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  #1  
Old 07-21-2010, 01:17 AM
fowlplay4 fowlplay4 is offline
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I also get a pretty random bug with GuiTextEditCtrls, where it doesn't let me type anymore characters and just replaces the last character with the next character you type.
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Old 07-21-2010, 04:35 AM
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Would it be possible for some people to post a couple of critical or important things that they know of need fixing that have yet to be fixed? As the list is growing smaller and the forum pages are growing larger, it's slightly difficult to find every last issue that may have been overlooked.
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  #3  
Old 07-21-2010, 05:12 AM
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would be nice to see the playerlist's appearance resemble that of the old external playerlist we have on v5. it can still be a graal window as you insist but can it atleast have the same color standards, those tab lines, centered bold text saying "staff, buddies, guild, normal" etc?

the profile window could also use a little work. the old one has the account/nick in big letters making it easy to see while the new one only has it written in small text on the top window bar. that default blue gui is also quite bad for a default skin, text is very hard to read and its not very pleasing. maybe we can find/edit a better one.
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Old 07-21-2010, 06:32 PM
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Originally Posted by Crono View Post
would be nice to see the playerlist's appearance resemble that of the old external playerlist we have on v5. it can still be a graal window as you insist but can it atleast have the same color standards, those tab lines, centered bold text saying "staff, buddies, guild, normal" etc?
Please, no, unless you can choose to use the blue GUI profiles.
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Old 07-21-2010, 08:01 PM
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Please, no, unless you can choose to use the blue GUI profiles.
why would you want to do that to yourself
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Old 07-21-2010, 08:18 PM
LoneAngelIbesu LoneAngelIbesu is offline
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why would you want to do that to yourself
Because I detest the external playerlist and all of its characteristics.
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Old 07-21-2010, 08:46 PM
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Because I detest the external playerlist and all of its characteristics.
You prefer GuiBlue over native controls...?
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Old 07-21-2010, 08:48 PM
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Because I detest the external playerlist and all of its characteristics.
Why?
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Old 07-21-2010, 11:22 AM
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CJ should've set up some bugreport system where players can report bugs, and whenever they're fixed, stefan just marks them as fixed. There's some good free ones out there.
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Old 07-21-2010, 12:14 PM
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CJ should've set up some bugreport system where players can report bugs, and whenever they're fixed, stefan just marks them as fixed. There's some good free ones out there.
There is one built into the forums (Projects at the top), but it's just unused.
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Old 07-22-2010, 12:50 AM
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Playerlist bug: Buddies on other servers in your guild appear under 'Guild'.

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  #12  
Old 07-22-2010, 07:08 AM
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The playerlist is not brought into focus along with the Graal window. So if I minimize Graal and go back to it, I have to bring the playerlist back into focus myself... it's quite annoying.

Also, I much preferred the gui windows to show connection status("Logging onto Graal Kingdoms...") instead of... whatever is being used right now.
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  #13  
Old 07-24-2010, 12:07 AM
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Open beta time?
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  #14  
Old 07-24-2010, 12:08 AM
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Open beta time?
Still waiting on some updates that include the polishing of certain things like Font rendering.
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Old 07-24-2010, 03:10 AM
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Still waiting on some updates that include the polishing of certain things like Font rendering.
It's a beta for a reason. I don't mind some glitched font issues.
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  #16  
Old 07-24-2010, 07:48 AM
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It's a beta for a reason. I don't mind some glitched font issues.
Font is unbearable at times.
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  #17  
Old 07-24-2010, 08:28 AM
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Quote:
Originally Posted by alskdjfhg View Post
It's a beta for a reason. I don't mind some glitched font issues.
We're not about to jump the gun just because a few people, such as yourself, really really really wanna try the beta. That would be a very bad move.
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  #18  
Old 07-24-2010, 08:38 AM
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We're not about to jump the gun just because a few people, such as yourself, really really really wanna try the beta. That would be a very bad move.
It's closed beta to open beta... whats the harm? I don't want to find out that V6 runs like **** on my computer when it finally release, because V5 doesn't even run too well at times at the moment.

There's no reason this beta needs to be so exclusive... I've got some ideas I might want to contribute to V6 and might want to test some things and find bugs/flaws. I think I'm pretty good at finding glitches considering what I've done for Era.
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Old 07-24-2010, 10:05 AM
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open beta = people begin to make impressions

you dont want to open up with a bad impression
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  #20  
Old 07-24-2010, 04:09 PM
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Zone doesn't display well for me on V6; most of the ganis and content will not display.
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  #21  
Old 07-24-2010, 05:01 PM
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Quote:
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Zone doesn't display well for me on V6; most of the ganis and content will not display.
Tried deleting FILENAMECACHE? I had a similar problem on Kingdoms and that fixed it.
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  #22  
Old 07-27-2010, 06:00 PM
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A new version will be uploaded in a few hours, it's v5.26:
- Comes with some files packaged already (blue gui, icons)
- Command line option "-opengl" is working again, doesn't support full screen mode yet though
- Improved font rendering: all fonts except arial and verdana are now drawn with truetype hinting which is closer to the v5 font rendering
- New script variables player.diagonalwalkspeed = 0.5^0.5; and player.chatoffset = {0,-10};
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  #23  
Old 07-27-2010, 06:52 PM
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- New script variables player.diagonalwalkspeed = 0.5^0.5; and player.chatoffset = {0,-10};
Yay!
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  #24  
Old 07-30-2010, 08:29 AM
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Quote:
Originally Posted by Stefan View Post
A new version will be uploaded in a few hours, it's v5.26:
- Comes with some files packaged already (blue gui, icons)
- Command line option "-opengl" is working again, doesn't support full screen mode yet though
- Improved font rendering: all fonts except arial and verdana are now drawn with truetype hinting which is closer to the v5 font rendering
- New script variables player.diagonalwalkspeed = 0.5^0.5; and player.chatoffset = {0,-10};
yay thanks for the chat offset
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Old 07-30-2010, 12:38 AM
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Still some kind of rendering problem with multiline controls or something. See UN's forum in external window.

Also, each external window is being given a taskbar button. This makes it annoying when you have a few windows open.
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  #26  
Old 07-30-2010, 11:35 PM
Tigairius Tigairius is offline
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Text in particle emitters is not working. For example:
PHP Code:
with (findimg(200)) {
  
layer 2;
  
emitter.delaymin 0.1;
  
emitter.delaymax 0.5;
  
emitter.nrofparticles 1;

  
emitter.particle.lifetime 5;
  
emitter.particle.text "hi what's up";
  
emitter.particle.mode 1;
  
emitter.particle.alpha 0.8;
  
emitter.particle.zoom 1;

  
emitter.particle.angle pi;
  
emitter.particle.speed 8;
  
emitter.addlocalmodifier("range"01"alpha""replace"0.40.6);
  
emitter.addlocalmodifier("range"00.5"speed""replace"124);

Works fine in v5 but not in v6.

I was really hoping to use this on the iPhone and in v6.
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  #27  
Old 08-01-2010, 06:23 AM
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Scroll wheel scrolls directly to the bottom and top of the scroll controls.

Also, text looks exactly the same to me.
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  #28  
Old 08-01-2010, 01:09 PM
Skyld Skyld is offline
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Quote:
Originally Posted by DustyPorViva View Post
Also, text looks exactly the same to me.
The user interface fonts will look the same:
Quote:
Originally Posted by Stefan
- Improved font rendering: all fonts except arial and verdana are now drawn with truetype hinting which is closer to the v5 font rendering
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Old 08-01-2010, 05:14 PM
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The user interface fonts will look the same:
In-game chat using Tempus Sans ITC looks the same, I meant.
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  #30  
Old 08-08-2010, 02:40 AM
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Any word on an open beta or release date yet?
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Old 08-08-2010, 02:46 AM
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Stefan replied to an email earlier saying that he expected to have an open beta some time in August.
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Old 08-08-2010, 02:51 AM
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There are still bugs that need to be ironed out before an open beta. The only thing an open beta really gives for v6 is testing on more diverse hardware. Otherwise, the current people who have it are more than able to find bugs.

A downside of open beta v6 is that developers would need to start thinking about making scripts that work on both v5 and v6 (because, who knows how long it would be open beta).
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Old 08-08-2010, 03:12 AM
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We need an open beta now. Particles and other effects are amazingly slow on v5, while they cause almost no FPS drops on v6. In addition, lots of players on Era can never get above 15 FPS because of compatibility problems between Graal and their hardware or OS. I know several players who have to use older PCs after getting new hardware because they can't run Graal on their new computer. There aren't any game-inhibiting glitches that I can think of, either.
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Old 08-08-2010, 03:46 AM
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Quote:
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We need an open beta now. Particles and other effects are amazingly slow on v5, while they cause almost no FPS drops on v6. In addition, lots of players on Era can never get above 15 FPS because of compatibility problems between Graal and their hardware or OS. I know several players who have to use older PCs after getting new hardware because they can't run Graal on their new computer. There aren't any game-inhibiting glitches that I can think of, either.
Sounds like you're saying the client needs to be entirely released right now, not an open beta.
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Old 08-08-2010, 03:13 AM
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The players are not going to like it in its current condition.
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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Old 08-08-2010, 03:14 AM
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The players are not going to like it in its current condition.
What glitches are there that get in the way of gameplay? I rarely use the Windows client but I can't think of any major ones.
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Old 08-08-2010, 03:16 AM
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What glitches are there that get in the way of gameplay? I rarely use the Windows client but I can't think of any major ones.
http://forums.graalonline.com/forums...&postcount=468
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Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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Old 08-08-2010, 03:47 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by Rufus View Post
Those all seem like minor things. I've never noticed the "shaky character", and the key sticking certainly isn't anything to hold back the beta for. I can't replicate your "maximizing to full screen messes up the screen", at least on Windows 7.

v6 sorely needs to be released, even if only as an open beta. If players don't like it they can use v5.


Quote:
Originally Posted by WhiteDragon View Post
Sounds like you're saying the client needs to be entirely released right now, not an open beta.
The client does need to be entirely released right now, but Stefan has indicated he wants to do an open beta first. Minor glitches are no reason to hold back a beta.
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Old 08-08-2010, 03:19 AM
Crono Crono is offline
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font is still very unreadable ...maybe servers have to change them or something? i dont know.
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Old 08-08-2010, 03:53 AM
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v6 needs to set a good impression, or else you will have a lot of disappointed players.
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