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  #211  
Old 11-07-2009, 09:04 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Quote:
Originally Posted by DustyPorViva View Post
Yup, and look how well-received Graal's current direction has been.
... due to a change in GUI color?
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  #212  
Old 11-07-2009, 09:07 PM
Darlene159 Darlene159 is offline
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Originally Posted by LoneAngelIbesu View Post
... due to a change in GUI color?
The website, as is now, looks like it is for a whole different game, and has never been liked by most.

The green colors match Graal, and match the forums.
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  #213  
Old 11-07-2009, 09:09 PM
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Originally Posted by Darlene159 View Post
The green colors match Graal
Matches Graal's what?

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Originally Posted by Darlene159 View Post
and match the forums.
Easily changed.
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  #214  
Old 11-07-2009, 09:10 PM
Darlene159 Darlene159 is offline
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Originally Posted by Rufus View Post
Matches Graal's what?
The way Graal has always been, I guess.



Quote:
Easily changed.
Yes, I know. I like it the way it is. It's pleasing, and not harsh on the eyes
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  #215  
Old 11-07-2009, 09:12 PM
Rufus Rufus is offline
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Well, I agree with this.

Quote:
Originally Posted by LoneAngelIbesu View Post
Doesn't mean it ever actually looked good. There have huge changes in design and aesthetics since Graal primarily used green (which was like.. 4? years ago). The only time you see dark green as the focal color in a design is when it's part of nature. Otherwise it's just not that effective of a design.

Stop clinging to the past plz.
I don't think I've ever seen an attractive fully-green website.
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  #216  
Old 11-07-2009, 09:18 PM
DustyPorViva DustyPorViva is offline
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There's a reason I don't do web design, rofl.
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I was bored though. However, I will say that even if I don't like my design, I like the ideas behind it:
> A calender for servers to use to post upcoming events on would be great!
> There needs to be less advertising of Graal on the website and more news.
> I was always a fan of bar navigation rather than drop menus. Purely my own taste, though.
> Less of a hub and more of a universal page for Graal itself. I don't like the idea of dividing up the site into different pages for different servers.
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  #217  
Old 11-07-2009, 09:41 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Quote:
Originally Posted by DustyPorViva View Post
> A calender for servers to use to post upcoming events on would be great!
> There needs to be less advertising of Graal on the website and more news.
> I was always a fan of bar navigation rather than drop menus. Purely my own taste, though.
> Less of a hub and more of a universal page for Graal itself. I don't like the idea of dividing up the site into different pages for different servers.
I like the ideas.

Anyways, tried to add green, but it doesn't look like a Graal website, since it's (poor) 'vector' work; trees could be made to look more like in-game trees; maybe add a Kingdoms-like cottage that the guys in the air balloon would be pointed to... Essentially, incorporate things from inside the client, rather than using 'vector' work.

I'm no expert web designer, and I'm probably not even that good, but I think something along the lines of this design would be great. The hills at the bottom don't have to interact with the content box, so that the box could vertically expand as content is added. The hills could be anchored at the very bottom of the page.

To me, it does convey what Graal is about. It's a fun, 'bright' game. It's light-hearted.
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  #218  
Old 11-08-2009, 01:22 AM
WhiteDragon WhiteDragon is offline
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Quote:
Originally Posted by DustyPorViva View Post
I was bored though. However, I will say that even if I don't like my design, I like the ideas behind it:
> A calender for servers to use to post upcoming events on would be great!
> There needs to be less advertising of Graal on the website and more news.
> I was always a fan of bar navigation rather than drop menus. Purely my own taste, though.
> Less of a hub and more of a universal page for Graal itself. I don't like the idea of dividing up the site into different pages for different servers.
For anyone attempting this, the purpose of this redesign is to market Graal, not provide a portal for existing users (although that'd be a good separate idea).
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  #219  
Old 11-08-2009, 01:28 AM
Rufus Rufus is offline
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Quote:
Originally Posted by WhiteDragon View Post
For anyone attempting this, the purpose of this redesign is to market Graal, not provide a portal for existing users (although that'd be a good separate idea).
They're the same thing.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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  #220  
Old 11-08-2009, 02:02 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by WhiteDragon View Post
For anyone attempting this, the purpose of this redesign is to market Graal, not provide a portal for existing users (although that'd be a good separate idea).
And you don't think a new player seeing lots of news and events planned will get them interested? A website like the current one is stagnant, and thus doesn't give the player any sort of idea of how active the game actually is. I know it's a bit ironic given Graal's current... dead state, but it's still something that should be planned for.

For example, logging on to the website and seeing all the planned events for the different servers for Halloween would have definitely intrigued me as a potential costumer. Look at the current state, what is there has been there since they released it. You can dedicate your advertising to an 'about the game' or something section like every other game out there does.
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  #221  
Old 11-08-2009, 02:24 AM
WhiteDragon WhiteDragon is offline
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Quote:
Originally Posted by DustyPorViva View Post
And you don't think a new player seeing lots of news and events planned will get them interested? A website like the current one is stagnant, and thus doesn't give the player any sort of idea of how active the game actually is. I know it's a bit ironic given Graal's current... dead state, but it's still something that should be planned for.

For example, logging on to the website and seeing all the planned events for the different servers for Halloween would have definitely intrigued me as a potential costumer. Look at the current state, what is there has been there since they released it. You can dedicate your advertising to an 'about the game' or something section like every other game out there does.
Sure. I'm not saying your ideas are worthless. However, dedicating 90 percent of the screen real-estate to something first-time-visitors can't actually understand or care about isn't a good idea.

I don't really want to get into an argument about this, I'm just trying to get my opinion out there, that's all.
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  #222  
Old 11-08-2009, 02:26 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by WhiteDragon View Post
Sure. I'm not saying your ideas are worthless. However, dedicating 90 percent of the screen real-estate to something first-time-visitors can't actually understand or care about isn't a good idea.

I don't really want to get into an argument about this, I'm just trying to get my opinion out there, that's all.
I just checked out the WoW website, and the websites of a couple other popular MMO's and they all have just news on the front page, with separate pages dedicated to actual information about the game.

Ya, it's not a very good idea. Graal has definitely got it right.
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  #223  
Old 11-08-2009, 05:04 PM
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Quote:
Originally Posted by DustyPorViva View Post
There's a reason I don't do web design, rofl.
Attachment 49787
I was bored though. However, I will say that even if I don't like my design, I like the ideas behind it:
> A calender for servers to use to post upcoming events on would be great!
> There needs to be less advertising of Graal on the website and more news.
> I was always a fan of bar navigation rather than drop menus. Purely my own taste, though.
> Less of a hub and more of a universal page for Graal itself. I don't like the idea of dividing up the site into different pages for different servers.
Actually I like it!
Looks a bit too simple, but it can be worked on... making it more up2date.
Good Job!
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  #224  
Old 11-08-2009, 07:09 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Quote:
Originally Posted by DustyPorViva View Post
I just checked out the WoW website, and the websites of a couple other popular MMO's and they all have just news on the front page, with separate pages dedicated to actual information about the game.

Ya, it's not a very good idea. Graal has definitely got it right.
The core word being popular, Dusty. People already know what WoW is about, even if they've never played it before. Nobody knows Graal. You have to tell them what it is before you start telling them about news and the like.

Calendars and news can be on the front page, but the focal point ought to be, "What is Graal?".
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  #225  
Old 11-08-2009, 07:34 PM
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I say we go tie dye.

Edit:
NPC Code:
[RED]New Graal Website   	11-08-2009 12:36 PM  	no


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