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  #256  
Old 12-30-2009, 02:25 AM
SKJF91 SKJF91 is offline
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We have already added hats, snow and a new binary version for fixing lag. Xor, cbk1994, fowlplay4 & co have also added and are improving a spar system and there are GPs for preventing that people block the entry to caves.
None of this is documented in the game. I can't find the spar center, and everyone consistently asks "what is there to do on this game?". A tutorial is needed, these updates need to be put in game. I seen the hats, theres one - it's a santa hat?

What about changing clothes, new players are thrown in the center of 'graal city' with absolutely no direction. If you'd like to keep these players, and eventually have them referred to official graal you're going to need to keep them in a good direction.
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  #257  
Old 12-30-2009, 02:37 AM
12171217 12171217 is offline
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So when is an iPhone testbed opening up?

I'm a prospective playerworld owner, like Era's iPhone project.
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  #258  
Old 12-30-2009, 02:41 AM
Dnegel Dnegel is offline
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Originally Posted by 12171217 View Post
So when is an iPhone testbed opening up?
Would be neat.
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  #259  
Old 12-30-2009, 02:54 AM
12171217 12171217 is offline
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To be honest, I'm not sure I call three people collaborating on a single spar system progress. One of them could complete it in, like, an hour, without any problems.

Just my two cents..
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  #260  
Old 12-30-2009, 02:55 AM
SKJF91 SKJF91 is offline
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Originally Posted by 12171217 View Post
To be honest, I'm not sure I call three people collaborating on a single spar system progress. One of them could complete it in, like, an hour, without any problems.

Just my two cents..
Please don't try to knock these high-quality developers, they must make sure there is no bugs in typing 'sparringzone' in an npc.
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  #261  
Old 12-30-2009, 03:03 AM
cbk1994 cbk1994 is offline
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Originally Posted by 12171217 View Post
To be honest, I'm not sure I call three people collaborating on a single spar system progress. One of them could complete it in, like, an hour, without any problems.

Just my two cents..
I think it's quite obvious he didn't mean that all of the developers are working on a spar system .
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  #262  
Old 12-30-2009, 03:05 AM
12171217 12171217 is offline
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Originally Posted by cbk1994 View Post
I think it's quite obvious he didn't mean that all of the developers are working on a spar system .
Really? Read it again o_o

"Xor, cbk1994, fowlplay4 & co have also added and are improving a spar system..."

I'm not trying to bash you guys, but the app is going off in the wrong direction, and sparring is fairly awkward on the iPhone. People want content, and sparring is almost exactly the same as PKing. They won't look twice at it. Give them a tutorial, give them direction.
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  #263  
Old 12-30-2009, 03:11 AM
cbk1994 cbk1994 is offline
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Originally Posted by 12171217 View Post
Really? Read it again o_o

"Xor, cbk1994, fowlplay4 & co have also added and are improving a spar system..."

I'm not trying to bash you guys, but the app is going off in the wrong direction, and sparring is fairly awkward on the iPhone. People want content, and sparring is almost exactly the same as PKing. They won't look twice at it. Give them a tutorial, give them direction.
And you've also seen projects such as Era iPhone spring up. I don't have RC or client access to Classic iPhone, so I don't know about any of the development going on there, but I know that there's more going on with Graal iPhone than a spar system.
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  #264  
Old 12-30-2009, 03:27 AM
SKJF91 SKJF91 is offline
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Originally Posted by cbk1994 View Post
And you've also seen projects such as Era iPhone spring up. I don't have RC or client access to Classic iPhone, so I don't know about any of the development going on there, but I know that there's more going on with Graal iPhone than a spar system.
Yes, we know.. didn't you read, there is now hat and snow particles!
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  #265  
Old 12-30-2009, 03:31 AM
12171217 12171217 is offline
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Originally Posted by cbk1994 View Post
And you've also seen projects such as Era iPhone spring up. I don't have RC or client access to Classic iPhone, so I don't know about any of the development going on there, but I know that there's more going on with Graal iPhone than a spar system.
Yeah, I know about Era iPhone, however irrelevant that is to Classic iPhone, but the sentence, if you read it, it sounds like you're all working on a spar system z_z

Why are all the scripters and talented devs on Graal so pompous now? It makes me feel like I have to be a **** in order to be taken seriously.
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  #266  
Old 12-30-2009, 04:32 AM
fowlplay4 fowlplay4 is offline
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The spar system is fairly complete and tracks your wins and loses in your profile, just need to work out a bug that allows them to use the bomb and bow. I also attached an image of one of the rooms, it auto-focuses when you're in a spar (due to the update you don't see spectator chat either) and sitting down.

The next thing on the agenda (mine anyway) is working on a News script to notify players of updates but it's pretty cool how well word of mouth worked out.

Then improving the Map Script (Toggling the heads, Way Points / Map Markers)

Followed by quests, house system, and more content but this will require some collaboration with the rest of Classic iPhone team.
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  #267  
Old 12-30-2009, 04:39 AM
12171217 12171217 is offline
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Christ, those players in the center must be laggy as all Hell, unless they're in a separate level and just moving about through NPCs.

EDIT:
Just went into the spar arena. Must say I'm pretty impressed with how the interface works out and how smooth the whole affair worked out. Good job, guys

It would be better if it was a bit more linear for players. Make it a single hallway leading to the arena, or maybe two arenas, and make it a nopk zone in the entrance hallways, because it's kind of annoying to see people fighting outside.

Still waiting on tailor commands, though!
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  #268  
Old 12-30-2009, 04:48 AM
fowlplay4 fowlplay4 is offline
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Originally Posted by 12171217 View Post
Christ, those players in the center must be laggy as all Hell, unless they're in a separate level and just moving about through NPCs.
It's not bad at all due to the update and the auto-focus since it doesn't have to draw all those players.

Edit: Yeah that was the plan, need to move the spawn points so they aren't warped in front of the doorway when the spar is over.
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  #269  
Old 12-30-2009, 05:18 AM
SKJF91 SKJF91 is offline
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206 players - it now doubles graal's playercount!
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  #270  
Old 12-30-2009, 05:42 AM
12171217 12171217 is offline
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Originally Posted by fowlplay4 View Post
It's not bad at all due to the update and the auto-focus since it doesn't have to draw all those players.

Edit: Yeah that was the plan, need to move the spawn points so they aren't warped in front of the doorway when the spar is over.
I saw you ingame, and asked why you had 100 AP !

You probably remember me.

EDIT: Also, it would be cool if you did the separate level thing. I just played in a room with a bunch of people, and it got quite slow.. But my ratio is still 17 : 7, so I'm happy with that :]
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