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  #16  
Old 09-15-2001, 06:10 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by toad1413


That's a big w you have there. Can I borrow it?
You may borrow half of it so that we both have a v each.
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  #17  
Old 09-15-2001, 06:13 PM
Slaktmaster Slaktmaster is offline
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And everybody was happy so they went home to drink beer.
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  #18  
Old 09-15-2001, 06:18 PM
BrianDAPenguin BrianDAPenguin is offline
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Good idea, however it might be confusing to those who have never used an rc before.
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  #19  
Old 09-15-2001, 06:20 PM
thotijn thotijn is offline
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cool idea...
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  #20  
Old 09-15-2001, 06:23 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by BrianDAPenguin
Good idea, however it might be confusing to those who have never used an rc before.
Not really. The players wouldn't need to know how the numbers were allocated.

Hmm... I'm presuming that Lycia's system works on server IDs, which are readable by NPCs. Though I'm not sure if the NPC Server can list all the players on the server. If not, then you could always do something like "come to suchandsuch room for a chance to win". Or maybe you could adapt the concept into a raffle.
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  #21  
Old 09-15-2001, 06:27 PM
BrianDAPenguin BrianDAPenguin is offline
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Quote:
Originally posted by Kaimetsu


Not really. The players wouldn't need to know how the numbers were allocated.

Hmm... I'm presuming that Lycia's system works on server IDs, which are readable by NPCs. Though I'm not sure if the NPC Server can list all the players on the server. If not, then you could always do something like "come to suchandsuch room for a chance to win". Or maybe you could adapt the concept into a raffle.
You seem confused already ;-)
I think she means she will draw a number, (maybe with an npcw) then look at the I.D.'s, and possibly doing a roll-over if nobody wins...
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  #22  
Old 09-15-2001, 07:03 PM
grim_squeaker_x grim_squeaker_x is offline
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Hmm... I'm not sure but wouldn't the following script work for that?
NPC Code:
if (playerchats) {
if (strequals(#g,Events Team)&&strequals(#c,ID-o-Matic)) {
this.test=0;
while (this.test==0) {
i=int(random(0,150));
with (players[i]) {
this.test=1;
playerrupees+=10;
}
}
}
}

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  #23  
Old 09-15-2001, 07:27 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by BrianDAPenguin


You seem confused already ;-)
I think she means she will draw a number, (maybe with an npcw) then look at the I.D.'s, and possibly doing a roll-over if nobody wins...
Please do not be so stupid. She is picking a random player using their server ids as reference.
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  #24  
Old 09-15-2001, 07:29 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by grim_squeaker_x
Hmm... I'm not sure but wouldn't the following script work for that?
NPC Code:
if (playerchats) {
if (strequals(#g,Events Team)&&strequals(#c,ID-o-Matic)) {
this.test=0;
while (this.test==0) {
i=int(random(0,150));
with (players[i]) {
this.test=1;
playerrupees+=10;
}
}
}
}

I dunno, do normal NPCs have access to the players[index] objects of players on other levels?
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  #25  
Old 09-15-2001, 07:32 PM
toad1413 toad1413 is offline
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Quote:
Originally posted by Kaimetsu


You may borrow half of it so that we both have a v each.
Thanks. *whacks Kaimetsu over the head with hes v* Mwahaha. My reign of terror begins!!
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  #26  
Old 09-15-2001, 07:34 PM
toad1413 toad1413 is offline
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Quote:
Originally posted by grim_squeaker_x
Hmm... I'm not sure but wouldn't the following script work for that?
NPC Code:
if (playerchats) {
if (strequals(#g,Events Team)&&strequals(#c,ID-o-Matic)) {
this.test=0;
while (this.test==0) {
i=int(random(0,150));
with (players[i]) {
this.test=1;
playerrupees+=10;
}
}
}
}

I'm thinking that would instintanously (sp?) set this.test to 0, get the random number, give the player 10g and then set this.test to 1. Am I right?
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  #27  
Old 09-16-2001, 02:00 AM
LordMatt LordMatt is offline
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how would that work? we wouldn't have the account name or nick of the player
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  #28  
Old 09-16-2001, 02:05 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by LordMatt
how would that work? we wouldn't have the account name or nick of the player
What are you replying to?
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  #29  
Old 09-16-2001, 02:06 AM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Originally posted by LordMatt
how would that work? we wouldn't have the account name or nick of the player
If you're replying to me... It automattically adds the gralats to the drawn person.
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  #30  
Old 09-16-2001, 02:07 AM
grim_squeaker_x grim_squeaker_x is offline
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Quote:
Originally posted by toad1413


I'm thinking that would instintanously (sp?) set this.test to 0, get the random number, give the player 10g and then set this.test to 1. Am I right?
You're right.
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