Quote:
Originally Posted by fowlplay4
Feature Request:
For the people who still use noplayerkilling() to designate a level as no-pk, could a function like playerkilling() be added to change it back to a pk level?
Making it writable on client-side would also be cool as well. I.e: nopkzone = false;
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There is variable level.isnopkzone which you can read and write (exists in v5 too I think).
Quote:
Originally Posted by Crono
Mostly Tempus but all of them have this problem. Hope this fixes it. :]
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Please give me the names if you want me to fix them
![Smile](images/smi_graal/smile.gif)
There are several fonts which are more light in v5 which have been made more bold in v6 already (Arial, Verdana).