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  #1  
Old 07-05-2010, 06:03 PM
Hiro Hiro is offline
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Originally Posted by Rufus View Post
European server?
no no no no no no no no no no no no no no no no
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  #2  
Old 07-05-2010, 06:45 PM
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Originally Posted by Rufus View Post
European server?
no, never put a suggestion like that in his head
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  #3  
Old 07-05-2010, 07:13 PM
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European server?
hope so
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Old 07-05-2010, 07:44 PM
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Originally Posted by Rufus View Post
European server?
hope not.
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  #5  
Old 07-05-2010, 11:39 PM
cbk1994 cbk1994 is offline
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Originally Posted by Rufus View Post
European server?
I think, and hope, you're not serious.
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  #6  
Old 07-06-2010, 01:16 AM
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  #7  
Old 07-06-2010, 02:11 AM
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Originally Posted by cbk1994 View Post
I think, and hope, you're not serious.
You think you'd have it bad if it were on a Euro server? As it stands, it's a minimum 250ms currently. Era and UN on a Euro server, minimum would be like 350ms
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  #8  
Old 07-08-2010, 12:38 AM
WhiteDragon WhiteDragon is offline
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Quote:
Originally Posted by Stefan View Post
Well we always have +700 players on classic iphone
There are several things that need to be taken into consideration: current playercount, number of files (>10 million files), planned software updates, etc. For Era/Unholy nation we plan to switch them to a new machine soon.
If you did partial backups maybe things would be easier to handle.

What I mean is backup the script/levels/etc frequently, and then do the player account information less often.


The current situation of no-backups is terrible.
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  #9  
Old 07-08-2010, 12:50 AM
Rufus Rufus is offline
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Originally Posted by WhiteDragon View Post
What I mean is backup the script/levels/etc frequently, and then do the player account information less often.
Shouldn't it be the other way around? Servers can easily make backups of their content.
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  #10  
Old 07-08-2010, 12:56 AM
WhiteDragon WhiteDragon is offline
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Quote:
Originally Posted by Rufus View Post
Servers can easily make backups of their content.
Any non-automatic solution is a bad one, in my opinion.


Quote:
Originally Posted by Rufus View Post
Shouldn't it be the other way around?
Account information is more important but harder to backup. The current solution is "scrap all backups", so I think less frequent account backups would be okay in this scenario.

Last edited by WhiteDragon; 07-08-2010 at 01:04 AM.. Reason: Spelling error
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  #11  
Old 07-08-2010, 06:09 AM
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Quote:
Originally Posted by Rufus View Post
Shouldn't it be the other way around? Servers can easily make backups of their content.
^This is true. Player flags, player weapons, player chests and other general player attributes change on a regular basis and with the frequency of adding and removing of certain flags, weapons and chests a player can go through in a single day, compared to how many times during a day a level has a tile or NPC moved/changed/deleted, the the lost information between the two comes down to the fact that the player, as a single and only entity, will have lost more in say a week.

Not to mention that when you download (or even created) something like a level, the last known "good" version of it would be on the computer (RC Downloads folder) of the last person who edited it.

As for weapons, scripts and NPC scripts and flags, they wouldn't be hard at all to back up automatically even when compiled with player information anyway. Though I've argued that player information is far more important to back up, at the end of the day, automatic backing up could easily handle all of the above areas.
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  #12  
Old 07-08-2010, 06:35 PM
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Account data is always changing, and should be backed up frequently.

Scripts and content only change when a staff member is working, and it's easy enough for them to back it up on their own.
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  #13  
Old 07-06-2010, 04:04 AM
benpoke103 benpoke103 is offline
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Move the servers to Iceland :o
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  #14  
Old 07-07-2010, 12:37 PM
Dnegel Dnegel is offline
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Move the servers to Iceland :o
I second this.
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  #15  
Old 07-06-2010, 05:14 AM
Jiroxys7 Jiroxys7 is offline
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Wait, I'm a bit lost here. What does changing era and UN's server have to do with server backups. (and potentially getting them back?)
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