Quote:
Originally Posted by Tim_Rocks
So, let's just make a script so everyone logs in with every single gun. Problem solved.
|
I don't know why it's so hard to get the economics of gun prices right.
Guns that are only slightly better than a $1000 AK47 are for sale in stores for $50k+.
I don't think Era is the right server for it anymore because it has become more of a social hangout now rather than a competitive PKing server. But if I were to make a new gun based server I would establish strict rules for each class of guns, so that you don't end up with one rifle being the best gun in every stat.
Reload time, imo, is the best stat to be used as a class balancing stat. I started doing something with the shotgun reload (making it take a long time but letting the player move slowly while reloading), and was in the process of pumping up shotgun damage to try and make them a real viable weapon without just making them shoot ridiculously fast or in a crazy cone of bullets.
The next step was to increase the reload time on rifles, and increase (double?) the spread while d and any direction key are both being held down -- both of which would nip walling right in the butt.
As long as players can reload and continue firing without leaving any noticeable gap in their wall of bullets then PKing will feel lame and boring.
Ideally, you should be able to rush a player and kill them in the time it takes them to reload. Teamwork and skill (and hotkeys?) suddenly become important.