Quote:
Originally Posted by Stefan
Looks pretty impressive
Wondering for what you need requesturlfromgamefile(), is the lightmap generator running on a webserver?
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Yeah. The original implementation used pure GS2, but I wasn't happy with performance and didn't want the NPCServer to suffer.
Unfortunately, the light only collides with tiles because of this; I couldn't trust appending 512x512 bytes of GET data to get a half-res collision map, so I simply did 4096 bytes; the tile map. If you could enable POST on Testbed, though, instantly solved!
With a release, I'd like to host a central, PHP-powered hub for lightmap generation. Might as well go the extra mile; V6 isn't seeing a release soon and I need the requestfilefromblahblahblah function before release..
Also, is there a way to add more GUIControl elements to the scripted RC? Having access to this simply by opening scripted RC and having a simple weapon script that a server manager could install as a sort of "plugin" would be awesome.