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  #211  
Old 11-14-2010, 11:59 PM
MrOmega MrOmega is offline
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Finishing up the main overworld, will post a pic sometime tonight or tomorrow
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  #212  
Old 11-15-2010, 05:08 AM
maximus_asinus maximus_asinus is offline
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I've been busy with social events the entire weekend but I've put aside some time to work tomorrow after the gym. I will post some before and after pictures then.
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  #213  
Old 11-15-2010, 05:25 AM
MrOmega MrOmega is offline
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Quote:
Originally Posted by maximus_asinus View Post
I've been busy with social events the entire weekend but I've put aside some time to work tomorrow after the gym. I will post some before and after pictures then.
Thank you again, any work is greatly appreciated.
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  #214  
Old 11-16-2010, 07:00 AM
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Updated map of the overworld, sorry for low color depth. Only 90 colors to fit under the one MB restriction.

E.Here's also a smaller version with 256 colors
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Last edited by MrOmega; 11-16-2010 at 07:20 AM..
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  #215  
Old 11-16-2010, 07:18 AM
DustyPorViva DustyPorViva is offline
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Not much to say other than the fact that forest in the top-right is horrible. Why are you using NPC's for EVERY tree(at least I'm assuming so, because trees definitely don't tile that way). Why not just tile them correctly? The way you have it now screams in my head, "THAT'S NOT POSSIBLE PERSPECTIVE-WISE!!!" It kind of looks like someone went a bit crazy right-clicking a tree NPC.

Also, don't overuse the rocks in the dirt. It makes it look very busy.
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  #216  
Old 11-16-2010, 07:19 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by DustyPorViva View Post
Not much to say other than the fact that forest in the top-right is horrible. Why are you using NPC's for EVERY tree(at least I'm assuming so, because trees definitely don't tile that way). Why not just tile them correctly?
It's most likely tiles, he's using tilelayers.
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  #217  
Old 11-16-2010, 07:21 AM
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Quote:
Originally Posted by DustyPorViva View Post
Not much to say other than the fact that forest in the top-right is horrible. Why are you using NPC's for EVERY tree(at least I'm assuming so, because trees definitely don't tile that way). Why not just tile them correctly? The way you have it now screams in my head, "THAT'S NOT POSSIBLE PERSPECTIVE-WISE!!!" It kind of looks like someone went a bit crazy right-clicking a tree NPC.

Also, don't overuse the rocks in the dirt. It makes it look very busy.
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Originally Posted by xXziroXx View Post
It's most likely tiles, he's using tilelayers.
Both of you are correct, if you play through the forest in game it seems to run fine, I've had someone message me that before but retracted what they said after playing. :P
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  #218  
Old 11-16-2010, 07:35 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by MrOmega View Post
Both of you are correct, if you play through the forest in game it seems to run fine, I've had someone message me that before but retracted what they said after playing. :P
I think you should still try to make an effort to keep them more into perspective. Regardless of whether it's tiles or NPCs, it looks like NPCs.
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  #219  
Old 11-16-2010, 08:08 AM
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In my opinion, they look fine and when you are going through the forest it looks amazing to me. I appreciate your opinion but I kindly have to disagree with your post about the perspective. Sorry.
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  #220  
Old 11-16-2010, 07:01 PM
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I think the trees look fine, but I agree with the rock statement.
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  #221  
Old 11-16-2010, 10:05 PM
MrOmega MrOmega is offline
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It was the sand paths doing but I'll go through and fix it sometime
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  #222  
Old 11-16-2010, 10:14 PM
maximus_asinus maximus_asinus is offline
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my monitor crapped out on me while I was working, lucky it is under warrenty but will be a few days getting a new one to replace it.
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  #223  
Old 11-19-2010, 05:10 PM
MrOmega MrOmega is offline
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Gave the dungeon a face lift and cleaned it up some. Please note, levels that seem empty are filled with certain NPC traps and baddies. No level is 'empty'.
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  #224  
Old 11-19-2010, 05:44 PM
Dnegel Dnegel is offline
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Gave the dungeon a face lift and cleaned it up some. Please note, levels that seem empty are filled with certain NPC traps and baddies. No level is 'empty'.
Sweet!
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  #225  
Old 11-23-2010, 04:56 AM
DustyPorViva DustyPorViva is offline
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I beat your little mini-game(which I gotta admit was fun), but got nothing. WTF.
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