Quote:
Originally Posted by fowlplay4
Feature Request:
For the people who still use noplayerkilling() to designate a level as no-pk, could a function like playerkilling() be added to change it back to a pk level?
Making it writable on client-side would also be cool as well. I.e: nopkzone = false;
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There is variable level.isnopkzone which you can read and write (exists in v5 too I think).
Quote:
Originally Posted by Crono
Mostly Tempus but all of them have this problem. Hope this fixes it. :]
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Please give me the names if you want me to fix them
There are several fonts which are more light in v5 which have been made more bold in v6 already (Arial, Verdana).