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  #181  
Old 02-25-2009, 12:25 AM
Crono Crono is offline
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Originally Posted by -Ramirez- View Post
I've also explained this. Please go back and read, as I don't want to type it again.
I've read the thread, but I haven't seen any mention of how your hit detection is "identical" to the default hit detection. If you can script a hit detection I'm sure you have the ability to copy and paste or even quote what you've apparently explained.
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  #182  
Old 02-25-2009, 12:31 AM
-Ramirez- -Ramirez- is offline
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Originally Posted by Crono View Post
I've read the thread, but I haven't seen any mention of how your hit detection is "identical" to the default hit detection. If you can script a hit detection I'm sure you have the ability to copy and paste or even quote what you've apparently explained.
It makes no difference to me whether or not you believe me. If you're truly interested in the information, you'll go back and look for it on your own.
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  #183  
Old 02-25-2009, 12:36 AM
Crono Crono is offline
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Originally Posted by -Ramirez- View Post
It makes no difference to me whether or not you believe me. If you're truly interested in the information, you'll go back and look for it on your own.
Haha, that's what I thought.
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  #184  
Old 02-25-2009, 12:38 AM
-Ramirez- -Ramirez- is offline
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Haha, that's what I thought.
That's very typical of someone who's throwing emotion and ego into their posts. You're clearly not interested in the information that you claim to want.
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  #185  
Old 02-25-2009, 12:41 AM
Crono Crono is offline
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Originally Posted by -Ramirez- View Post
That's very typical of someone who's throwing emotion and ego into their posts. You're clearly not interested in the information that you claim to want.
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Originally Posted by Crono View Post
How is it identical?
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Originally Posted by Crono View Post
I've read the thread, but I haven't seen any mention of how your hit detection is "identical" to the default hit detection. If you can script a hit detection I'm sure you have the ability to copy and paste or even quote what you've apparently explained.
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  #186  
Old 02-25-2009, 12:49 AM
-Ramirez- -Ramirez- is offline
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Originally Posted by Crono View Post
You're assuming that you've read it properly and the information doesn't exist. Clearly you haven't, because you're wrong. I'm not doing the work for you.
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  #187  
Old 02-25-2009, 01:28 AM
MysticX2X MysticX2X is offline
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Originally Posted by Rufus View Post
Do you not think that the current hit detection was intended to be like that?
No, not really otherwise they would of scripted a HD geared towards default and this HD is far from it other than the fact of more fairer hits.

@Kat: Good to hear that somewhat of an attempt is currently being made.
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  #188  
Old 02-25-2009, 01:51 AM
Crono Crono is offline
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Originally Posted by -Ramirez- View Post
You're assuming that you've read it properly and the information doesn't exist. Clearly you haven't, because you're wrong. I'm not doing the work for you.
If I'm apparently wrong then why can't you support your claim? I have read through your posts and you have not explained it at all. Stop being a child and either quote what you've apparently explained or stop 'bsing' all together.
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  #189  
Old 02-25-2009, 02:20 AM
MysticX2X MysticX2X is offline
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Apparently all event levels are set back to serverside hd.
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  #190  
Old 02-25-2009, 02:27 AM
-Ramirez- -Ramirez- is offline
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Originally Posted by Crono View Post
why can't you support your claim?
I can, but I told you why I'm not.

Quote:
I have read through your posts and you have not explained it at all.
Then perhaps your original question didn't even ask what you're wanting answered. I'm not going to assume what you want answered, so be specific.

Quote:
Stop being a child and either quote what you've apparently explained or stop 'bsing' all together.
If you want to think of this as childish, that's your choice. I'm not an advocate of doing things for people that they can do themselves, especially with such ease. Read above for a possible solution that doesn't involve repetitive information.
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  #191  
Old 02-25-2009, 02:31 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by -Ramirez- View Post
If you want to think of this as childish, that's your choice. I'm not an advocate of doing things for people that they can do themselves, especially with such ease. Read above for a possible solution that doesn't involve repetitive information.
What do you expect him to do? Magically read through the thread again and know what you're talking about? If you're trying to make a point, it wouldn't hurt to quote yourself to provide the specifics of the point through all the many posts you have in this thread.
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  #192  
Old 02-25-2009, 03:24 AM
-Ramirez- -Ramirez- is offline
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Originally Posted by DustyPorViva View Post
What do you expect him to do? Magically read through the thread again and know what you're talking about?
I expect him to truly have read it and understood what was read. I can only make an assumption that that was done.

Quote:
If you're trying to make a point, it wouldn't hurt to quote yourself to provide the specifics of the point through all the many posts you have in this thread.
I'm not disagreeing that it would make it easier, but based on what was asked and what's available, he can answer his own question. If it isn't able to answer his question, then there's obviously miscommunication of what he wants to know, specifically.
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  #193  
Old 02-25-2009, 08:48 PM
BlackSolider BlackSolider is offline
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I'm going to attempt to throw my thoughts in here about Classic:

Back in 2006 or so, Classic was a thriving server. We'd have 30-40 people online during weekends and occasionally some afternoons. GCs would host a good mix of events at a constant rate. Sparring was fun and for the most part, fair. The server was still in the US at this time and the HD was acceptable to most. Guild wars would occur occasionally. Things were pretty good, despite there being little to no content. Luckily, the time gap in between events was so small that it wasn't a major problem.

Starting around 2008 things began to change on Classic. Slowly, the "oldbie" players either stopped playing as much or moved on altogether. This was pretty normal and had been happening for years. However, the influx of new players was shriveling up dramatically. Any actual new players to graal would look at era and see guns. Then they would look at classic, only to find that all we did was host events (where they had no chance of winning and would always be targeted.) Now, which server would they chose to play? Classic just wasn't drawing in fresh blood, and it was also losing old blood at the same time. Not a good combination.

In an effort to save the server, GCs started to resort to desperate measures. Rather than hosting a good mix of events, they would host only eight or so events that the majority of the current population really liked. Even then, only three or so of the events would get hosted half the time. CTF and sumo were the biggies. As the year progressed, the playercount seemed to slowly dwindle. The GCs pressed harder to "chain host" events like they used to, and thus they started things like "CTF Madness". Temporary fun to mask the true flaws of classic. Sounds like a drug.

Now it's 2009. The playercount is doing much better now than at the start of the year + december + late november. But things are not well. GCs still find it hard to "chain host" events. Thus the gap between events is large, and there is no content to fill the void. The dev team is (hopefully) hard at work to solve this problem. It doesn't help when everything they do is criticized to no end. Perhaps the community expects too much at once. Perhaps they have a right to demand progress. These last four years, the GC team has put the server on its shoulders. Its about time the dev team helped out too. Now I'm not going to sit here and bash the devers because I realize its tough to satisfy a constantly-*****ing community. Everything the dev team released has come under fire. Theres not much motivation when everything you do just isn't good enough.

But lets be honest here. Classic needs content for in between events. Classic needs a use for gelats and tickets. Classic needs to dump the useless GC prizes and get some useful items. Classic needs a way for guilds to actually "win" a war, and get a reward out of it. Classic needs a lot of things. Perhaps most importantly, Classic needs the community to shut up and start working together. Stop bashing the dev team's works unless you can do better. Stop leaving CTF games when you requested it. Stop lagging on purpose just to win events. Stop the hatred towards certain players. But most importantly, stop reading this post. Rofl. I haven't looked how long it is yet, but its probably excessively long. Seriously though: "Classic" doesn't mean everything has to stay the same or revert to its past. Classic means we have an older look to our tileset, but the server can evolve to fit the community within that context. I've spent far too much time on classic to see it go to hell. All I know is that Classic needs to get better, and each and every classician can help in their own way. As I've believed for a while now: find your role, then know your roll, then do your roll.


In summary:
Back in 06-07 the playercount was high enough that GCs could constantly host events; thus the lack of content wasn't a problem.
In 08-09 the playercount has decreased, and thus GCs can't constantly host events anymore. Thus the lack of content is apparent, and it is hampering the server.
Classic needs to come together to fix the server. Stop *****ing at devs. Stop *****ing at GCs and leaving events. Classic needs to get better, and everyone has a roll in that process.
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  #194  
Old 02-25-2009, 09:16 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by BlackSolider View Post
Stop bashing the dev team's works unless you can do better.
We don't need to do it better in order to want better. Yes, this is all about volunteer, but as long as they have a staff position they assume responsibility. We shouldn't have to do better, not as long as they want to claim their position of staff.
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  #195  
Old 02-25-2009, 10:55 PM
jorollychu jorollychu is offline
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Hard to learn to do better when they dont give you a chance to if you dont know how to dev.
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