Quote:
Originally Posted by Cubical
i have spent over $10,000 on gelats on iclassic. I only have 7 played hours
|
I spent $6,000 on NES games and i've only played a couple hundred hours
Lucky for me that collection is worth a little more then double that now. So don't feel bad. I think I spent hundreds, to thousands on graal over my 10+ years.
Quote:
Originally Posted by -Ching
ok lets get real. graal pc doesnt make money, igraal does. pc graal dead, igraal alive.
think thats everything sorted, lets go pub
|
Your right about mobile making more then pc.. They should have jumped on the bandwagon of micropayment on pc back in the day when people shelled out thousands and there were higher player counts on pc.
But..
Hasn't mobile servers also seen slightly decreased player counts? If graal really wants to bash RPG, in an Adventure game.. it's more then welcome to but thats how PC died everything went RPG/Dungeon based. I think most notably is GK with its 1 level dungeons that you just fight a few rounds then a boss or something.
Era for mobile tho is different then the already forced rpg play. The thing is tho that mobile servers get recognized more.. there much easier to find in the app store just randomly searching then it would ever be for PC Graal which has virtually no advertisement, endorsement's, or anything really that would advertise them. So you can look for yourself that the quality of the mobile servers, also is higher then there PC counterparts. Better quality makes people willing to stick around longer, face it the unique ip's that get to both pc and mobile.. mobile has a higher retention then pc because of it's quality. But still I refuse to play them because id prefer a pc environment, a server with less then 50-100 people idle in 1 single level o.O, and finally a keyboard.