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Originally Posted by jacob_bald6225
Also-- questions for Kevin.
I know in your initial post you said Players VS. CPU games. That meant like PVE type minigames where it is the 4 players on a team against computers right?
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Think running of the bulb, basically baddy type characters who attempt to hinder the human players in their attempt to win the event.
Of course, a human could choose to sabotage their team themselves should they not want anyone to get more gralats...
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What would happen if a player drops out mid game? Would a replacement player be chosen, the game continue, or just end prematurely?
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My plan was to open the slot up for players to join the game in progress, and perhaps give some sort of bonus incentive for a player to join an in progress game where odds are they'll join in a losing slot.
I don't want the game to end just because somebody leaves, though.
There will also be a system that punishes players for leaving games early continuously.