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  #1  
Old 02-01-2010, 04:20 AM
zephirot zephirot is offline
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I'm not in the v6 beta but can't be bothered to make a new thread.
I keep getting the Graal3Dengine error, it freezes my game and I have to restart it every 5 minutes :/.
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Old 02-01-2010, 05:58 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by zephirot View Post
I'm not in the v6 beta but can't be bothered to make a new thread.
I keep getting the Graal3Dengine error, it freezes my game and I have to restart it every 5 minutes :/.
This glitch is fixed with v6, but what server are you having the problem on?
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Old 02-01-2010, 01:50 PM
zephirot zephirot is offline
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Originally Posted by cbk1994 View Post
this glitch is fixed with v6, but what server are you having the problem on?
un.
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  #4  
Old 02-01-2010, 05:50 AM
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Old 02-01-2010, 06:17 AM
alskdjfhg alskdjfhg is offline
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Let me try the beta!
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Old 08-01-2010, 01:54 PM
Rufus Rufus is offline
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When moving my character is shaky as hell. The problem that Crono mentioned earlier was fixed, but this one is the entire character. Honestly, this is probably one of the main reasons why I never use this client; I can't play with my character jerking around all of the time.

On first glance, these problems also still exist:
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Originally Posted by Rufus View Post
  • When moving using the I, J, K, and L keys, if you hold down Ctrl or Alt and let go of your movement key, it will continue to walk in the direction that you were walking towards.

  • When moving (on all defined movement controls) if you Alt and Tab out of the window your character won't stop moving in the direction you were heading in. Much like the Ctrl/Alt bug above.

  • Maximizing to full screen messes up the screen. Ctrl, Alt and Delete and opening a program that disables visual themes also achieves this. These don't happen on my Graal 5 client, though a little error does pop up when I do Ctrl, Alt and Delete.

  • Use bold on the nicknames and chat like they usually are.
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Old 02-01-2010, 05:34 PM
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v6 is using the old scripted playerlist again because of performance problems with the new v6.
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Old 02-02-2010, 12:54 AM
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Ok a new version (5.244) is ready, Skyld will upload it soon:
- Fixed polygon fonts (fonts bigger than 30)
- Command line option "-listscriptfunctions" has been re-added (generates scriptfunctions_client.txt)
- Command line options "-connect servername", "graal://servername" should work again
- Improved hacker protection
- Fixed GuiScrollCtrl drawing in external windows when the scroll bar appears or disappears
- The tray icons works now on Window98/ME
- Improved window positioning behaviour: only moves to the mouse the first time you are opening the window (F7 etc.) instead of always following the mouse; this will however further improved in some later version when scripts can set the position
- Small speed improvements when drawing ganis and inside levels with many players

From my testing the setup is working fine (GraalSetup.exe). One of the next features that will be added will be the possibility for external script windows to be dockable like the old player list.
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Old 02-02-2010, 01:42 PM
Immolate Immolate is offline
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Originally Posted by Stefan
- The tray icons works now on Window98/ME
You're still supporting them?!
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Old 02-02-2010, 03:24 PM
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Originally Posted by Immolate View Post
You're still supporting them?!
Some people never change. When I fix my laptop, I'm putting Windows 98 on it for low-spec usage, but portable ability to use Graal. The same thing will be around with Windows XP by the time Windows <insert version by the year 2015> comes out.
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  #11  
Old 02-02-2010, 03:48 PM
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Will there be a way to disable built-in playerlist via serveroption? I was hoping to use the forced scripted playerlist to incorporate some much-needed things into the playerlist, and having most players using built-in would break that.
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  #12  
Old 02-02-2010, 04:42 PM
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Yes it should be possible to let servers make a completely new playerlist.
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  #13  
Old 02-02-2010, 07:41 PM
Tigairius Tigairius is offline
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Made some pretty drastic changes in the playerlist on login2 to greatly reduce lag, beta testers should check to make sure it's still functioning as well as it was before.
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  #14  
Old 02-03-2010, 02:35 AM
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Originally Posted by Tigairius View Post
Made some pretty drastic changes in the playerlist on login2 to greatly reduce lag, beta testers should check to make sure it's still functioning as well as it was before.
I've also improved it a little bit more (with scheduleevent for sorting), should be faster than the old version now
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  #15  
Old 02-03-2010, 05:38 AM
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Tig you still need to remove/gray out the listscriptfunctions line in the first post.
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