only weapon is a scythe. Who will win? The rich Tec ofcourse!
|
Yes, true, but the scythe is still a weapon, and as long as the farmer manages to get a swing across before fatcat Tec sticks a sword in his gut, the scythe could still lopp off his head with a lucky stroke. This isn't so if tec's level is like 3483748937492784 and the farmer's is 1.5. If you're wanting realism and roleplay here, it shouldnt be possible for tec to be able to beat every other player on the field but one =X