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  #16  
Old 01-04-2011, 08:03 PM
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Call stack.
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  #17  
Old 01-04-2011, 11:02 PM
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Originally Posted by Inverness View Post
Fear tactics might be useful in this case too. Notify all LATs that any abuse like what you're talking about would result in an immediate and permanent ban.
It doesn't work, especially when the administration after you promptly unbans everyone (and hires everyone on your blacklist).

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Call stack.
Call stack is no good when you can access the variables directly (unless you meant callstack for certain variables?).
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  #18  
Old 01-04-2011, 11:47 PM
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Originally Posted by cbk1994 View Post
Call stack is no good when you can access the variables directly (unless you meant callstack for certain variables?).
Idunno, I thought maybe you could just create a couple functions to change the vars, and they wouldn't do **** when they are not called from a weapon/whatever that's on the white list. Then just mirror the value of the var somewhere, and every once in a while, compare the actual var with the mirrored one. If they don't contain the same value, throw an alert, somewhere. Whatever.
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  #19  
Old 01-05-2011, 12:24 AM
cbk1994 cbk1994 is offline
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Originally Posted by Crow View Post
Idunno, I thought maybe you could just create a couple functions to change the vars, and they wouldn't do **** when they are not called from a weapon/whatever that's on the white list. Then just mirror the value of the var somewhere, and every once in a while, compare the actual var with the mirrored one. If they don't contain the same value, throw an alert, somewhere. Whatever.
They could just change the mirrored version too.
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  #20  
Old 01-05-2011, 12:58 AM
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Originally Posted by cbk1994 View Post
They could just change the mirrored version too.
Not if they don't know where it is
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  #21  
Old 01-05-2011, 01:35 AM
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Not if they don't know where it is
Security through obscurity is no security at all .
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  #22  
Old 01-05-2011, 10:17 AM
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Originally Posted by cbk1994 View Post
Security through obscurity is no security at all .
I know, it usually isn't :[ Got any better ideas, though?
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  #23  
Old 04-21-2011, 06:10 AM
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  #24  
Old 05-25-2011, 02:58 AM
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