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  #1  
Old 10-04-2010, 01:37 AM
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Quote:
Originally Posted by spydrct02 View Post
------skip---------skip----------skip-------
Hmmm If it's freezing each 3 seconds then it might be the FILENAMECACHE.txt. If you have installed Graal on an external or very slow hard drive then saving the file name cache can slow down the game. Can you try to open game_config.txt and change this value: cachefilenames=false (or open the old Graal and disable file name cache in the options)? We could add an option for that in the new scripted option window, currently it only shows options needed for the Linux version.

We can also add an option to change the default font.
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Old 10-04-2010, 01:41 AM
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Quote:
Originally Posted by Stefan View Post
Hmmm If it's freezing each 3 seconds then it might be the FILENAMECACHE.txt. If you have installed Graal on an external or very slow hard drive then saving the file name cache can slow down the game. Can you try to open game_config.txt and change this value: cachefilenames=false (or open the old Graal and disable file name cache in the options)? We could add an option for that in the new scripted option window, currently it only shows options needed for the Linux version.

We can also add an option to change the default font.
I was getting this same skipping issue with opengl but not without it, filenamecache was however never an issue with v5.
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Old 10-04-2010, 10:20 PM
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Quote:
Originally Posted by Stefan View Post
Hmmm If it's freezing each 3 seconds then it might be the FILENAMECACHE.txt. If you have installed Graal on an external or very slow hard drive then saving the file name cache can slow down the game. Can you try to open game_config.txt and change this value: cachefilenames=false
The skipping happens every 1 second... it even syncs with my clock ticking. It isn't hard drive usage causing it, it's CPU usage spikes every second it seems. Anyway, I tried the filenamecache to false and it still skips.

Pressing any key also doubles the CPU usage graal uses for me until I let go of it, including movement. This is me on v6 with only me in a level:
slowwwwww*SKIP*slowwwwww*SKIP*slowwwwww*SKIP*sloww www

I'm so tempted to make a video of it, should I?
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Old 10-04-2010, 10:29 PM
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If you have something highlighted in the F2 menu and you try to get something to add to it, it won't unless you unhighlight whatever you had highlighted. o-o hopefully I explained this right. :P
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Old 10-05-2010, 12:50 PM
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Quote:
Originally Posted by spydrct02 View Post
The skipping happens every 1 second... it even syncs with my clock ticking. It isn't hard drive usage causing it, it's CPU usage spikes every second it seems. Anyway, I tried the filenamecache to false and it still skips.

Pressing any key also doubles the CPU usage graal uses for me until I let go of it, including movement. This is me on v6 with only me in a level:
slowwwwww*SKIP*slowwwwww*SKIP*slowwwwww*SKIP*sloww www

I'm so tempted to make a video of it, should I?
There are a few things which are done one time each second, e.g. removing unused textures from memory and similar things. May be I can make a special verison which is logging how much time those things take.
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Old 10-03-2010, 10:12 PM
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Had to switch back to V5 today, I got disconnected about 10 times in less than an hour
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Old 10-03-2010, 11:14 PM
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It was mentioned that this.chat was automatically hiding after 3 seconds, it also seems that once it gets hidden like this it will not display the next time this.chat is set.

Without using opengl it seems as if all emitters are displaying the equivalent of 2 or 3 tiles higher than they should be.

I was testing a few things on a trial and noticed another level display issue as a result of entering Observer Mode and the screen focussing on a player several levels away:



The black square was much bigger than this and had correctly animated flower tiles within it originally but I couldn't screenshot it quick enough, it was without opengl again however.
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  #8  
Old 10-04-2010, 07:23 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by ffcmike View Post
Without using opengl it seems as if all emitters are displaying the equivalent of 2 or 3 tiles higher than they should be.
Confirmed. Also seems that previously barely visible smoke emitters now have turned pitch black. Same thing happening in OpenGL, but even the fire itself changed behavior there and more or less completely vanished.

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It would also be nice with an option to mute/un-mute all sound at once with just one button. Un-muting would restore the bars to the positions they were at before muting.

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  #9  
Old 10-04-2010, 11:57 AM
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Quote:
Originally Posted by xXziroXx View Post
Confirmed. Also seems that previously barely visible smoke emitters now have turned pitch black. Same thing happening in OpenGL, but even the fire itself changed behavior there and more or less completely vanished.
Please give server name, level name and script.
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Old 10-04-2010, 12:11 PM
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Quote:
Originally Posted by Stefan View Post
Please give server name, level name and script.
Maloria, mal-h06.nw, object_torch.
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  #11  
Old 10-04-2010, 02:26 AM
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I've had the skipping problem since I downloaded v6, but it's VERY minor, but annoying. FPS checks can't even notice it because it's so quick, and I have a decent HDD.
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  #12  
Old 10-04-2010, 04:23 AM
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Kind of a weird bug but this is the best I can describe it and replicate it:

On GK, when I hold out my shield with the D button, you hold D press ctrl, let go of D then let go of ctrl and your shield will be held out until you either press D again or sometimes it just stops itself. I hope I explained this good enough. :P
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  #13  
Old 10-04-2010, 05:40 AM
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Using openGL seemed to fix my client freezing when connecting to other servers some how.
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Old 10-04-2010, 10:36 AM
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i'd like to say that, openURL is very annoying without a promt, as on GK, when you spar, there is a "scroll" on the ground that uses openURL, next to the door, that you hit frequently when you get killed because of the pushback when damaged.
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Old 10-05-2010, 04:07 PM
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Could you post or attach your game_console.log file (from the Graal folder) ?
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Old 10-05-2010, 05:10 PM
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I'm getting a weird image where my mouse is when taking videos.

EDIT: OK, here's something new... The client just crashed while I was playing through my server ( In OpeGL, btw)
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File Type: zip graal_1286291261.zip (531.7 KB, 782 views)
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  #17  
Old 10-05-2010, 08:11 PM
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Here it is, and I guess I used opengl mode last.
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  #18  
Old 10-05-2010, 09:34 PM
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Here it is, and I guess I used opengl mode last.
Can you also do this without opengl?
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  #19  
Old 10-06-2010, 12:35 AM
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Here it is in regular v6
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  #20  
Old 10-06-2010, 06:04 PM
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I don't suppose there's any way to install this without uninstalling v5 is there? I'd like to try stuff on my server, but from the sound of it, I dont think it'd cope too well at all with my computer for casual use.
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Old 10-06-2010, 06:10 PM
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Quote:
Originally Posted by Jiroxys7 View Post
I don't suppose there's any way to install this without uninstalling v5 is there? I'd like to try stuff on my server, but from the sound of it, I dont think it'd cope too well at all with my computer for casual use.
Just make a copy of the v5 exe and keep it in the Graal folder.
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Old 10-06-2010, 06:43 PM
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Quote:
Originally Posted by Jiroxys7 View Post
I don't suppose there's any way to install this without uninstalling v5 is there? I'd like to try stuff on my server, but from the sound of it, I dont think it'd cope too well at all with my computer for casual use.
You could just extract the v6 client to a completely new folder and have it run from there?
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Old 10-06-2010, 09:43 PM
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Quote:
Originally Posted by Jiroxys7 View Post
I don't suppose there's any way to install this without uninstalling v5 is there? I'd like to try stuff on my server, but from the sound of it, I dont think it'd cope too well at all with my computer for casual use.
just rename the v6 client to something like, graal_v6beta.exe, and u can have it in the same folder as the v5, works perfectly, i'm doing this.
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Old 10-06-2010, 08:26 PM
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NPC Code:
Script: Function -ScriptedRC.addPlayerlistMenuEntries not found in function onCreated in script of Weapon -Playerlist_v6
Script: Function updateVisibleDistance not found in function OptGraphicsVisibleDistance.onAction in script of Weapon -Serverlist_Options

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Old 10-06-2010, 10:33 PM
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Well first bug I immediately noticed was that when you toggle the playerlist to display community names, when you mouse over them on the playerlist, it still shows "Community: blahblah" instead of say, "Nickname: unknown" or whatever thier current nickname is set to.

edit: also, pms are still external even though i set them to internal.

It also seems that the playerlist will dock regardless of if you have it enabled or disabled.

Maximizing the main graal window will cover up the playerlist unlike v5.

And it does indeed take up much more CPU than v5 (this taking 50% cpu when idle compared to the v5 @ about 30% when semi-active. v6 taking upwards of over 75%~ cpu when active.)
I do hope this version will be much faster compared to v5 before it's officially released. graalv1&2 ran perfectly. then the speed was all downhill from then on. getting worse with each new version. I hope this trend doesnt continue (hoping im not alone on this)
so yeah.
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Old 10-09-2010, 02:56 AM
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Not sure why, but the client will sometimes crash due to my baddie system when the baddie attacks the player. Never did this in v5.1.
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Old 10-09-2010, 04:08 PM
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Hmmm at least it could prevent accidently opening the same url several times I guess.
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Old 10-09-2010, 06:15 PM
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Quote:
Originally Posted by LoneAngelIbesu View Post
Similarly, how often to users try and trick people to visiting shock sites?

Lol shock sites?
I get a notice when I'm about to visit an unsafe site that has been reported to download trojans and viruses to visitor's computers. Anyone who gets such notices like I do could take down the URL name, then make an NPC that opens the page for players or make a staff command for themselves that finds a specific player they dont like, then opens that page.
if their target doesnt have protection against this, then the attack is a success and now they have a major problem. (Note that some sites can trigger their own download without the user's permission.)
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Old 10-10-2010, 03:31 AM
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There seems to be a problem in the options:



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Old 10-10-2010, 01:38 PM
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There seems to be a problem in the options:



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Mixed up profile; I'll have a look at that shortly.
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Old 10-10-2010, 03:07 PM
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Mixed up profile; I'll have a look at that shortly.
add mute all sounds while your at it
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Old 10-15-2010, 02:57 AM
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Quote:
Originally Posted by spydrct02 View Post
- Windows XP Pro SP3, Mobile Intel(R) 945 Express Chipset Family
- I was on Era and got an admin to do my clientstats twice, I attached the second one.
That are the stats from when it was laggy? I don't see anything slow except a couple douzen of slow tree scripts.

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Originally Posted by MrOmega View Post
My client is crashing whenever my baddie system hits/kills the player, never did this on v5.1
The stats you have attached are from which server? It looks like you were in a particle test level, 30 particle emitters emitting tons of particles?

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Mixed up profile; I'll have a look at that shortly.
We also need to remove the 3d-visibility sliders. Wondering if we still need the particle-options, with the new version the particles should be fast enough and the script variables are not checked for on a lot of servers.
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Old 10-15-2010, 03:09 AM
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Quote:
Originally Posted by Stefan View Post
We also need to remove the 3d-visibility sliders. Wondering if we still need the particle-options, with the new version the particles should be fast enough and the script variables are not checked for on a lot of servers.
The particle setting is pretty useful really. Just because most servers aren't taking advantage of them doesn't mean that those that do should suffer for it.
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Old 10-15-2010, 10:27 PM
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Quote:
Originally Posted by Stefan View Post
That are the stats from when it was laggy? I don't see anything slow except a couple douzen of slow tree scripts.
I didn't know it had to be slow during the test... I just sat idle and did other things. Isn't it slow for you too? I don't feel like constantly moving slow for 10 to 30+ minutes while waiting on an admin to probably not respond, you know? If I still had RC I would do it myself, but I think I was removed for being away too long, and the whole staff team changed since I was last on, sooo blah.
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Old 10-16-2010, 12:25 AM
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I didn't know it had to be slow during the test...
Well the goal is to reduce the lag/slowness for people who have the problem. Most people actually report major increases in speed.
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Old 10-11-2010, 12:06 AM
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To everyone who has performance problems:
- Please tell us your Windows version and Graphics card
- On your favourite server please get an admin doing "/clientstats youraccountname", twice, with 10 seconds inbetween, and post or attach the second of those stats here
That way we can eventually see what is slowing you down.
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  #37  
Old 10-13-2010, 06:17 PM
spydrct02 spydrct02 is offline
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Quote:
Originally Posted by Stefan View Post
To everyone who has performance problems:
- Please tell us your Windows version and Graphics card
- On your favourite server please get an admin doing "/clientstats youraccountname", twice, with 10 seconds inbetween, and post or attach the second of those stats here
That way we can eventually see what is slowing you down.
- Windows XP Pro SP3, Mobile Intel(R) 945 Express Chipset Family
- I was on Era and got an admin to do my clientstats twice, I attached the second one.
Attached Files
File Type: txt clientstats_spydrct02.txt (10.3 KB, 903 views)
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  #38  
Old 10-11-2010, 12:57 AM
oo_jazz_oo oo_jazz_oo is offline
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Whenever I open the task manager while Graal is running, the client freezes.

Although, its only the image that freezes. I can still hear myself walking around if I use the arrow keys.
So, task manager crashes the clients video...

I'm running on windows 7 home premium, 64-bit.
ATI Radeon HD 3200 graphics card.

But, I had this problem on the last client as well.
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  #39  
Old 10-11-2010, 09:33 AM
TSAdmin TSAdmin is offline
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Quote:
Originally Posted by oo_jazz_oo View Post
Whenever I open the task manager while Graal is running, the client freezes.

Although, its only the image that freezes. I can still hear myself walking around if I use the arrow keys.
So, task manager crashes the clients video...

I'm running on windows 7 home premium, 64-bit.
ATI Radeon HD 3200 graphics card.

But, I had this problem on the last client as well.
Try to resize the window a little then back to what you had it. The image should unfreeze if it's what I'm thinking it is. I'm guessing when you open Task Manager, it's prompting you with the User Account Control that blanks the screen slightly asking you to Continue?
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  #40  
Old 10-11-2010, 09:44 PM
oo_jazz_oo oo_jazz_oo is offline
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Quote:
Originally Posted by TSAdmin View Post
Try to resize the window a little then back to what you had it. The image should unfreeze if it's what I'm thinking it is. I'm guessing when you open Task Manager, it's prompting you with the User Account Control that blanks the screen slightly asking you to Continue?
Resizing the window just makes everything black.

And no, its not prompting me with the user account control.

My client stats are attached.
And I also noticed some other weird things.
Pure white tiles on the tileset dont draw correctly. They seem to appear as transparent, so, anywhere with white tiles, it the image gets skewed. (Image attached, left is v6, right is v5)

And one more thing, when using this script:
PHP Code:
new GuiDrawingPanel("Tile_Editor_Tiles") {
    
0;
    
width 2048;
    
height 512;
    
clearall();
    
drawimage(00gettileset());

The tiles will not draw the full 2048. It seems to draw the control, just not display the image.
About half way, the image just dissapears, but it actually extends the parent control the full 2048.
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ID:	51831  
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File Type: txt client_stats.txt (7.6 KB, 920 views)
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