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Originally Posted by alexandralove
Furniture making could be part of the job, yes. Why would it be a problem ? GK is supposed to have some RP.
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I'mma roleplay a leet furniture maker hurf durf. Get real.
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Originally Posted by alexandralove
And who ever said the jobs would have each 107 levels ?
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Because jobs like mining and smithing and alchemy and so forth
are already tied to experience. You get a small amount of experience for doing them.
You need to look at what skills are currently available on GK, and realize that they're all tied to experience categories. expanding the mining system would work, but you'd need to figure out things like what metals would be obtainable at what levels, and so forth. Same goes for any other crafting skill. You should have a look at how I structured 'profession' skills in the other thread about Job Specialties.