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  #16  
Old 11-23-2001, 01:05 AM
royce royce is offline
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it woulod be illegal if you made it all in 1 gani with all directions. If you made every single direction the axe would still be multi framed. this is what i do, i dont includ the image in the gani. Instead i put the characters and set a image when the player fires that weapon and the gani is displayed too.And I know this is legal for non-p2p.
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  #17  
Old 11-23-2001, 01:15 AM
Falcor Falcor is offline
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with script ganis.. you can technically make the all the default bome ganis in 1 gani file. but.. as stefan put it.. its somewhat stupid.
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  #18  
Old 11-23-2001, 01:26 AM
Faheria_GP2 Faheria_GP2 is offline
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Quote:
Originally posted by Stefan
Um technically possible but somehow stupid
Im just saying that maybe you'd want to clarify you're rules, especially when you go out and make 12 different ganis for a script. It's somehow endorsing using different ganis for each direction. I duno why, but i just feel that way
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  #19  
Old 12-05-2001, 12:07 AM
Slaktmaster Slaktmaster is offline
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Tyhm, you are allowed to use disabledefmovement.

And you can make new races with hideplayer.
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  #20  
Old 12-05-2001, 01:56 AM
btedji btedji is offline
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Non P2P cant exactly use anything that has been on p2p
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  #21  
Old 12-05-2001, 10:45 PM
grim_squeaker_x grim_squeaker_x is offline
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I think just using one big image in combination with showimg would be more effective in this case.
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  #22  
Old 12-05-2001, 11:43 PM
btedji btedji is offline
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Quote:
Originally posted by grim_squeaker_x
I think just using one big image in combination with showimg would be more effective in this case.
especially when there is so many limits on free servers
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