Quote:
Originally Posted by kia345
The only one of those companies that's even worth mentioning is Zynga. And they are hardly well off in terms of legitimate game companies. Just because their products are called "games" doesn't mean that's the sort of model game designers should follow. The only type of people who would be interested in using their example is, well, the ones more interested in getting as much money with as little effort as possible.
So the amazing benefits Graal will reap from this is... something that it could've gotten years ago with a little advertisement?
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Exactly.
They haven't advertised.
I've never seen a graal advertisement in the three years I've known about it.
Only thing that brought me to graal was the thread made in toucharcade back in november 2009 that appeared out of nowhere, saying the game was released for iphone. I instantly recognized it when I played it, down to the music. It felt extremely nostalgic.
Which then made me have a nostalgia attack, reminding me of 7 year old me playing it (classic server) at a friend's house in 2001.
The only thing I remember was trolling people with the hammer, finding it funny when it squished them.
+ if they use facebook's "facebook credits" for buying gralats, customization packs, house packs ect, they will make a truckload of cash from it, as facebook credits cards are as common in places as walgreens/CVS as a itunes card now.