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  #16  
Old 01-03-2011, 11:21 PM
oo_jazz_oo oo_jazz_oo is offline
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Don't throw in random detail for the sake of detail.

Like the....idk what they are called, leafy shoot things. They are everywhere!

Don't fill in space with nonsense for the sake of taking up space. :P
(Give that space a purpose, or at least fill it in with detail that makes more sense. Blocking roots everywhere doesn't help anyone.)
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  #17  
Old 01-03-2011, 11:34 PM
Twilikari Twilikari is offline
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Everything has been noted
Fowlplay, I think i'll try the town/small gmap idea, when I'm done I'll post it, and a link to a nifty gmap creator I found somewhere on the forum.
~~~EDIT
Here's the first level of 4 for a tiny gmap


Last edited by Twilikari; 01-04-2011 at 03:00 AM..
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  #18  
Old 01-04-2011, 06:26 AM
MattKan MattKan is offline
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Quote:
Originally Posted by Twilikari View Post
Quote and Image
The top left corner has no graphics.

And you need much more detail. I don't like the grass around the house much, it seems odd that grass would go around a house like that exactly.

Overall Rating: 2/10

Why? You used SOME detail, but I think you can improve.
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  #19  
Old 01-04-2011, 06:40 AM
Fulg0reSama Fulg0reSama is offline
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Personally I like the lack of detail, It's rather quaint, though the major issue is the house... It looks rather bleh, Like I can see a welcome mat right there on a wooden ground. Other than that I agree about the top left corner :P
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  #20  
Old 01-04-2011, 09:23 AM
Twilikari Twilikari is offline
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Heh... The left corner is um... I forgot that part XD
I didn't scroll far enough, same with some of the dirt
I see what you guys are saying now, I think I'll finish this one up later and then keep going
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  #21  
Old 01-04-2011, 10:03 AM
MrAnonymous_P2P MrAnonymous_P2P is offline
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Might want to take into consideration that half of these people are used to UN style of "****-leveling"

Plus I'm sure very few have actually ever designed a server or any level with a unique leveling style.
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  #22  
Old 01-04-2011, 11:26 PM
Twilikari Twilikari is offline
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Quote:
Originally Posted by MrAnonymous_P2P View Post
Might want to take into consideration that half of these people are used to UN style of "****-leveling"

Plus I'm sure very few have actually ever designed a server or any level with a unique leveling style.
Is there a unique way anymore?
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