Quote:
Originally Posted by Crono
What I was talking about before, of all times for Classic to be down it has to be now and not the last like 4 years it didn't even matter. u_u
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I was always upset about this. I also never understood why they chose to totally delete everything, start anew, and then they expected me to pretty much singlehandedly design the whole game in a sense (under the guise of 'story' which is not my strong point). One thing that pissed me off was I had been working very diligently on designing dungeons that would work well using their crazy systems at the time, and once I finally made some real progress all of my work had been basically nullified and they decided to rescript systems.
The only real problem Classic even ever had was that the fundamental basics of game design had been skipped over: for instance, there was never any dungeon lock-and-key system designed, as simple of a concept as it might seem to be. There were also no enemies that worked very well.
I would be inclined to believe that Classic would be doing pretty decent right now if it weren't for these foolish decisions made to take the server down and work on it from scratch. I left the project for six months and came back to see little progress that I could notice.