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  #1  
Old 01-11-2002, 06:11 AM
Tyhm Tyhm is offline
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I present the 1337 hax0r, ladies and gentlemen.
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  #2  
Old 01-11-2002, 07:05 AM
kp_p2p kp_p2p is offline
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theres another injustice, thinking people are hackers when they take the side of them. those ppl want gserver too.
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  #3  
Old 01-11-2002, 07:09 AM
AlexH AlexH is offline
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Once upon a time there was GServer.
Then came better sctipting commands and an idea. And that idea was p2p.
Due to these changes GServer died.
The End.
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  #4  
Old 01-11-2002, 11:20 AM
Tyhm Tyhm is offline
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Maybe if it was wired in such a way that the game server would be impossible to find without going through Graalonline.com....like, you connect to GO, it lists your server and unlocks it with a huge password, like 100 characters, randomly generated each time and shared between servers. Anyone connecting directly via GO has the password entered for them, anyone else has to manually enter it. If someone's trying to hack into their own server to get the 100 character password it'd shut down, failing that they could email it to their buddies...ideally it'd have to be more trouble than it's worth to go the illegal route though....
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
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  #5  
Old 01-11-2002, 05:54 PM
mastervampire mastervampire is offline
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That Tyhm is a good damn idea, though I can forsee problems (with the type of hacker that just likes to piss people off) repeatedly attempting to get a test server's code just to crash that server and mess up the people's testing :grrr:
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  #6  
Old 01-11-2002, 06:04 PM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Originally posted by Solareon


if the gserver did come back so people could tinker with p2p commands it would be local only and it would have built in crc checking (IE like half life, if you haxor it is get's fuxored) and then it sends pgp style keys to exchange with the graalonline server to get authorization to run it. I imagine also that the pgp keys it sends aren't gonna be cracked like hot knife through butter. I forget the way pgp works but it doubt that most trainer makers (who btw use programs to make the trainers they just feed them some hex numbers and it churns out a proggie) Stefan could also design it to only host a couple of levels and like 4 people max (since that is prolly the most anything that is added to graal will ever have, being that CS and Survivor reign supreme). Humm I think I am bored now

~lalalalala
The problem is that it's possible to originally just remove the security (or the security's security etc.)and then just change it anyway.

[Edit]
Nevermind, I missed the server authentication part.
[/Edit]
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  #7  
Old 01-11-2002, 11:22 PM
Tyhm Tyhm is offline
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Yeah, like it wouldn't be enough to have the server's IP to login, you'd need the authentication handshake from the GO server, which is based on server IP, accountname, and the randomly generated key shared between host and server...
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
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  #8  
Old 01-16-2002, 11:40 AM
Saga2001 Saga2001 is offline
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actually i was thinking about making offline mode like a gserver that can't brodcast, like u know. so that it wouldn't add to the playerlist, can you imagine how long the server list would be if you let everyone's server list?! omg! because i know i get irritated with testing things online so he should make it the same enviroment, and have fake players to make sure it works with multi players. cause it would be stupid to let people have a gserver of their own.
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  #9  
Old 01-16-2002, 11:47 AM
WHIPENIE4 WHIPENIE4 is offline
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[screen_name says:]

make the gserver be released and coded that it will shutdown if someone tries to hack it, and only allow a 4 player limit to it

or just make people have to pay for the gserver
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  #10  
Old 01-17-2002, 02:49 PM
Tyhm Tyhm is offline
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we have been heard
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
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  #11  
Old 01-18-2002, 01:19 PM
Oladahn Oladahn is offline
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Question

Heard?
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  #12  
Old 01-19-2002, 03:04 AM
iniquitus iniquitus is offline
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Red face None of this really matters...

Eventually, SOMEONE will write a clone of Graal and make it Open Sourced and GPLed, then there will be no money maters involved, and everyone will have the source code.

Don't try and tell me "That would never work, it'd be hacked the first day." Because Open Source usualy leads to beter security, if Graal's network layer were writen with some inteligence and knowledge of security, Graal wouldn't be hacked at all. If I were Stefan instead of working on making a cool 3D world that can't even be called a "RPG" I would try to fix the problems with the old Graal first. If you don't take the time to fix the little problems, they add up and your left with a big problem, usualy requireing a complete re-write, and by that time, the code gets so massive that you want to put off a re-write because it's "too much work". And what ever happened to releasing Graal on diferent platforms? LINUX CYBERJOURES, the company that owns graal, doesnt even have a LINUX client. Maybe it's the whole "use the latest Tech. buzz word" thing. And what about a Mac client?

I can alredy name 3 Open Source projects, witch I wont name here in respect to Stefan's request that we not promote compeating products, that are alredy where Graal was a year ago, and the projects are only a few months old... How many years has Graal been in development? Hmm...


with Graal 2002, I'd rather be playing Quake or something, if I wanted a more 3d gaming environment with servers that are just endless PKing I'd go jump on a real game. After all... The weapons on Q3A look so much cooler

Part of the charm of Graal was the old SNES Zelda feel to it. There are only a few issues that could EAISLY be fixed, but are negelected. If Stefan would concentrate on fixing the issues with Graal, instead of re-creating the game, it would probly have a chance. Graal's software is feature-rich enough to make a very very Beautiful gaming world. Instead you neglect Classic, witch USED to be a fun place until AP and the levels started getting far too cluttered and ugly... and create VERY BORING and TEDIOUS job's on 2001 that are not even the slightest bit fun because it requires too much time and effort to get any money, and everything on the server is based on money.

People want a story line, and help to follow it. The dont want a bunch of random un-related quests to get items that they dont really use. Magic and mystery are what makes a game fun to play, Graal 2001 became too 20th century with the "car's" and rail-roads et. al. New World almost showed some promiss if it would actualy be DOING something, and the author of the software would be devoting more time to making it work.

Just my Rant. Sorry if I'm in a bad mood, one of my friends just killed himself.
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  #13  
Old 01-19-2002, 10:58 AM
G_yoshi G_yoshi is offline
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Re: None of this really matters...

Quote:
Originally posted by iniquitus
Eventually, SOMEONE will write a clone of Graal and make it Open Sourced and GPLed, then there will be no money maters involved, and everyone will have the source code.

Don't try and tell me "That would never work, it'd be hacked the first day." Because Open Source usualy leads to beter security, if Graal's network layer were writen with some inteligence and knowledge of security, Graal wouldn't be hacked at all. If I were Stefan instead of working on making a cool 3D world that can't even be called a "RPG" I would try to fix the problems with the old Graal first. If you don't take the time to fix the little problems, they add up and your left with a big problem, usualy requireing a complete re-write, and by that time, the code gets so massive that you want to put off a re-write because it's "too much work". And what ever happened to releasing Graal on diferent platforms? LINUX CYBERJOURES, the company that owns graal, doesnt even have a LINUX client. Maybe it's the whole "use the latest Tech. buzz word" thing. And what about a Mac client?

I can alredy name 3 Open Source projects, witch I wont name here in respect to Stefan's request that we not promote compeating products, that are alredy where Graal was a year ago, and the projects are only a few months old... How many years has Graal been in development? Hmm...


with Graal 2002, I'd rather be playing Quake or something, if I wanted a more 3d gaming environment with servers that are just endless PKing I'd go jump on a real game. After all... The weapons on Q3A look so much cooler

Part of the charm of Graal was the old SNES Zelda feel to it. There are only a few issues that could EAISLY be fixed, but are negelected. If Stefan would concentrate on fixing the issues with Graal, instead of re-creating the game, it would probly have a chance. Graal's software is feature-rich enough to make a very very Beautiful gaming world. Instead you neglect Classic, witch USED to be a fun place until AP and the levels started getting far too cluttered and ugly... and create VERY BORING and TEDIOUS job's on 2001 that are not even the slightest bit fun because it requires too much time and effort to get any money, and everything on the server is based on money.

People want a story line, and help to follow it. The dont want a bunch of random un-related quests to get items that they dont really use. Magic and mystery are what makes a game fun to play, Graal 2001 became too 20th century with the "car's" and rail-roads et. al. New World almost showed some promiss if it would actualy be DOING something, and the author of the software would be devoting more time to making it work.

Just my Rant. Sorry if I'm in a bad mood, one of my friends just killed himself.
The way of future gaming is 3D. Yes, 2D games are fun and all, but there a ton of advantages that 3D games have over 2D
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  #14  
Old 01-19-2002, 11:52 AM
Tyhm Tyhm is offline
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She kicks high.

IMHO, Graal doesn't stand a chance in the 3d market, because it'd be up against Zelda64. It would have to suddenly, with a one-man development team, be at least as good as MM - and fast. But since it'd be direct competition, it'd have to be BETTER than whatever the next Zelda game is. Bear in mind: One programmer here, five thousand programmers there scurrying to save the 'cube. And a dwindling credit line here - a billion dollar warchest there. If you go head to head with Nintendo, you will lose. Unless Nintendo files Chapter11 and goes out of business, THEN there might be a slim chance.

Go Retro. It's why I play Graal at all. Maybe it's because Z3 was still echoing when I started. Maybe it's because I'm still addicted to FF6 (bebbies). Maybe todays' gamers don't dig retro, but I still see it as better than trying to shoehorn into the 3D world with old tech.


If you're determined to go 3D though, use the Tribes 3 engine. Or whatever engine that was Terazel showed me. Use NEW tech. You'll lose the charm regardless, but at least you'll get the eyecandy.
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"Whatever," said Bean, "I was just glad to get out of the toilet."

"Power does not corrupt. Fear corrupts, perhaps the fear of a loss of power."- John Steinbeck
"I'm only acting retarded, what's your excuse?" queried the Gord.
- My pet, the Levelup Gnome

http://forums.graalonline.com/forums...&postcount=233
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  #15  
Old 01-19-2002, 12:31 PM
G_yoshi G_yoshi is offline
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How is going with Nintendo a loss?
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