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  #16  
Old 09-11-2002, 03:12 AM
Aestus Aestus is offline
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Quote:
Originally posted by Stefan
I wanted to ask unixmad, although i am not sure if its good to disable stats loss. Of couse it can look bad for newbies, but you can buy potions for increasing the stats so it is probably good if you also sometimes loose them otherwise all people would have 20+ in all categories.
We've seen this argument before, and it's negated by the fact that the stat-raising potions are absolutely IMPOSSIBLE to buy. Remove stat loss, or edit the mudlib to lower store prices. One or the other.
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  #17  
Old 09-11-2002, 03:14 AM
AlexH AlexH is offline
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Making the stat increasing potions easy to buy would be pointless.
Then we have everyone running around with max stats which is definetly not what I want.
There supposed to be hard to obtain because they are so valuble.
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  #18  
Old 09-11-2002, 03:27 AM
Aestus Aestus is offline
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Quote:
Originally posted by AlexH
Making the stat increasing potions easy to buy would be pointless.
Then we have everyone running around with max stats which is definetly not what I want.
There supposed to be hard to obtain because they are so valuble.
I'm not saying they should be marked down to 10 plat each. But nothing should be selling for more than 400-500 platinum, unless you have absolutely horrible charisma.
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  #19  
Old 09-11-2002, 03:31 AM
AlexH AlexH is offline
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I'm assuming since the prices are so high something will be released that will allow people to get money more easily.
Maybe a few jobs.
Or like I suggested a while back, small quests for money. Like the mine shaft place on main could be cleared out for the villagers of the town in exchange for some plat coins.
After it's cleared it becomes a mine for you and all the other people who have completed the quest.
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  #20  
Old 09-11-2002, 12:06 PM
Selzar Selzar is offline
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god this game needs help

if 21 is max stats then that is retarded why the heck cant it go higher then 21,... everyone is gonna be 21stats oo that is super ... it is bad you should be able to get to 50 when your high level..
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  #21  
Old 09-13-2002, 05:23 AM
Gangster88 Gangster88 is offline
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It would be the best if you dont lose stats when you die, the potions are tooo expensive anyway
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  #22  
Old 09-13-2002, 06:04 AM
MasterNuke MasterNuke is offline
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I think stat loss should stay... but... only 1 stat point... not 2... My recent 2 deaths each knocked off 2 stat points each instead of 1...
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  #23  
Old 09-14-2002, 12:52 AM
MalakSylv MalakSylv is offline
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I think you should be saved from stat loss, unless you're say.. level 2 or 3, or when you lose all your grace points, then you start to lose random stats.
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  #24  
Old 09-14-2002, 01:06 AM
_0AfTeRsHoCk0_ _0AfTeRsHoCk0_ is offline
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Stat loss will become incedibly annoying during RP battles and wars and will most likely result in 1 of 2 things

1) Making RP'ing not as fun as it could be
2) Making them incredibly valuable and legitimate. You'll know that winning battles is important if your mens quality of their characters is on the line.
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