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  #16  
Old 06-01-2010, 10:31 PM
salesman salesman is offline
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Originally Posted by hunterhunk View Post
Also, a point that hasn't been touched on yet: Removing those small areas in the main levels so members of the gang cant run through there, and getting lamed by flak, bow, etc will cease.
That's what we were talking about. Don't remove those...they're a good way to see what's going on before actually going into the base.

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  #17  
Old 06-02-2010, 12:35 AM
hunterhunk hunterhunk is offline
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Originally Posted by salesman View Post
That's what we were talking about. Don't remove those...they're a good way to see what's going on before actually going into the base.

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Oh, I thought you were talking about peeking into the elevator not that area. Well I guess that makes sense, but people just spam Flak, bow, SD, etc in that area. Not to mention a lot of sabre laming too.
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  #18  
Old 06-02-2010, 05:10 AM
Frankie Frankie is offline
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these suggestions are ridiculous. you're nit picking at every little thing that gives someone an advantage. at this point, you might as well make gang bases a giant blank square room and inside you can only use standard weapons.
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  #19  
Old 06-02-2010, 08:22 AM
salesman salesman is offline
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make gang bases a giant blank square room and inside you can only use standard weapons.
i support, great idea!!!
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  #20  
Old 06-02-2010, 12:22 PM
Supaman771 Supaman771 is offline
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Quote:
Originally Posted by hunterhunk View Post
but people just spam Flak, bow, SD, etc in that area. Not to mention a lot of sabre laming too.
You of all people could afford one of those. Not to mention there's 2 flaks and 2 bows, and the people who use them rarely raid. Plus I haven't seen SDing to the max level like it used to (3-4 people designated to just SD a room) because raiding has been on a low, with more people making suggestions than people actually doing it.

Sabre, just move out of the doorway, the only way you can lose to a sabre is if they combo with mines or you yourself try to lame them.
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  #21  
Old 06-02-2010, 10:05 PM
iRedemption iRedemption is offline
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I would still like to see gang beds + food disabled in gang bases...

you have to delete the exits entirely from the base though.
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  #22  
Old 06-02-2010, 11:45 PM
Vman13x Vman13x is offline
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Delete gang points and make it 2ecs for 1 cookie and everything will be good!
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  #23  
Old 06-05-2010, 01:40 AM
Vman13x Vman13x is offline
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Hunter, some of the things you said, you yourself do.
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  #24  
Old 06-07-2010, 05:23 AM
hunterhunk hunterhunk is offline
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Originally Posted by Vman13x View Post
Hunter, some of the things you said, you yourself do.
I do? I'd like to hear when I did these things.
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  #25  
Old 06-07-2010, 05:29 AM
Eclipse Eclipse is offline
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